Originally posted by taft
i can think of one way....but it requires 3dmax...and i doubt you will want to buy it..or learn it...but if you do..........first take the image you want.....then save it as a bitmap.....then open up 3dmax........make a plane......*a flat surface*......then give it ragdoll properties...then viola.....
I have it, and know how to use it! 😱 Ill give it a try and see what happens....never thought of 3d max....doh I can just make a sphere and set the image as the texture, then render it out all nice and curved!
Originally posted by H. S. 6
If you're in Photoshop...Edit > Transform
Then there are different choices. 🙂
(If I understood you correctly...)
Yeah, but I was looking more for wrapping images around curves and so on, like giving them a 3d wrapped effect, rather than a skew or something easy.