Ok, let's see how that goes...
Less good this time, I am afraid- it has been a while since you were in a fight, I guess the dodging and firing is something that has to come back to you... a -4 and a -1.
With your targets dodging, you needed 11, and you got a 5 and an 8. Two misses, I am afraid! Still, better to waste two bullets than six.
(It is normally better, with BGB at basic level, to fire at once target only, because you are already at a penalty to hit at the basic level of BGB; firing at more than one target will only make it worse)
No worries, though; you will make it up nect action, I am sure.
That's worth a bullet time as you jump and fire in mid-air, Ares... also costs an exertion, for moving and firing. You roll +2, which as I think we know by now, is definitely enough to knock down your target.
Ares you have... well, you can hitch a very fast coppertop shooting action onto that, then you have two main actions (one still banked and one for this action) after that, with two very fasts you can attach to each... basiclaly, go to town, Ares!
Heh... I have to bank that one, San, as I already did your action for this round having banked that from LAST round when you had to re-load!
Ok, that us another one of your main actions used up as you move, Ares, gaining another exertion as you go.
Still in bullet time there, Ares! +5 on your roll leaves that guy with NO chance!
Next...
Ok, Burn, boom away! Actually... This might embarrass Ares as you are about to kill all his targets. Still, let's see...
Well, a -6 isn't much good for anything BAD Burn! That also took up two exertion, which blows your main action as you become exerted.
+1 on your second shot, however, blows another one of the west side guys away...