Right... now, where are my darned dice... righto!
Palidan, you take a shot. Rolling a 21, however, is no good I am afraid. Fire is returned, but you dive back behind the battlement in time.
Vardalain, you pull off another superb shot, taking an archer directly in the neck! It falls backwards.
It would have to be leather from Baranar, Andromir- which type do you want?
The attacking Orcs at the side are spear armed.
Corlindel, Baranar's men manage to repel one ladder from the walls, sending it crashing to the ground. Another ladder is being struggled with, but the third is solid. One orc jumps up over the top and crashes past Baranar's men, where you engage him. Your two handed sword hacks into him for a 20C, and that C critical does enough bonus damage to hack the Orc down, bleeding to death.
On the west side, two Orcs have climbed the ramparts.
Baranar's archers score a kill on their northern opponents, and the rock slide is loaded again. That north gate is taking quite a battering. Baranar leaves the Northern walls, heading down.
-----
CURRENT SITUATION
All Fortress walls are secure
Northern Wall: 92 strong Orc force attacking gate house. 17 archers giving fire.
Argentis -10/86/25/56 (Rigid leather, longsword+shield)
At Gatehouse
Palidan 15/22/10/25 (Unarmoured, shortbow)
At gatehouse
Vardalain 40/33/25/50 (Unarmoured, longbow)
At NE Tower
Western wall: 20 strong Orc force with ladders, climbing
Andromir 25/53/15/43 (Unarmoured, longsword)
At NW tower
Palanfirith 20/55/20/39 (Soft leather, longbow)
At NW tower
Weak Orcs x2: 10/35/10/35
Eastern Wall: 18 strong Orc force with ladders, climbing
Corlindel: 15/53/25/28 (Rigid leather, two-handed sword)
At wall
Southern Wall: Clear
Keep: Clear
Eliara
Aiwendil
Darvan
Revan
Airwing
Evil casualties: 10
Allied casualties: 2
-
Ok everyone, time to act again
Originally posted by Ushgarak
Eastern Wall: 18 strong Orc force with ladders, climbingCorlindel: 15/53/25/28 (Rigid leather, two-handed sword)
At wall
(Ok. I killed that orc, thats definitive, but I changed to a long sword and shield 😕 that I got in armory. If you didnt accept it yet, I want to change it now)
Corlindel prepares to strike the next orc who appears climbing the last ladder cutting his head and blocking him with his shield. "Half of you to pull this ladder, while the others be prepared to attack. They cannot take this wall" Corlindel shouts balancing his long sword upper his head with his eyes shnning in anger.
Yup, RD, please do pay attention to the situation updates, as right now you are just twiddling your thumbs.
Ok, Palanifrith takes a shot. Unlucky! You just miss. That Orc takes offence to being fired at, and moves in towards you.
Andromir, you move in and engage, and as only one Orc attacks you your shield can be used there. Rolling a 10, your attack is easily fended off by the Orc as he jabs at you- however, his attacks of 48 is just as easily fended off by your shield.
Argentis, you take a shot. You roll a 92- good shot! Even on these leather armoured orcs out front, that is a 14B. And rolling a 97 on the critical roll is enough to make that a kill- good going! ANother shot in return pings off the walls.
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CURRENT SITUATION
All Fortress walls are secure
-
Northern Wall: 91 strong Orc force attacking gate house. 16 archers giving fire.
Argentis -10/86/5/21 (Rigid leather, shortbow)
At Gatehouse
Palidan 15/22/10/25 (Unarmoured, shortbow)
At gatehouse
Vardalain 40/33/25/50 (Unarmoured, longbow)
At NE Tower
-
Western wall: 20 strong Orc force with ladders, climbing
Andromir 10/53/15/43 (Rigid Leather, longsword)
At NW tower
Palanfirith 20/55/20/39 (Soft leather, longbow)
At NW tower
Weak Orc: 15/35/5/35 (Unarmoured, Spear)
At Wall
Weak Orc: 15/35/5/35 (Unarmoured, Spear)
At NW Tower
-
Eastern Wall: 18 strong Orc force with ladders, climbing
Corlindel: 15/53/45/28 (Rigid leather, Longsword and shield)
At wall
Weak Orc: 15/15/5/35 (Unarmoured, Spear)
At wall
-
Southern Wall: Clear
Keep: Clear
Eliara
Aiwendil
Darvan
Revan
Airwing
Evil casualties: 11
Allied casualties: 2
-
More Orcs are climbing the ladders, and on both sides they are attempting to re-set the fallen ones. Incidentally, Orcs on the turn they finish climbing the laders are at -50 to their Manoeuvre value, so basically you always attack them first.
Everyone is clear to act again.