Gender: Male Location: In Luna's mane, chasing STAAARS!
This is what happens when a publisher pushes devs out of their element. Visceral excelled in horror but made to do a heavy action oriented sequel that turned off fans, then were told to make a pointless Battlefield spin-off. They didn't deserve this. **** EA.
Thanks Scythe for the sig.
Last edited by Nemesis X on Oct 18th, 2017 at 11:25 PM
This game is a lot more atmospheric then Dead Space 3, that's for sure.
Just like F.E.A.R. and F.E.A.R. 3. Do they even design games like this anymore? Is it a relic of a bygone era?
Funny how having never played it, I can see a lot of the tricks though. Like, you can see them rushing you in the elevator, or figure the cramped corridor with a baddie going into a wall vent for no reason will lead to enemies behind, and enemies in front.
Basically, I just ask "Ok, how would I try and cheese a player", and I'm usually on point.