USH'S GAME EPISODE I- "AVALAR"- Light Side (Lance Windu, Gundark, Phinney)

Started by FireMaster46 pages

so I set course for the planet

while I was doin' this it came to mind that if gundark could be in danger there, it would be wiser to adapt my hyperspace course
which I did

I set a new course for the nearest system
and tried to get contact with the council again

I also tried to see wether or not I could get a telephatic msg to gundark

Hmm. Bit of a bad choice here. The nearest system out the ion storms is in COMPLETELY the wroing direction. Another one is at a bad angle... and the next one is in fact Jaglon Beta itself.

To reliably inform the Council you will have to delay your arrival at Jaglon considerably. But it can be done.

I quit hyperspace right now

I send a msg to the council which says:

"Firemaster here, I have send other msg's concerning tgundark
I still think this vision concerns great danger, wether or not it are siths I do not know yet, but what I do know is that any aid from the council or the senat woudl be very helpfull
I also know that the sector has a great pirat problem which could make contact difficult so if you don't hear anything from me for a long time send help"

then I repart in hyperspace for the planet

Consider the message sent.

Meanwhile, your records haven't been able to store much recent news. But looking at them you also discover that Damagran appears to be the home of much anti-Republic activity. There is a strong movement that wants all 14 worlds to become independent again. Interesting...

I think it's better if I keep my being jedi secret then
and I'm training myself to act as a salesman who sells cruisers from mon calamari

Good plan. You will travel 'undercover'.

You have a bad feeling about this, though. You have no idea waht awaits you, and that vision troubles you...

"Hello there! Can you give me a hand?
I think I need a hospital!"
yerssot shoutes towards the people.
And again he checked his sabre.
He thanked the living Force that he had put on those other clothes so he would not be revealed as a Jedi...

I'm arriving at the planet and asking for permission to land on a landing bay

yerssot, the armed guards level their weapons at you and fan out, cautiously. They seem to be epecting trouble.

-

Firemaster, the trip takes a little time, and Jaglon Beta was a little harder to find than you had hoped. However, on arriving in the Cofederacy, you do notice something odd.

You see large convoys escorted by large amounts of military fighters, all shwoing signs of heavy fighting. The Damagran Confederacy clearly has a very strong military; the Republic may be weak out here but these people can take care of themselves.

But they seem to have this huge pirate problem. It makes no sense! Pirates don;t attack strong, well-defended systems. They attack weak, tempting targets. You cannot think of any reason why any pirate clan would so foolishly risk their lives attacking a strong sector like this, and you have even less idea about how the pirates are still alive to be able to do it.

Something very odd is going on here.

But eventually you DO arrive at Jaglon; a small, rocky planet that can't have been much use to anyone. Still, there does appear to be one major settlement there.

And indeed, you are soon being hailed by traffic control. They want to know you you are and what your business is, before they give you clearance.

-traffic control this is the SS saint maria
I'm a representatif ofthe mon calamari cruiser gilde,
I'm here to look for clients for our cruisers
since it has come to our attention that is a sector that is
very left out on the comfort of having good pleasure aswell as other cruisers. I would like to be accepted to land my craft-

"Hey! Please! Help me! I can bearly walk! I need your help!"

'Very well, Saint Maria, you may land at platform 7b. Be aware that we have had a space traffic accident recently and all docking procedures are in full check alert. Bring her in slowly. And as a commercial traveller you will be required to pay administrative charges for landing. Traffic control out.'

I bring in my ship slowly at the right landing platform
get out and walk along the designated line
till I reach the cleric that needs to get my money
I ask how much I owe him

You are in fact met by two officials, who greet you virtually at the door of your ship. They look virtually identical, dressed in grey gear.

"What is this, I ask myself, Mr. Smith?"

"Why, it looked like more travellers, Mr. Jones!"

"MORE travellers, Mr. Smith? What Do these people think we are running here?"

"Perhaps they think it is a hotel, Mr. Jones."

"A Guest house, Mr. Smith."

"A Huttese pleasure parlour, perhaps?"

"Well well, our poor planet cannot handle all thse interruptions all the time, can it?"

"Never a truer word said, Mr. Jones."

"Not with the pittance we make, Mr. Smith."

"Not at all, Mr. Jones. Poverty stricken, we are. Abandoned by the Republic. Makes us mad."

"Makes us very angry indeed, Mr. Smith."

"Not like you, may I be so bold to venture. Not like our intrepid space traveller here."

"I hear he represents the Calamari, Mr, Smith."

"That he does indeed, mr. Jones. You are very correct in that assumption."

"Very rich people the Calamari."

"That they are."

"Well now, that doesn't seem right, does it? This rich man from the Calamari here, and us two, working all the hours we are sent, with our pttiance? Does that sound fair to you?"

"Wouldn't sound fair to the summiest Rodian in the Galaxy."

"Quite so. So I cannot help thinking that our traveller here will want to do something about this little financial imbalance..."

Both men hold their hands out towards you, expectedly. You THINK they want money...

well yes the calamari are a system with welt indeed and they aren't affraid of sharing it with other ppl

that's one of the reasons I came down here gentlemen

-gives the men each 250 republic credits-

I hope that will be suficiant

Both men smile.

"Why, it's always good to see someone who appreciates the realites of the Galaxy, Mr. Smith."

"That it is, Mr. Jones. Let us leave our happy traveller in peace..."

Ok, this is what you have:

The settlement is built around an extinct volcano. There are two levels to it, one around the base- where you are now- and one up top, which seems secured and off-limits. The top one is much smaller and must be for important people. The two parts are attached by a long cable car.

Down here, this place is FULL of priates. This is meant to be a Republic world, but all you an see, as far as you can look, is row upon row of pirate vessels being serviced and repaired! As night is now falling, the army of technicians servicing the ships are now retiring, but there are still many of them around. Where could these people be getting such resources from?

You have much to worry about. Finding your old friend Gundark, solving the riddle of these pirates, and trying to work out what that vision was all about...

And it will have to wait for another day, becuase a. I am going to bed and b. Firemaster and yerssot are getting a little too far ahead of the other players... with any luck, GUndark will post again soon.

Gundark had discarded any idea of using the main entrance to the base facility and slipped around the side of the building. She glanced around quickly, pulled out her sabre and cut open an access panel next to what appeared to be a service door. She hot wired the entrance command, held her breath and hoped she wouldn't set off an alarm system, blaring or silent. As the door slid open she gripped her ignited sabre tightly, expecting to be greeted by unfriendly blasters. The room, amazingly, was empty. Gundark stepped cautiously inside and palmed the door panel shut behind her. She was obviously in a maintenance room, judging by the various repair equipment scattered about on workbenches and shelves. Relaxing slightly, she shut off her sabre and began rummaging through a clothes locker, looking for a pair of coveralls that might get her past security. These guys must all be the size of wookiees... she thought, holding up a shirt that would have fit a load lifter. Abruptly, an interior door opened and rather small man entered, startling Gundark from her task. She pulled her sabre before his blaster cleared his holster. "Halt," he started, then his eyes locked on hers. "Kellan? " he breathed. Gundark, so unaccustomed to hearing her first name, was stunned. "Vorton ?" she breathed. It was her childhood friend from her homeworld, long thought lost when the planet exploded. "You....you're a Jedi.....what..what are you doing here ?" Vorton said uncertainly. Then his eyes narrowed. "How did you get in here? This is a secured area."

IMPORTANT REMINDER FOR GUNDY:

The top and bottom areas of the base are seperated by a lot of height and distance. They are connected by cable car, for normal use. Sneaking in some way is fine, of course, but at some point you have to describe how you cross that large gap, e.g a connecting maintenance shaft, a power cable, or even just rapelling up the darn volcano if you have to. Regardless, it will involve a lot of climbing work...

Unless you convince your old 'freind' to sneak you into the cable car, of course.

For now I will assume you are in a secured area of the lower part of the base.

(BTW, your homeworld exploded? Harsh!)

Anyway

-

Gundark, in your experience, of course, there is no such thing as luck. Meeting your old friend here is so incredibly unlikely it only re-inforces your feeling that something grater is at work here... this could be a sign...

Talking of old friends... can it be... no. Stop being silly. For a moment there, you thought your old friend Firemaster, who was a fellow student so long ago, was with you... but that's silly. He can't be here, and you haven't seen him in at least ten years.

You snap back to reality. Hang on. Is Vorton REALLY wearing the embelem of the pirates?

I search for a room in the lower part of the city

when I find a bar with rooms available.
when I find one I tend to see wether or not I can get some info on these pirates (shouldn't be too hard since I'm still playing a guy who sells cruisers, prolly the best in the galaxy)

anywayz I'm looking for a bar

hope I find one not too rough

Actually, some of the bars here are quite cultured, left over from the days before the pirates moved in. You find one called 'The Darkened Windows', though the windows ACTUALLY appear to be broken rather than darkened. There seems to have been some sort of fight lately.

As people come off their work shifts the bars are filling up. Accomodation is pretty scarce around here, but a room is available. The barman seems pretty busy, though...