USH'S MATRIX GAME- The Dojo

Started by Tptmanno171 pages

Aww crap.

Yikes! Active dodge...

Rde rolls evens on his kick... and so Mors JUST manages to drop under it! Mors' go...

Kick of the Grasshopper on Burn.

Fox's retreat

Oops, Ares' Retreat was illegal, due to lack of focus- never mind, he would have dodged anyway. Just to make up, Burn avoids that kick!

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CURRENT SITUATION AT: First Sequence, Frame 9

Church

Hephaestus: 8/0/8

Voodoo: 6/0/9

-

Lobby

Ares: 0/0/Framed out

Burn: 4/0/2

-

Circular Chamber

(In second sequence)

Mors: 11/13/7

Rade: 8/0/6

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Mors, Burn and Voodoo up!

WEll to finish up the sequence I'm gonna Laughter Of the Fox on Ares.

Dodge, since that is all I can do. I'll be a frame down.

hey...any word on bb?

Yep!

Flying Whirlwind Kick! I need to deal some damage on Rade now!

CLAW OF THE TIGER modiffied with UNYIELDING TIGER STANCE

Rade, are you actually going to defend against the Kick, as well as getting that riposte in?

Burn tries to grab Ares' gun, but Ares twists out of the way, though this leaves him unbalanced for next sequence... in which Burn will go first, and so attacks again.

yup

Aw crap.
I'll just go for a normal punch then

And... in what way are you going to defend, Rade?

it's a reflex attack, when being attacked...what defense...

Bite of the Dragon on Hephaestus.

And we STILL haven't hurt each other...

I have a feeling that either one of us is going to get very badly hurt by each others attack, Dexx, don't you?

if your attack goes in...in have no attack...we'll see

Well, if you are not going to make a defence as well as riposting, Rade, why did you say 'yup' when I asked if you were going to?

Mors rolls +1... unfortunately for him, with the -1 for the Kick, that is a miss. Rade's counter stroke rolls -3 in return, however- also a miss! The two of you spin to face each other again...

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CURRENT SITUATION AT: First Sequence, Frame 8

Church

Hephaestus: 8/0/8

Voodoo: 3/0/6

-

Lobby

(in second sequence)

Ares: 10/0/9

Burn: 8/0/8

-

Circular Chamber

(In second sequence)

Mors: 7/13/2

Rade: 4/0/6

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Ok, we need defences from Heph and Ares, meanwhile, Rade to strike against Mors.