USH'S GAME EPISODE II- 'REVENGE'. Dark Side Area

Started by Edna Witch48 pages

(He never said he was coming towards me)

As the barman brings her drink edna leans towards him. "You noticed anyone new around here SINCE that blockade went up?"

The barman looks at you.

"What, aside from Shareth the Hutt, you mean?" he asks.

"Well yeah of course! But since you mention it, you know where I can find SHareth these days?"

"In her ship," he says. "She's been loading on gold shipments from Faylar for hours now. Nothing to do with me, of course, so long as her men buy drinks.

Other than that? Just medical transports. They don't stay long."

(You guys know the medical transports are also searched)

"How many men Shareth got working for her these days? She must be in pretty big demand with the blockade"

"She's got enough, that's all I know," says the Bartender. "And it is Faylar she is in big demand with. He's been buying goods from her all day."

Quam, to your irritation, the lift is actually delayed by the bloody fire alarm! Which causes it to stop.

You hope it ISN'T a fire. You can't sense any danger, though,

Gald leans against the wall and whispers to Rura. "Keep an eye out. After hearing about that Argentis character, we should be more observant."

Quam ignites his lightsabre and cuts out a panel above the lift. He then jumps into it, takes out his grapple hook and shoots it up into the shaft. After a quick lock to his belt he swishes all the way up to the bottom of the lift cabin. Hanging there he kicks open a air vent grate and climbs in. He then begins to make his way to a place where he can exit the vents.

That'll get you into the maina rea, Quam.

Better safe than sorry, of course, but the fire alarm cuts out soon afterwards and the lift returned to normal...

The main area, queeq, is a very large open chamber with six levels of balconies, linked by stairs (with security on each).

It is VERY open and, you would reckon, rather unsafe.

"Buying goods? What on earth would Faylar want from a hutt?"

"I have no idea," says the barman. "Whatever it is he has brought a lot of it. Crate after crate after crate."

This puzzles Edna. She quickly finishes her drink, and thanks the barman after asking "You don't know where her ship is docked do you?"

"You can hardly miss it," he says. "Only the central docking bay can handle a freighter that size."

"Thanks!" Edna places her empty glass down and heads out to the central docking bay in search of Shareth's ship.

He;s right, you can't miss it. The top of it extends out the port. It is a very large cargo ship- and looks VERY similar to the ship you guys arrived on (though larger, obviously).

Crates are still being off-loaded from the rear.

A number of Faylar's men seem to be guarding the way down to the central docking area.

Gald follows, telling Rura to keep an eye on Balek in the bar. Gald goes to the spaceport with Edna, and Gald gets close enough to see the going-ons. "I wonder what's in those crates..." he says, trying to use the Force to see what was inside.

Edna senses Gald and Rura following her and stops in her tracks. She turns around. "Look I need to get inside there to talk to her but can't do it with Faylar's guards standing by. You thnk you can draw their attention so I can get inside and start some probably delicate operations. I really hope I can rely on you two. I'm trusting you to watch my back." Edna disappears into the shadows to watch as Gald and Rura plan their diversion.

"Let's see now..." says Gald, unholstering his pistol. "We could talk to them, capture them..." Gald cocks his blaster. "...shoot them...nah, let's just tie them up." Gald and Rura peer at the guards and see how many there are. "An awful lot...whatever is in those crates, they must be pretty valuable. I think I'll steal one after we kill Faylar."

Quam decides to follow the air vents further down. Maybe he could somehow make his way to one of the balconies... or some passageways surrounding the main area.