Last-Gen Console Discussions (PS3, Xbox 360, Wii)

Started by Ushgarak507 pages

Nope, not at all.

As I say, Sony say they still think it will not become profitable until next year, and their Chief Finanical Officer specifically said last month:

"This year, our strategy is not to sell more quantity for PS3 but to concentrate on profitability. Our plan is not to reduce the price."

Apparently there's a source on Gamepro that claims the 360 will get motion controls

http://www.gamepro.com/news.cfm?article_id=206810

that means that Darwin Controller that was made is going to be used

here's a link to the Darwin controller for those unfamiliar with it

http://gizmodo.com/352454/darwin-controller-hopes-to-challenge-wiimotes-supremacy

thoughts anyone?

Gah! Late in the day if true (though a price cut is always a good thing).

The thing is, there has always been this diea that the Wii is physically incapable of doing what the 360 and PS3 do, but if they had equivalents of the Wii remote made for them, they could do everything the Wii does.

But we should all know by now that the market doesn't work like that. And this isn't just because there is now a certain amount of experience and quality coming into Wii software (ok, that's not universally true, as there is a lot of shovelware)- look at it this way. If you made a handheld that was more powerful than a DS, had the teo screens and was a touch screen... you;d be ,amde to say it would therefore beat the DS. You cannot beat that sort of market presence just by being technically suoerior, and that's before youy factor in how good the games are.

The Wii is so firmly established as being the cheap motion control junky of the console world, with its massively expanded market demographic, that no add-on for the 360 will change that, so any talk of this in some way taking on the Wii is madness.

What I reckon is more likely- and more intelligent a move from Microsoft- is that, if true, that this is a test bed for a future console release. Because that is what you would have to do to beat the Wii this way0 release a new console built from the ground up to behave like this, not try and alter an existing one. But if you can test some of the concepts on your previous console, so much the better.

Meanwhile if motion control does end up being a standard mainstream thing- that's another milestone chalked up to Nintendo in video gaming history, Fiar play!

microsoft would need a great marketting campaign too(they should ask steve jobs for help)

as for testing this thing for a future console release, although i can see microsoft bringing something new out in the middle of nowhere, would better graphics and motion controls really allow the title of next next gen?

this motion controller thing with microsoft just adds to their image of copying what others do. especially with the recent decision to add avatars...

also there was a rumour of the PS3 making a new controller too, a 'break-apart' motion controller

So a new 360 controller: http://xbox360.ign.com/articles/901/901990p1.html
It supposedly fixes the D-pad (which I didn't know was broken) and comes in a new terrible color.

Yeah, the D-pad is a piece of shit on the old controller. The only thing that isnt very good on it.

In Gears, trying to get grenades equiped and the D-pad just goes all over the place.

Does anyone here have the PS3 Eyetoy? I want to buy another one, since my entire PS3 package was stolen 4 months ago, and I just re-bought my system. I wanted to see if any of y'all used it a lot and what you thought about it.

Originally posted by Morridini
So a new 360 controller: http://xbox360.ign.com/articles/901/901990p1.html
It supposedly fixes the D-pad (which I didn't know was broken) and comes in a new terrible color.

kotaku reported that the new xbox 360 controller, that has that fixed d-pad, is a limited edition

What was wrong with the d-pad?

I know that sometimes the buttons might be a bit unresponsive, or sometimes oversensitive.

Yeah, they are. Trying to play a fighter on that thing is not very fun.

Haven't seen a problem yet while playing DoA4 or SoulCalibur 4.

Originally posted by ESB -1138
Haven't seen a problem yet while playing DoA4 or SoulCalibur 4.

the 360 dpad is just kinda...something, try getting the right weapon while playing gears on the first try.

even if you dont find anything wrong with the 360 dpad, they fixed whatever was wrong with it, and put it on a limited amount of bright green controllers

360 D-pad isn't great. Pretty mushy and unresponsive.

Ive never played a game where the Dpad really mattered, its usually just a hot key or something. That said, I dont play fighters. 😛

I've noticed in shooters that the D-pad isnt very good because when I need a weapon, it usually is the wrong one. Even though I clearly pushed down.

Its pretty shitty.

Well I must say, I mostly only use the D-pad in CoD 4 when choosing claymores, night vision and UAV/Airstrike/Helictopter etc, and it always work fine.

I heard the D-Pad is being fixed for Street Fighter 4, they simply doing this so Sony wont have an edge with the controller. Hmmm, but if you still gotta buy another controller, bah nvm.

I never noticed a problem with the D-pad; course I don't play the 360 that much. Just the DS and the Wii now a days. Final Fantasy IV DS, Sonic Rush Adventure, Mario Kart DS, Metroid Prime: Hunters, and Zelda: Phantom Hourglass for the DS are the games I still play and Smash Bros Brawl, Mario Galaxy, Sonic & the Secret Rings, Mario Kart Wii, and NiGHTS for the Wii. Of course I have the itch to play Corruption again.

Originally posted by Morridini
Well I must say, I mostly only use the D-pad in CoD 4 when choosing claymores, night vision and UAV/Airstrike/Helictopter etc, and it always work fine.

Never noticed that you press down on it, and it doesnt register, or you get something completely different?