USH'S STAR WARS GAME- CAMPAIGN II EPISODE II (LIGHT SIDE)- Arms Race

Started by jaybee3122 pages

"You guys should really try harder at your reflecting." Joked Lorn, the youn athlete was eagre to prove himself in front of the others.(Eagle Eye lvl4 for me to target the turrets, ill hide behind a nearby bolder to do that, and if i still have frames ill keep reflection up [bit dodgy if I have a blaster out to quickly change to a LS to reflect a shot, so i'll take a penalty for it if there is one])

"Any of you got a spare blaster? i'm not that good a shot, but its better than sitting here doing nothing," delfedd says as he Throws another bolder at the most undamaged turret.

Jelena will Evade the damage to 2.

She will then attempt to move past someone in front of her. Reflection for defense.

(Delf, you ARE a Freelancer, right? You should have your own gun on you, last I heard you said a pistol!)

Xeth will fire a shot at a turret, active dodge for defense.

(... no... but i'll just do that.)
"Oh wait... i've got one right here." 😉
Delfedd draws his blaster and will do reflection

(just to specify, he has the blaster in one hand and lightsaber in the other. thats legal, right?)

dunno delf

No, you may only have one fighting 'category' (Lightsabre, Guns, Combat) out at a time. I assumed Lorn took a frame to put his weapon away and Draw to draw his Sabre. He hasn't the frames to do that again.

No luck on your Sabre Throw Marcus- bad angle, this path is too crowded! Evade is something you use if hit, not a defence, but noted.

Evade noted, Jelena. But you cannot just move past someone, that's no good at all- the path is blocked by others, it is only two people wide, that's the point. That is the whole set-up!

+5 from Xeth- he's still got it! Another turret shatters under sonic assault.

Delf's gun skill is only 9. He can use a firearm in a pinch, but he doesn't carry one. So that solves the Reflection problem!

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CURRENT SITUATION AT: Third Sequence, Frame 4

Canyon Path

Jelena: 3/2/4 (Ward)
Gallagher: 7/0/4 (Sidestep)
Marcus: 7/0/1 (Sidestep)
Lurik: 13/0/4
Delfedd: 5/0/Framed Out
Roan: 9/8/2
Vlad: 12/0/3
Xeth: 12/8/Framed Out
Lorn: 7/0/1
Sunda: 6/8/4
Vilpa: 5/6/4 (Sidestep)

Canyon far side slope

Turrets x6 0/1

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"Shall I hang back or move on, Master?" yells Sunda.

(I'll have to wait for my sabre to return, Defence: force dodge and then if hit: evade)

Gallagher will Throw a boulder. Evade if hit, Reflection for defense (not on my list, but I realized a power-assigning error and talked to Ush...)

If a Saber Throw is out of the question, Jelena will have to blow her frames waiting seeing as she is not a ranged person. 😐

(Ok now ive switched weapons can i use EAgle Eye now?)

(BC, if you are planning on reflecting the entire battle, have fun...)

"Let's move along!" Gallagher urges. "The faster we get out of here, the faster we can shut off the droids that will assail us soon enough..."

Vlad will draw his heavy blaster and take a shot at a platform.

"Be careful, But if you feel you can, move on. I'll be right with you."
I'll move up flanking Sunda until I get enough frames to catch up....
Reflection

Sry, I ment on a Turret...

Your sabre had actually already returned, Marcus...

Evens on your throw only enough to dent a turret, Gallagher.

Nope, Lorn., as I said, a frame to put your sabre away would frame you out leaving you no time to shoot. I'll do it now in advance of next sequence though.

Sabre throw not out of the question, Jelena, just tricky!

Vlad draws and fires, rolling a -1 for a 12... however, Carnival of Carnage makes that enough for a kill! No target specified, so the worst one again.

"Right!" says Sunda- and he makes a Jump, to get past everyone else on the pathway. He rolls +1 on his acrobatics roll, which is not a perfect jump but enough for him to make it past in three frames and have a clear run onwards.

Sequence ends with some good ol' turret fire... focussing on those firing back first... but it all goes nowhere, Lucky round! Roan finally gets a decent reflection in to take out a turret.

New sequence... and here comes another flight of STAPs!

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CURRENT SITUATION AT: Fourth Sequence, Frame 13

Canyon Path

Jelena: 13/2/11
Gallagher: 15/0/11
Marcus: 14/0/10
Lurik: 13/0/10
Delfedd: 10/0/13
Roan: 12/8/11
Vlad: 12/0/12
Xeth: 12/8/12
Lorn: 12/0/12
Sunda: 6/8/11
Vilpa: 8/6/10

STAPs x6: 0/10

Canyon far side slope

Turrets x5 0/10

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(Ok cheers, ok Now I'll switch out my LS and get out my trusty rifle and use eagle eye on the staps)

(I suggest that we do the following, everyone who does not have sabre throw or a gun follows Sunda, those with guns keep firing at those Turrets and those wiv Sabrethrow start killing those STAPs. After the first group has cleared the "gap" the second group follow (or sooner if the turrets are destroyed sooner) sabrethrowers fall in last. seems ok)
I throw my sabre at two STAPs (force dodge for defence)

(why don't you talk IC) *Delfedd Throws a boulder at a STAP, and starts to follow sundra.*

(OK EDIT: Change target to Turrets with my eagle eye)