Looking for Gamers

Started by Lestov1636 pages
Originally posted by Lestov16
So have you figured out which game you will play to distract from your EMBARRASSINGLY BAD BYTCHMADE POLITICAL LOSS???
For you, I would suggest Far Cry 5, giving you 5x more CRYBABY BYTCH ABILITY 😂😂😂😂😂 🤣 😂 💃

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Originally posted by cdtm
1. It's not over yet.

2. Cheaters never prosper, as team Trump will show those cheaters in Biden's camp.


😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂 💃

I definitely LOVE THIS GAME. I think I can play it for the next four years at least 😎.....

So been thinking about certain design choices in space shooters. The gold standard for the genre is considered the Descent Freespace series. They're largely known for being the first space game to really give a sense of scale to Capital Ship. You had ships that seemed 6 kilometers long and nearly as wide, practically moving levels ala Shadow of Colossus. Except you never usually get to take these colossi. Not directly. They often function as giant set pieces, slugging it out with your own fleets capital ships. You may be tasked with wiping out fighters who harass them, or your bombers, or you might strip weapons off the enemy cap ships, but its always someone elses big guns who finish them off.

I kind of like that design choice, because it makes capital ships seem like unstoppable monsters. It SHOULD require another titan to beat a titan.

And then there's the other design choice, where your jack-of-all-trades fighter can pop capital ships dozens, or tens of dozens at a time. In these cases, you either have a healthy number of specialized missiles, or these capital ships have "Weak points" you can attack to down them yourself.

It makes for nice arcady gameplay, but after awhile you start to wonder why even have these big floating targets if all it takes is 2-4-8 (More or less depending on technology tree) well places anti ship missiles.

In fairness, there's usually talk of "prototypes" or alien transforming mech suit ships, but still.

One game series did both of these things. Strike Suit Zero was the name. The classic version of the game, you could strip down enemy capital ships, but always had to wait for your side to finish them off. Then some DLC's came along that incorporates a concept of "weak points", and you could sink a battleship with well places laser fire on about four-eight of these little white dots that popped up on your radar. Took some time to do, and the enemy ships had brutal defenses you needed to strip out, but it still meant anti ship specialists became redundant.

They decided to put this new mechanic into the main campaign of the remastered "Director's Cut" version of the game, which made no sense to me because the story was built around escorting bigger ships, a failure to do so ending the mission. Meaning it was designed around protecting ship killing specialists.

Who even bother, if you can just sink them yourself.

Anyways, Everspace is great.

Except for turrets. **** those things. Had a few runs ended by stealthily placed high end turret devices in space mountain ranges.

Everspace: that was the name of the game I was thinking of.

I am looking forward to Everspace 2. I saw the previous of it. Looks great.

Originally posted by dadudemon
Everspace: that was the name of the game I was thinking of.

I am looking forward to Everspace 2. I saw the previous of it. Looks great.

Still haven't finished DNA quest, Hardcore Mode, and some quests like Throng and that other jerk trader. Not to mention fully unlocking everything.

Since I went to the trouble of unlocking every last subroutine, thinking about having fun cheesing the game on some of the other ship's (Without Ancient Weapon and Leech, that setup is literally god mode), and earning enough cash to fully upgrade the Gunship and do a proper run in that (Not sure if proper means no subroutines at all, or simply sticking with non OP stuff)

Check steam achievement, hilarious how few did endgame stuff.

Starcraft is free.

Never could get into it. Or rts's in general.

Originally posted by cdtm
Starcraft is free.

Never could get into it. Or rts's in general.

Bruh, we are waiting for the new game Call Of Duty: Conservative Warfare. Trump plans on releasing it in lieu of a COVID cure...

Imagining a Panzer Dragoon like game with The Donald flying on a giant pigeon and shooting out weaponized tweets.

Nigga, stop acting like Donald isn't the embodiment of the ET: The Extra-Terrestrial Video Game.... 😒

Trump was even in an E.T. spinoff:
YouTube video

Originally posted by cdtm
Still haven't finished DNA quest, Hardcore Mode, and some quests like Throng and that other jerk trader. Not to mention fully unlocking everything.

Since I went to the trouble of unlocking every last subroutine, thinking about having fun cheesing the game on some of the other ship's (Without Ancient Weapon and Leech, that setup is literally god mode), and earning enough cash to fully upgrade the Gunship and do a proper run in that (Not sure if proper means no subroutines at all, or simply sticking with non OP stuff)

Neither did I. Too boring and repetitive. It would be interesting to complete that if you could keep upgrading your ship and perks. But you can't. You max out long before then. They didn't create enough depth to "end game" content. It is a plague of small games that do not have good "designers." I don't know what that title is called but they are they ones that work on balancing out the game content against the story. The Director? Maybe.

For me, the space combat itself is enough to come back. It's pretty unique among space fare, where you normally get hordes of enemies that are easily killed, and are often so far off in the distance you could never get a good look at them.

This is both challenging, and gives you a great view of who you're fighting. This game would make a great engine to create better campaigns.

Too bad they didn't add mod suppport.

People really had to bring trump into the gaming thread?

Originally posted by cdtm
For me, the space combat itself is enough to come back. It's pretty unique among space fare, where you normally get hordes of enemies that are easily killed, and are often so far off in the distance you could never get a good look at them.

This is both challenging, and gives you a great view of who you're fighting. This game would make a great engine to create better campaigns.

Too bad they didn't add mod suppport.

Like Descent!

That's what the gameplay reminds me of. With that engine, it could make a great Descent clone.

Hollowknight is free this month on PS Plus. Going to dl it.

Going to do the same. Thanks for the heads up

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Good luck with a certain boss.

Everyone who's played it knows who I mean.

I love the game so much, but after beating that boss I needed to take a few weeks off. About ready to head back in.

How are the Independence War games?