I know, I've read the books. And MC has 2 games. But we have never seen elites flip tanks so I'm not sure where you got that. And it is fair to compare them on normal because that is technically equal ground. We don't actually know how difficult it actually is for Samus so unless we were to upgrade to hard, they should probably both be left on normal. I highly doubt it is on legendary because MC never really has much of a struggle in the books. Half the things I try on legendary cause me to die, but in the books he can so I'm assuming normal is the actual difficulty. I also have a very ironic point of view. I like Samus better, but I enjoyed Halo more than Metroid, isn't that strange?
I consider them both excellent soldiers and very good at what they do. Personally I believe that Samus has a bit more experience than chief in different situations because chief has only fought a few enemies with the same stuff. He never meets very many different types of enemies. Most of them are simply point and shoot. Samus has met many different types and variations of enemies that all require different skills so she has been faced with a lot of different combat situations.
Well, Spartan's can lift a 2.5 tonne warthog easily enough, and Elites are supposedly stronger than Spartans physcially...
😛 And i see lots of Elites flip tanks in multiplayer 😛
The MC has had to use hand to hand, alien weapons he knows almost nothing about, fight in Covenant ships and cities adapting to their tech, use combat knives to take down aliens, dance ballet, or...scratch that one.
Metroid is an older game than Halo, that's why she's been SEEN doing more. 😄
Btw, I have a question, what is Phazon, because Theevilgod back there just joined my Halo Role-play and he posted having a black, radio-active, poisin transmitting sword with Phazon, and I dunno wether to let him have that or not. Sorrt TheEVilGod, it's just a bit....comic bookish for the role-play, which tries to be realistic as it can be. If you get me.
Originally posted by Liquid_Fire
Btw, I have a question, what is Phazon, because Theevilgod back there just joined my Halo Role-play and he posted having a black, radio-active, poisin transmitting sword with Phazon, and I dunno wether to let him have that or not. Sorrt TheEVilGod, it's just a bit....comic bookish for the role-play, which tries to be realistic as it can be. If you get me.
Phazon is a mutagen found in MP and MP2 that either kills what it comes in contact with or morphs the creature into a much stronger version of itself. Mostly it just kills what comes into contact with it. Walking in it being hit by it or being in the vicinity is enough for it to do damage.
Phazon itself is from Metroid. Black Phazon is something I picked up from a Metroid RP I used to do. It is the strongest type of phazon. Almost 5 times more deadly and radioactive than Orange Phazon (the stuff that was at the end of MP1) I'll supply some pics. Here's a dude infused with normal phazon
Originally posted by thegmeister53
Liquid, you have to compare their technology because it is a part of them. It helps to show just what kind of abilities and weapons they have at their disposal. You're right about MC not fighting flood without his suit, Hit is just making things up.Hit, you are the only fanboy here. People are allowed an opinion, but you can't seem to realize that. That is so retarded,"only noobs find Metroids hard," I could say the exact same thing about the flood and say it's true. People also don't play video games the exact same way. I could also say you are a noob because you find the flood hard. One shot from the shotgun and they go down. You can actually take 2 down with one shot. The infection forms are also weak as hell and go down in one shot from anything. There is nothing special about the flood. They are all weak. Are YOU a noob? Can YOU not handle the flood? See, it works both ways so don't call somebody a noob if they have trouble with metroids, even though I don't have trouble with them. You basically said 2 charged shots and their dead. They can easily latch on to you in the time that it takes for you to use 2 charged shots, and for your information it's 3, not 2. Now, let's think how many shots it takes to take down an infection form, 1. A combat form, 1 w/ shotgun, which isn't hard to get, carrier form, 1. So if metroids take 2 and flood take 1, who is tougher? I also never said anything about Samus having more games than MC making a difference, but it does show that she has more experience. You keep making up these opinions. Space Pirates don't stand around when you fight them, they actually jump, dodge, etc, not like elites who I can just stand in one spot and shoot them, while they just stand there.
I couldn't understand half of that waffle... just ranting cause I touched a nerve... I only played metroid on hard... even then it was a breeze... nothing challenging about it... Halo on harder setting is actually challenging... so yes.... IF you find metroid hard, you are classed as a n00b... its ok... your aloud to suck at games, just don't thinking everyone shares your view that its a challenge. those with skills will laugh....
...😆
I find Halo on hard a lot easier than Metroid on hard, but that's just me.
At least in Metroid prime, enemies (sp's) are smart enough to do evasive manuveres, enhance their strenght with research (omega pirates, beam pirates, Elite pirate, "kung fu" pirates with inpenetrable front armour and many others).
The Covenant on the other hand havent or cant do anything related to that.
http://www.tokyopia.com/tk/archives/000164.php
Metroid Prime AI is none existant... They are "simple" enemies.. They don't have the ability to "think" there only comands are to go straight forward and shoot...
Halos covenant have AI... The covenant Are far more advanced then any metroid enemy... The flood linear are "simple" like the metroid enemies...
yes they're so advanced, that in the end its just like any first person shooter... "On hardest difficulty, enemies deal more damage but take less in return"... remember getting sniped in the face just by stickin a pixel out in legendary?... thats called bad AI fyi.. good AI simulates imperfection, and 'learning' behaviorisms.. not 'boom, headshot' with every trigger pull
lol.. in that same article the author admits the 'bad AI' was done for design purposes (sticking to the original metroid roots). but I do agree with him on the fact that they could have done it differently... the only problem there would have to be a control-scheme reworking to make that a fluid transition... and the designers had already stated they didnt want it to turn into quake 3 arena (run and gun)
The reason the Jackal snipers usually hit you on legendary is because first, they are snipers, meaning they are elite shots, and second, they are jackals, with a superior sense of sight. The AI in Halo 2 is much better than most AI I've seen, the enemies will use the environment, moveable parts or not, in a variety of ways. Hunters will throw things at you, Elites use anything as cover, or climb up on top of them for vantage points.