USH'S MATRIX GAME- The Dojo

Started by JediHDM71 pages

I use Leaping Storm to leap backwards, then bring my sword to bear (leaping storm, -2 focus)

Okidokey- I shall treat this fight as seperate from the others and give it its own updates.

Of course, Jedi does not have to wait for me before declaring his defence.

Suddenly, I run screaming towards Fire with my sword, but at the last second i leap over him, twirling and bringing my blade in an arc towards his throat (weapon)

Ahhh...

Ok, I have a couple of problems there, Coeus. First, a lot of those Leaping Storm moves aren't combat actions.

Secondly, I need to know what defensive move you are trying to perform.

hey im back can i continue my little skirmish

well, it wasnt really a defensive move as really a get away from the storm, so i used Leaping storm to do a leap, to move away from Fire...its in the thread...

Oh blimey! Yup, your move, Burn.

And... I still need a defensive, not offensive, move from you, Coeus. Fire struck first so you definitely needed me to give you the results before you made your blow!

oh...ok, well, i blocked with my sword, although i was away from him (block)

It wasn't your action Coeus- really the only thing to do was react to Fire with one of the Defensive moves.

ok, then i bring my arms up to stop the blows, and dodge the sword swing.

I assume that's a dodge in the end then... seems to be a call for eithere there..

Ok, let me see here- as two players are fighting I shall show the system in progress.

Your MA skill is 5 a piece. So far, so easy. That, as it stands, would be a glancing blow.

Fire is using a power that gives him plus one skill, so it is now 6/5 to fire.

Coeus' dodge gives him plus two. Now it is 6/7 to Coeus.

Now the dice!

The dice say... -1 to Fire. Final score- 5/7

Coeus sweeps out the way of the fast blow- Countered. Fire loses an exertion point, Coeus gains one.

Now it is your move, Coeus!

OK then, facing baton boy i (punch) him in the side of the neck

i bring my sword to bear, and jump up, slicing down as i fall. (weapon)

I roll forward, rolling underneat Coeus as he jumps up (dodge)

That is a 5 vs. 7. Coeus scores a +1... 6 v 7, JUST a miss... countered. Fire socres an exertion point, Your move Fire.

The guard, facing exertion, tried to only block, Burn. His mistake. There is a soft crunch as your stike his neck, and he falls to the ground- Out.

Punch boy makes one, last futile blow at your midriff...

In a (dodge) i back away from him about 2 steps

Turning around, I come in with a high right blow, just before hitting changing direction going for the down left. (weapon)

That's an easy counter, Burn. Take another shot at him.

And oops, I forgot the stats for the swordfight!

Fire: 10/0/0
Coeus: 11/0/1

(reminder- Focus pool, damage, exertion)

I (dodge) the blow, and if he hits, i spend four focus (Jade Emperor) to gain a free attack.

Oooooooh! Attempt for the countermove, huh? Though termed as a dodge, that is actually a nifty piece of swordplay, with a blurring riposte.

Coeus' defence score goes to 7. Fire gets an evens for his attack, which stays at five. Countered! And as it was countered, Coeus' power works.

Coeus now gets a free attack, which Fire must defend, THEN Coeus gets his normal attack.