When I query an action, it's not normally because it is so stupid it will get you killed- I will simply say if that is so- but normlly because I never want anyone to take a high risk action without knowing it was high risk.
That said, I am tempted to move things on right now and still take Coeus at his word, to attack one of the jeeps. Because I am sure people are anxious to move on ASAP...
Only from someone else, I am afraid.
Ok, first of all, the three in the jeep that Coeus is chasing down fire at him... I will assume he Willow Steps which is good news as that means he is missed!
Coeus then runs up into the jeep and deftly snatches at a weapon... he rolls +1 which is more than enough to hit. He grabs the rifle out of the guy's hands and smashes him with the butt, Hitting him for 4.
The SWATs fire again, I will have to assume that Coeus does not defemnd as he would lose an action if he does- a fatal problem.
Another three shots on Coeus, who is certainly attracting fire, two shots on everyone else save... hmm... Celsius.
Coeus is doing well from all that shootng he takes only one hit, for seven damage- probably more him running his luck than actually being hit!
Heph takes a hit! But in true Heph style I will have him use Shielded in Life to remove the damahe, as he has enough Focus left.
Poor Celsius is hit again, for eight damage. You are bleeding badly from an arm wound now.
Cloud appears to have regained his Training Mission bad luck as one shot rolls a +8 on him. 16 damage right off in one go. That was to be a glancing hit as well- a leg wound.
Castor gets away with nothing.
End of the round- focus refreshes!
-----
STATE OF PLAY AT START OF: Second Round, first action
Airport Area between Train and Carpark
Coeus: 15/7/3
Heph: 15/0/2
Rade: 10/12/2
Celsius: 13/19/1
Cloud: 9/16/1
Castor: 15/10/1
4 vehicles each carrying one driver and three assault rifle armed bad guys
1 vehicle likewise but with one gunner disarmed and Hit (4)
Lobby
Mors 11/0/0
Between Lobby and Car Park
San 10/0/0
Car Park
Virus 10/0/0
Burn 4/20/0
Agent ?/0/1
Car Park/Airport area fence
Fire 15/0/0
Ares 6/0/0
-----
Ok, some good news for thise fleeing- the two remaining gunners in the jeep Coeus is in need to reload this turn. THe others will be firing with less vigour.
The bad news is that Coeus is now parted from the rest of you.
San, it will take another action to get to the car park- you are on your way!
Fire and Ares- that fence. Any cunning plan or just run it down?
-
And now, the Agent acts... he closes in towards you, Burn, as you stagger blearily upwards.
"Contemptile," he says, drawing back his fist.
Agent performs: Bullet Dodge
The Agent blurs considerably as a hail of bullets hammers at his location. Several times you see his figure swaying from side to side.
Agent gains three exertion points and loses his action.
Burn- some twenty feet to your right, the blonde woman with the red leather trousers (whom the others saw earlier at the terminal) just fired fourt bursts at the Agent with an MP5.
alright, for now, i will just (defend) so i don't lose an action mid stride...for now, that is...for my next attack, i use (awesome downpour) to attack the (hit) opponent and one of the other SWAT members.
and, you people are running away from the cars, not towards them, last time i checked...but if you jump into a jeep, Heph, jump into the one I'M in, cause thats what i'm planning on doing...
Originally posted by Captain REX
(Fire, I'm driving, remember?)Ares pounds the pedal and plows through the fence, rushing towards the others. He keeps his Desert Eagle in one hand, two bullets left.
There is a crashing and tangling noise as the fence comes down... and your vehicle stalls for a moment, Fire, ans the fence remnants get caught up in the front tires, which blow out. Hmm, that could have gone better...
Cloud and Rade, you continue to run. Good idea. Rade, you can't Willow Step AND Shielded but I'll just do the Willow Step I think.
Celsius... well, 'focussing' is whenever you use a path power. You don't need Abundant Leap to get onto a jeep, a normal jump can do that for you!
Coeus, if you want to make a flash description of your Awesome Downpour... it is an attack on two people but the nature of that attack is entirely up to you! Always nice to have things described flashily.
You roll -1 but your targets are not dodging (tricky whilst sitting in a jeep). The one you had already hit is smashed out of the Jeep and rolls away to lie sti,, and the other one is badly Hit (5).
Heph and Celsius, you bith turn and join Coeus on the atack! Brave of you... Heph, you easily take Out the one that Coeus just badly hit. And Celsius, you jump on, immediately grab the gun, spin it around and relieve its owner of it, before smahsing him the butt ofr a Hit of 4.
Ok, two things:
1. The SWATs will now fire exclusively at those who turned to face them.
2. There are another 3 jeeps coming in the disatance.
Coeus, Celsius and Heph have four bursts each coming at them- though only bursts of two, luckily.
Coeus, you just finished your move when a bullet ihits you in the hand, for 11 damage.
Heph, you just took seven damage, but I am going to Shielded that for you...
Celsius, I am afraid you are in a bad way. You are hit twice, taking you to 32 damage and leaving you double wounded. A bullet has gone through your side.
Hmm... much less lucky that round, guys. The good news though is that your brave efforts for your friends are working- Rade, Castor and Cloud do not even need to exert as no-one fires at them! And those SWATs need to reload now.
Mors, San already left the Lobby but I shall move you up equal with her as you have missed so many actions...
Blimey, I think that is everyone!
STATE OF PLAY AT START OF: Second Round, second action
Airport Area between Train and Carpark
Coeus: 14/18/3
Heph: 7/0/3- exerted
Rade: 10/12/2
Celsius: 13/32/1
Cloud: 9/16/1
Castor: 15/10/1
4 vehicles each carrying one driver and three assault rifle armed bad guys
1 now only carrying the driver, that Coeus, Celsius and Heph are inside.
3 more vehicles coming into range of Coeus, Celsius and Heph in two actions, of the others in three.
Car Park
San 10/0/0
Mors 11/0/0
Virus 10/0/0
Burn 4/20/0
?Blonde ?/0/0
Agent ?/0/0
Car Park/Airport area fence
Fire 15/0/0
Ares 6/0/0
-----
Burn, bruised- but not actually wounded- you are up and can move.
The Agent has taken badly to being fired at. The Blonde woman leaps over the row of cars next to her and seems to be heading towards the perimeter fence that Fire and Ares drove off towards. But the Agent jumps over the cars as well. As she jumps again, the Agent reaches out and grabs her foot, and then simply swings his arm back over his head, taking her with it, and letting her go, sending her flying backwards until she smashes down hard on a car.
San and Mors, you have made it over to Burn. The Agent turns towards you...
Heph, sorry, buddy, but you cannot act this round due to exertion, but that;s beter than having been shot like the others!
No-one is shooting at the escaping guys this turn, and thank God for that!