Originally posted by Galan007
The Commonwealth armor can resist bites as well:
https://i.imgur.com/xgibpTL.jpgAnd it also has forearm blades that can one-shot zombies:
https://i.imgur.com/i4cB7bU.jpgSo I guess it might be a little better than the riot gear, only because it has offensive weaponry built in... But that armor wasn't even conceived of when I originally made this thread, so the riot gear's what you're stuck with. 😛
Links don't work atm. Weird. But I believe you.
I might've forgotten something, but I think Commonwealth soldiers also got killed by zombies rather easily in one scene or two...
Of course, it's not as if the riot gear is without its own anti-feats, as seen when Governor got ripped apart.
Originally posted by StiltmanFTWWeird. Imgur must've been glicthing, because they work now.
Links don't work atm. Weird. But I believe you.I might've forgotten something, but I think Commonwealth soldiers also got killed by zombies rather easily in one scene or two...
Of course, it's not as if the riot gear is without its own anti-feats, as seen when Governor got ripped apart.
Yeah, the Commonwealth soldiers could still be overwhelmed by like 4-5 zombies attacking them at the same time(if they were weaponless.)
{edit}
But I can't remember how many zombies it took to get through the riot gear. I'm assuming the same amount?
Originally posted by Galan007
Weird. Imgur must've been glicthing, because they work now.Yeah, the Commonwealth soldiers could still be overwhelmed by like 4-5 zombies attacking them at the same time(if they were weaponless.)
{edit}
But I can't remember how many zombies it took to get through the riot gear. I'm assuming the same amount?
What's even weirder is that I made them work by changing the file extension in the url address... something that shouldn't work at all.
Poor Blake got completely swarmed, so I'd say more. Of course, he wasn't resisting, as he was dead already from having his brains blown out.
This is a really tough decision.
I feel like the riot gear would be the best thing to have at the beginning, because you would be in the middle of a large zombie infested city. You really wouldn't want to fight any zombies if you didn't have to. You'd just want to get out of the city as fast as possible, and the protection you get with the riot gear and shield would be a huge asset.
But once you got out of the city the riot gear wouldn't be ideal at all, and your best bet for survival would probably be one of the melee weapons.
Damnit. I'm undecided.
Originally posted by Galan007
The only way you can get ninja'd by a zombie, is if you're a complete f*cking tard.
Wrong.
It might not make any sense, but zombies can be stealthy as f*ck in fiction, including Kirkman's TWD.
There are roamers (always mobile) and lurkers (mostly stationary) in TWD. Both types have some good stealth feats, even when travelling in groups.
It's just one of their "powers", same with the insane biting strength and general strength sometimes (tearing Governor's arm off quite quickly, despite him being in the riot gear)
I know it happens, but it makes no sense.
How are TWD zombies able to be stealthy at all? They always growl/moan, they walk awkwardly, and have no comprehension of being quiet.
Yet they sneak up on people in the woods, where they'd be walking over sticks and twigs that snap, leaves that crunch, etc.
Unless you're in a deep sleep or knocked out, you should logically be able to hear them coming from a mile away.
Lurkers (especially the crawlers sub-category), I can understand.
They are basically like AFK players hidden in spawnpoint, becoming active when nobody expects them to.
Roamers, I agree, shouldn't be capable of sneaking up on anyone.
Yet it keeps happening, regardless of the medium. Same with their inhuman strength stat, which also makes zero sense.
Originally posted by Galan007👆 also you should be able to smell them if you're away from cities and are in a relatively clear area.
I know it happens, but it makes no sense.How are TWD zombies able to be stealthy at all? They always growl/moan, they walk awkwardly, and have no comprehension of being quiet.
Yet they sneak up on people in the woods, where they'd be walking over sticks and twigs that snap, leaves that crunch, etc.
Unless you're in a deep sleep or knocked out, you should logically be able to hear them coming from a mile away.
Originally posted by Parmaniac
You're comparing apples and oranges, with the crossbow you stay out of reach until the last Zombie falls, then carefully go ahead the moment you see one immediatly shoot him. Once you've cleared an area of a certain size there ain't much that can happen to you anymore, at least not Zombiewise.
Unless you're Legolas or have a fully auto crossbow, can't say I agree.
Originally posted by Galan007
I know it happens, but it makes no sense.How are TWD zombies able to be stealthy at all? They always growl/moan, they walk awkwardly, and have no comprehension of being quiet.
Yet they sneak up on people in the woods, where they'd be walking over sticks and twigs that snap, leaves that crunch, etc.
Unless you're in a deep sleep or knocked out, you should logically be able to hear them coming from a mile away.
Agreed. Remember Dale?
Originally posted by ParmaniacThat's true.
👆 also you should be able to smell them if you're away from cities and are in a relatively clear area.
Zombies are basically walking corpses that perpetually rot. I don't know who's all smelled a dead body irl, but it's not exactly a scent that's easy to hide. And if they've been dead a while, you can smell them from outside a house with all doors closed.
Even the "lurkers"(that you may or may not see/hear at first) would still smell rancid AF once you got in their vicinity.
Originally posted by -Pr-😂 TV Dale got truly ninja'd.
Agreed. Remember Dale?
Originally posted by LordGodI was just thinking normal street clothes: a t-shirt, shorts, and shoes.
What do we get to wear going into this? Like can I have on a thick winter jacket?It's no riot gear but it would at least given me a little bite protection.
No clothing that can be used to increase your bite resistance.