Well, Natural Order gets Ares out of the way of Burn;s main attack, and as for his bonus attack... click...
And so, Ares and Burn have closed.
An interesting combination of kicks in the Mors/Rade fight! Ok, Mors' attack rolls a +2 for a 16, which is basically a hit. Rade now attempts his interception, needing a 16 to pull it off. Rade rolls a +2, for a total of... 16! Success! He catches Mors' blow with his foot, and ripostes into Mors' face.
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CURRENT SITUATION AT: First Sequence, Frame 10
Church
Hephaestus: 10/0/9
Voodoo: 6/0/10
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Lobby
Ares: 1/0/5
Burn: 6/0/6
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Circular Chamber
Mors: 8/9/8
Rade: 0/0/9
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Ok, still waiting for Heph's defence; now it is Rade and Burn to act.