USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Rebel Alliance Thread

Started by Ushgarak280 pages

Cass bottoms out on a 1 this turn, and Scarlet's torpedo run is off (probably lkill a few stormtroopers though).

But Rhys scores another hit...

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ARTILLERY ASSAULT

Black Dawn: 18

Tip of the Lance: 5

RFT: 0

Artillery Unit B: 8

AT-ST units x8: 0

Artillery Unit C: 0

AT-ST units x8: 0

Scarlet curses and brings her ship around to strafe Unit B again with a torpedo volley.

"The Dawn holding up alright?" Scarlet asks.

Another AT-ST..
Any more ideas guys?
We need to take out some of those AT-ATs

Unless Drakkon is using our explosives for the starport, we could take our explosives into the beast and blow it apart from within.

"Don't worry; she'll hold together," Rhys responds. "Come around and follow me on the next run."

Incidentally, Ush, how much can the Dawn take?

(You're supposed to whisper to your ship, too! 😛 )

(not only is that overkill, she miraculously doesn't happen to be sparking and/or smoking at the moment. 😛 )

Drakkon has his own explosives for the starport.

As much as your armour rating, Rhys!

Quick pause whilst the Imperials evaluate.

(This is another of those times I wish I would let myself read the Imperial thread. Any ruling on wether or not we can drop down onto AT-AT's from Rhys' ship? From the movies, the neck area was obvioulsy sensitive, so if we could get in through there we could assault the cockpit easily. I was about to suggest we just drop tons of explosives into the neck, but I don't think we have a good way off the thing before it blows.)

I'm not answering the question as it's not very relevant. If the shield is still up you can't manoeuvre your ships.

I'm sure Drakkon can supply planks or grappling hooks for the purpose of bordering the AT-ATs.

Could Eerin ask him about lightsabers? Probably a silly question, but better than not asking.

Do we have comlink contact with Drakkon?

We need to ask him
And maybe get Vasilik and his lodge as backup and stuff.
Galahad.
Ask him.
Your right near him

Very true. Assuming Eerin can relay the question to me, Galahad will take it to Drakkon.

Drakkon seems a bit out out by the question about Lightsabres. What kind of person do you think he is? They are Hunters, not scavengers.

They do have sundries of that kind, yes. But he's not ordering his people outside the walls.

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Ok, artillery assault guys- change to the situation at this point. Seems the TIEs, wherever they are, have finally responded to your attack. There are three marks, incoming fast.

Okay, three TIEs? That's just sad. I'm thinking Cass and Rhys take out the TIEs while Scarlet continues running the Artillery. With three guns, it should only take a couple turns.

Cass- three TIEs = a standard patrol. These must have been the closest.

(Finally, something for me to shoot at.)

"Rhys, do what you can to keep them behind us on the bombing runs, I'll wax 'em from here."

Don't forget your full range of options in fighter combat.

My opinion? Rhys and Scarlet should go ahead with bombing runs because three TIEs are easily handled by Cass in three turns.

In any case, Scarlet will go for another bombing run on Unit B.

You have a point. They probably know from our ease with the full squadrons earlier that three TIEs is valuable only as a distraction.

Rhys heads in for another run on Unit B.