Originally posted by General KalieroCertain developers are using it and xbox can't touch those games. It also is a blu ray player. I gave examples and really which games are must haves for the xbox anyways. I'd like to hear which exclusives have you up in arms. I will concede Fable to me anyways but which games am I leaving out.
However, as I've said a great many times, sheer power is not at all important in terms of which console is performing better. If you have a Bugatti Veyron with 987 horsepower and a top speed around 250 mph, that's great, but in practical terms you're still driving right around the speed limit most days. The extra power's a great spec, but almost no one's using it. It's the same with developers and the PS3. Sony's in-house developers are the only ones actually working to use the hardware to a higher point than before, and they simply aren't producing enough quality, fun games to justify it yet.Meanwhile, last week's sales charts show the DS unsurprisingly in first place, with 331,775 units sold, 360 next with 197,058 units, then PS3 with 160,994 units.
In software, Pokemon Black/White won out with 829,270 units in its second week, with Halo: Reach right behind it at 817,905. F1 2010 launched on PS3 with only 266,337.
The only other top 10 sales for the PS3 that week was Sports Champions, a Move launch title that is a thinly-veiled copy of Wii Sports, with a mere 120,783 units sold.
Not a great week for PS3.
Name a developer actually utilizing the PS3's power potential, and I guarantee they'll either be a Sony Computer Entertainment studio, or SCE-owned.
Even with Uncharted 2 (developed by Naughty Dog, of course, which was purchased by SCE in 2001), Co-president Evan Wells admitted that the "90-100% use of the Cell processor" simply meant that the game continuously fed un-optimized data through the pipeline to keep the processors from going idle. This does not mean all processing power is being used, it's simply being occupied at all times, whether the fed data is useful or not. That can in fact even lead to issues, where a processor is working with junk data to stay active, and needs to finish before it can begin a useful process. Shoddy work, there.
The few times that games have actually filled up their Blu-Ray discs are also practices of marketing misdirection. Movies and sound are on the disc in uncompressed format to increase the filesize for the point of boasting. Ironically, leaving this data uncompressed makes it more time-intensive to load to the processor, slowing down the game or requiring lengthy pre-installs.
On the flipside, current file compression is so good that even lossless compression can decrease filesize to a fraction of the original amount. When SCEA CEO Jack Tretton boasted at E3 '08 that the 360 couldn't handle MGS4 because of Blu-Ray's superiority, he notably didn't mention that this was because all of MGS4's lengthy cutscenes and surround sound audio are completely uncompressed. With current compression techniques, MGS4 would (and I believe will, as Konami wants to port it) look nearly identical on 360, without a prohibitive number of discs.
http://lmgtfy.com/?q=sucker+punch+productions
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They are technically independent but have only worked with SCE for the past ten years. So yes, I'd say they are considered part of SCE.
Technicality.
I'll see if I can get any others. Ubisoft, whoever the hell made God of War, whoever the hell is making the newest Medal of Honor, Whoever the hell made LittleBigPlanet, whoever the hell is making the next Batman game, whoever made Arkham Asylum, whoever made Dead Rising 2. Don't know if any of those count.
Though I don't know what you want companies that utilize it's power potential though. Maybe part of the point is that it's got so much of it it's hard to do.
Personally I have no idea. I don't look in to stuff nearly as much as everyone else apparently does.
Originally posted by MooCowofJustice
Maybe part of the point is that it's got so much of it it's hard to do.
Originally posted by General KalieroWhy do sony exclusives look better than microsoft exclusives ?
This is precisely what I'm saying. Sure, it technically has all of this incredible processing power potential, but no one has ever actually shown off any real games that turn the potential into fact. In nearly four years exactly, not one game has been produced that authentically displays the Cell processor's vaunted power. There is a point when potential becomes simply wishful thinking. We are long past it.
Good lord, quan, do you read? Like I was just saying, those exclusives are made by SCE or SCE-related companies that are contractually obligated to force their games to utilize as much Cell power as possible.
The only time developers are even attempting it is when they have no choice. Which means that the only PS3 games that have a chance of looking better than 360 are a negligible handful, which is not enough to warrant it. Developers should be embracing that power if it's there, not leaving it alone because it's too difficult to use effectively.
Originally posted by General KalieroOk, but this isn't sony's problem necessarily it's the companies not utilizing but you agree there exclusives always look prettier than microsoft's.
Good lord, quan, do you read? Like I was just saying, those exclusives are made by SCE or SCE-related companies that are contractually obligated to force their games to utilize as much Cell power as possible.The only time developers are even attempting it is when they have no choice. Which means that the only PS3 games that have a chance of looking better than 360 are a negligible handful, which is not enough to warrant it. Developers should be embracing that power if it's there, not leaving it alone because it's too difficult to use effectively.
Originally posted by quanchi112
Ok, but this isn't sony's problem necessarily it's the companies not utilizing but you agree there exclusives always look prettier than microsoft's.
And it is very much Sony's problem that for all their arrogance that simple power would make the best console, they are lagging in sales and still selling the consoles at a loss as a result. Losing money makes it Sony's problem, as that is how business works.
Originally posted by General KalieroI still don't see developers shying away from them. I don't see xbox winning the exclusive battle by any means and I see the best looking games on the sony.
Um, yes, it is Sony's problem, for developing a console that developers shy away from if given a choice, and for not making it more accessible to the people making games.And it is very much Sony's problem that for all their arrogance that simple power would make the best console, they are lagging in sales and still selling the consoles at a loss as a result. Losing money makes it Sony's problem, as that is how business works.
Sony isn't all about just power either and for me serves as my blu ray plater.
Originally posted by quanchi112
I still don't see developers shying away from them. I don't see xbox winning the exclusive battle by any means and I see the best looking games on the sony.Sony isn't all about just power either and for me serves as my blu ray plater.
Why do you think then that the PS3 sells worse than the 360?
Originally posted by quanchi112
I still don't see developers shying away from them. I don't see xbox winning the exclusive battle by any means and I see the best looking games on the sony.Sony isn't all about just power either and for me serves as my blu ray plater.
Blu-Ray was a pointless upgrade too (as was HD-DVD), offering a negligible improvement over DVDs (and that only on the most expensive TVs and cables), and released before DVDs had even reached market saturation. Tacking a Blu-Ray player onto an expensive, nearly-gameless game console offers no improvement as far as I'm concerned, especially as if Blu-Ray is somehow the draw, dedicated Blu-Ray players are much cheaper.
Originally posted by Bardock42That isn't always indicative of anything though. I see it as it came out first and there are lots of pro shooters fans out there which the xbox caters to.
Why do you think then that the PS3 sells worse than the 360?
Originally posted by General KalieroWell usually ports will by and large be the same anyways for both systems as they are ports. I And games like unchartered 2 and gow3 are just more impressive visually than anything on the xbox. I have them both but highly favor the ps3. Like I said earlier I just recently bought castlevania and it's one disc for the ps3 whereas 2 for the xbox.
It was an article of some note a while back. Developers were talking about how difficult it is to work with the Cell processor, while 360 was optimized for PC development and Wii was a tweaked version of the familiar Gamecube hardware. Most studios found developing for the PS3 far too laborious to be feasible, and developed their games on the 360 platform before porting it to PS3. This is, by and large, still the case. If a multiplatform game is on PS3, it was ported there. Exclusives developed only by SCE-related studios are the only exceptions, because they have no choice but to suffer with the difficult dev kits.Blu-Ray was a pointless upgrade too (as was HD-DVD), offering a negligible improvement over DVDs (and that only on the most expensive TVs and cables), and released before DVDs had even reached market saturation. Tacking a Blu-Ray player onto an expensive, nearly-gameless game console offers no improvement as far as I'm concerned, especially as if Blu-Ray is somehow the draw, dedicated Blu-Ray players are much cheaper.
That to me shows a considerable difference in terms of power with a port.