USH'S STAR WARS GAME- LIGHT SIDE INTERLUDE- The Warlord of Droben

Started by Bespin Bart61 pages

Well, if he can set it so that the Warlord's ship is still cut off, then I wouldn't worry too much about how suspicious it'd be. We can then fight our way up there and so on and so forth...

You want the alarm to go at the point Vlad gets to that adjunct?

Why bother stealthing at all at this point then?

Blow the alarm too early and the Warlord will likely escape anyway. You can't seal everything off.

Eh, true.

This is difficult...

Well, this is not meant to be a cakewalk op!

But yes, sealing the escape route is meant to stop the Warlord simply running when you start the fight. If he realises there is trouble twenty minutes earlier than that, then aside from anything else he could probably unseal it pretty quick.

You need to get Vlad to the adjunct without the base as a whole noticing.

How about we start something like a fight outside in the hall. Kinda like where we anger some mercenaries and they start trouble. That would distract everyone from Vlad going to seal off the escape route.

OK,
Tie them up..
I'll look for the control later,
I want to try and shut off all alarms/security measures first...

Okidokey, Roan, you are getting to work on that.

Originally posted by Kiu Dun
How about we start something like a fight outside in the hall. Kinda like where we anger some mercenaries and they start trouble. That would distract everyone from Vlad going to seal off the escape route.

( Gee, why didn't I think of that? 🙄 )

What if a few of us with combat tricks accompany Vlad to the console, actually 'going in' first, and QUIETLY disable any onlookers in the adjunct? Unless we can somehow lure out or trick anyone around that corner into leaving, we have to deal with the occupants somehow.

Well if I get the alarms off, it SHOULD make your lives easier...

Jazz does comments are not helping team spirit so DROP IT
*I Tie up all the people there and put them somewhere a tad out of sight from the door but far enough away from the computers.* "Lance and Gallagher watch these people I'll watch the door"
*move to a position from which I can see the door*

Andro's plan sounds feasible.

Roan, you roll evens. Hmm. You can shut down the defences, but the security mainframe is on a different system, and you can't get to it.

"Good going Roan you can shut down those defences in a bit, might be better to wait with that till I get word from Xeth that the escape route has been disabled."

Oh, he can shut down the defences quietly with that roll, he just can't shut down the alarms in the rest of the base.

ok still I'd like to minimisme the risk 😛

That way is probably more risky. The longer there is between you shutting off the escape route and getting to the Warlord, the more likely it is that something will be noticed- and you still have to walk from here to the lifts, whilst the other team is right next to them.

true but does it take that long to shut those off? I thought it was a few keystrokes

Or is he trying to hack it or something like that?

(Sorry, Fire, I was trying to be funny.)

"Xeth, I think we can handle this. Let's clear the way for Vlad to do his magic." Andro tells the Geonosian Jedi, then looks to the Nautolan "Vlad please follow us."

(I'd like to use sense on the adjunct just before going in, to get one last idea of how many may be around that corner. You know, no surprises.)

Yes, he is having to hack it- he doesn't have the access codes.

Andro- one man.

ok then he can start