Nah, you are safe there, Rade, no-one has reached the second barricade yet.
You've left it open whom that first shot is at so I'll choose someone close by (you cannot split your fire between two baricades very far apart anywway... so I will make that at the left one).
Ok, Rade, you roll evens and a very handy +6! That gives you a 13 and an 18 and you don't really care about their cover and armour. The 13 is a Hit for 1, the 18 is a Hit for 6, which brings that guy to a Hit of 7, and that Assault Rifle's Mundane Killing Power of +2 makes that a kill! He falls back.
Ok, the chopper fires...
Oooh! We have a hit on Barbarossa, not currently in cover! That's actually 11 damage from that, Barb- your luck may be running low...
Heph Natural Orders, and a good choice as I would have rolled a hit on that as well! Heph, I burned up your baked action to zero your exertion lest you get stuck suddenly as a very inconvenient point.
Meanwhile, everyone else is reloading.
The chopper continues to lift...
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STATE OF PLAY AT START OF: Eighth round, second action
Roof entry
Burn: 8/27/2
Celsius: 13/15/0
Rade: 10/10/0
Coeus: 15/28/0
First set of barricades
1 Elite Goon behind left barricade Hit (4)
1 likewise unarmed and Hit (2)
Ares: 6/38/2 (in cover other side of right barricade)
San: 10/27/0 (right barricade)
Fire: 15/31/3 (centre barricade)
Barbarossa 10/11/0 (left barricade)
Castor: 10/23/0 (left barricade)
Second set of barricades
2 Elite Goons behind left barricade
1 likewise behind right barricade Hit (1) and one Hit (2)
Heph: 12/35/0 (between left and centre barricades)
Third set of barricades
2 Elite Goons behind left barricade
2 likewise behind centre barricade
2 likewise behind right barricade
Helicopter
Gunner, Hit (1)
Ni Zhan
CURRENTLY OWED ACTIONS: Burn (1), Fire (1)
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At the end of this action the chopper will be five metres off the ground.