USH'S MATRIX GAME: SECOND ASSIGNMENT: 'Ghost Hunt'

Started by Bespin Bart87 pages

First I'd like you to destroy those die and get some new ones...

Then, I'll take as many dodges as I can without getting exerted.

Ok. Because Knifeman is going for broke, and doing his full out attack again- a Venegance and three stings for four attacks! You dodge the first three.

He rolls: -3 (miss)

-2 (miss)

+6... eeek. That is an 18, a hit for 4 damage. Death Check again, Mors. +8- still standing!

Then -2, another miss. Phew!

Yup, Burn, fire away, though you gain two exertion again.

You roll: +2, -1, evens, evens. That is 15, 12, 13, 13. That kills the guy who was Hit for 4 and that Ares just hit again, does nothing appreciable to a second, and hits two others for 1.

I'll do another two bursts at one of the men Burn hit for 1.

-2, hmm, gives you a 14. Not good enough.

Originally posted by General Zink
Bite of the Butterfly at Zuban again.

Then Heph tosses the knives down as he dodges.

He then launches a Lightning Fist at Zuban's face.

He then rolls through Zuban's legs to get behind him.

Erm...

I'll do one more burst at that guy, hope to do some damage.

Got it.

Evens on that bite... a hit... but with no subtstantial effect, I am afraid!

Zuban slams at you again... -1, a miss, but he won't miss forever! You knives tumble away and you go for the hardcore Lightning Fist punch, which Zuban will dodge, which exerts him, so no attack from him this round!

Nice! You roll +4, a Hit by 4! 11 damage to Zuban, who screams in pain!

This takes Zuban to 29 damage.

Bruiser- Zuban is a 'Big Bruiser', an enormous uber-thug who takes forever to put down. Brusiers do not become wounded until suffering 40 damage, and do not start taking death checks until 50.

No good, Ares. Better positioning would help you. You roll -1, not enough again.

(You are going to be hitting him for awhile, Zink...)

More bursts would help as well. Everyone is being far too conservative!

Alright, I'll go crazy on em...

(Hey ush, did I do that thing wiht the light fixtures last action? If not I want to this turn, and if I did I want to fire 4 bullets from each gun at the nearest unhit goon)

It would be one or the other, Castor. What's the plan?

sorry i haven't been on much lately; i came home for the holidays, so i won't be on much over the next few weeks, though i will try to get on at least once a day...hey, Ush, can i Sheilded that last hit, from the last round, with 8 focus? and then attack that guy again with water weapon...and then for the first action of the new round, use water weapon and awesome downpour to hit, and defend...

(The first, since i didnt do it last action. Doesnt that mean Im owed an action too since i ddint do anythign else last turn....-shrug-)

You don't deserve it... 😛

And you do? 😛

I guess you can do both then, Castor. In which case, what is your exact plan with overhanging'stuff' and how many bullets do you want to use?

Coeus, yes you can, but that gains you an exertion which the Water Weapon then turns into a lost action. So just the one attack for now (they are not close enough for Awesome Doiwnpour anyway).

You roll evens, for a final total of 15. Your target dodges (exerting gimself, that is one less shooter...) so that is a Hit for one... damn armour...

I want to hit a light fixture near them, to make it fall on them and reduce their visibility(cause it is now darker.), two bullets one from each gun, then for the firing on the actual goond I want to use 3 bullets from each gun..

cool.