BackFire
Blood. It's nature's lube
Originally posted by Lady Fox
Will he now? You are discussing theory, with an extremely talented warrior. However, while going trough your theories you make the hunter below extremely talented. Sure, he may be able to get a shot in- if the hunter is not able to run a maximum range kite. If there are two [b]perfect players, there is no way that a warrior without intercept can catch up with a hunter. Neither will he get within shooting range.Also, a good kiter predicts. A good hunter does not run into trees, walls, rocks or anything while kiting.
The hunter only stops for half a second to shoot before it starts running again. Since it has 7y further range than the warrior as well as concussive shot, the warrior will never get within range.
Moot? A good hunter keeps an eye open always. The warrior would be charged by the pet and shot by an arrow before he get a chance to charge if the hunter is any good.
It does not matter if this warrior was God himself by the keyboard. Without luck, it does not matter how good he is. He will never touch the hunter unless the hunter run out of kite space (Which a good kiter does not)
But sure, a good warrior versus a less good hunter probably would win.
An exceptional warrior versus an exceptional hunter would not. [/B]
Of course I'm discussing theory, YOU made this argument about what COULD happen, what is possible, you made the factually wrong argument that it would be impossible for a good hunter to lose to any warrior without the hunter making errors, I have proven that it is very possible for a level 20 warrior to beat a level 10 hunter even if the hunter does not error, simply by taking advantage of game mechanics. You made it not a matter of what is likely or easy, but what is possible, even if it's a %.000000001, it's possible.
Learn to read, please. I did not say the hunter would run into trees, I said that the hunter would be forced to change direction (as in, not just run in a straight line forever) to avoid mobs and random pieces of scenery. The warrior could see this coming and take advantage of it and use it to make up ground get shots off.
And it is again, factually impossible for someone to look in all directions at all times. Unless you spin your camera in circles constantly you will have your back to someone at some point. And going back to the innate lag in the game, a warrior can and will use that to get a charge off before you can turn around, and fire a weapon.
Also if you're stopping AT ALL when you're kiting as a hunter you are playing poorly, .5 seconds is more than enough time to ensure that the warrior will get a few shots in every now and then if, again, he knows how to take advantage of the innate game-lag and get some shots in when he technically shouldn't.
So, if you don't like where the argument is heading, down the road of theory, then you should have made a better argument than "No warrior can beat a hunter if the hunter doesn't make a mistake". You're forgetting the biggest fact of all, there is no such thing as a perfect player.
And DarkC, it would take about 4 shots, at least one of them would probably crit because of the huge level difference, so that would make it down to 3, and that's being generous. And as said above, it's not about what you doubt, it's about what's possible and what isn't. It is absolutely possible that the warrior could get back in to range to shoot the hunter, it may not be likely, but it's possible. The argument became about what is and isn't possible when Fox made her poorly thought out 'all or nothing' argument. Also, a good warrior can negate that circular strafing every single time.