Originally posted by BackFire
Why is it bound to change at level 70? For one, no one knows how the game mechanics will progress after level 60 yet. It's possible that you don't even learn new ranks of skills. Assuming you do, though, wouldn't each class get a new rank of their main healing spell? Keeping the Shaman on top. Not to mention the shaman's quick heal is infinitely better than the Paladin one.
Maybe the role of best healer isn't "bound" to change, but as far as we know, Blizzard hasn't been exactly predictable with their actions.
Why would learning new spells cease after 60? Do you really think that Blizzard will force players to take on Illidan's Black Temple, a level 70 40-man with outdated level 60 spells? As I said, the Paladin and Shaman main healing spells fluctuate in rank. Who knows how the pattern will continue after the 60 cap is breached?
Originally posted by BackFire
Lies. You are factually wrong, I know they can be main healers because I've been in a group where an elemental specced shaman was the main healer. And this isn't a rare occurance, a skilled shaman, who manages their mana and times their heals properly can main heal, regardless of spec.
How is it "lying" if I speak from experience?
Correct, people who do manage their mana like that can be the main healer, but they have to be very skilled at managing their mana. I don't know about you, but I can't count how many groups I've been where we grouped with a none-healing specc'ed Shaman where we've wiped at least once. I don't deny that there are people who can do that, but the more average players(and there's a crapload of those) can't. You can't always judge completely off of your own experience.
The most recent experience I've had was with a Enhancement Shaman acting as main healer in Zul'Farrak. He had much more mana to work with than an Elemental shaman and still couldn't heal us well enough. I lost count of how many times we wiped that day.
Originally posted by BackFire
You seem to be forgetting that Shamans can also carry two handed weapons and have windfury weapon, which is just deadly.
You seem to not take into account that Shamans, most of the time, don't have quite as much strength as a fully specc'ed Paladin; nor the fact that Paladins also have Blessing of Might, Seal of the Crusader, Hammer of Justice, etc.
Originally posted by BackFire
And then you said that no racial ability would compare to a powerful class, so make up your mind. Blood Elves will be very popular at first, because they are a nice looking class and have a neat looking starting area. But once the novelty wears off, and people get to level 20, many will move on.
Is the Shaman being completely cut off from the Horde? No. It's simply making the option open to the Alliance, which you believe to be better over quest content and zones; these can deviate based on other people's opinion. We already discussed this. And we don't necessarily know what the final result will be.
Originally posted by BackFire
Doesn't matter if you understand why they'd do, people do do it. People make multiples of the same class just because they enjoy the class. I would get bored too, I don't understand it either, but people do do it.
I assume they're not everyday people.
Originally posted by BackFire
Basis for what?
Selecting which faction to go with.
Originally posted by BackFire
Durotar, Barrens (worst zone in the game, poorly laid out, way to big, ugly, boring, redundant, lazy and generic quests and too many loudmouthed teenagers ruining the general chat) and Thousand Needles all look about the same. Just rocky, desert zones.
Considering the lore, would you really have expected any different?
Boring zone. Boring quests. Makes sense to me.
Originally posted by BackFire
At least there's a story beyond "kill these quillbore because they're stealing our shit, and kill these Zhevras because they're kinda annoying".
Would you expect too much excitement from a savannah zone?
Originally posted by BackFire
Yeah, it makes sense too, the warchief, arguably the most powerful being on Azeroth, is concerned about some level 12 warlocks on a cave. Totally works. Killing things that are so obviously out of his level range and who would totally kill him really makes the quest feel important. Those level 12's would **** him up bad.
No, you've got it wrong again. From that, I assume you haven't read Cycle of Hatred. It's not the servants of the Burning Blade that concern him, it's the things they're plotting. That's right, they're "servants". And they, as sure as hell, serve some minor demon, probably some servant of a higher demon yet.
Originally posted by BackFire
Sweet, didn't know killing some meany orcs in robes was all that engaging. Whatever floats your boat, though.
What can I say, as an orc warrior I'm a servant of the Horde and fiercely loyal to Thrall in particular.
Originally posted by BackFire
Dude, it's a ****ing prison, of course it's going to be cramped. What are you expecting? Open spaces with flowers and happy faces on some big beautiful trees. Come on. As you said, you don't like it, fine, at least acknowledge WHY it's like that.
Yes, I've been through RFC. Nothing special. It's a colorful cave with a maze in it. It's at least twice as aesthetically pleasing as Stockades? Hmmm, I dunno, I think it might be four times as aesthetically pleasing, or maybe five. I dunno, I should probably get my calculator and figure it out.
Just because it's a prison means it's automatically going to be cramped? That's always the first impression. There could have been multiple levels, a little wider open staircases, an executional/interrogation chamber, doors ripped open and set on fire. I could have thought up at least a couple other things that would make it less repetitive.
Originally posted by BackFire
Yes, so why would the gods allow them to use this mysteriously stolen holy power?
They don't. It was "stolen", remember?