USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Imperial Thread

Started by Ushgarak372 pages

Lomax is not present to give an opinion, of course.

"As soon as we advance we are on a ticking clock to justify it," says Atar. "But as you seem very certain of success, Commissar, I see no reason for further delay."

"Well, let`s say I may be overtly optimistic, in such matters things rarely go exactly as planned, and I was expecting a bit more time in my calculations... I understand that afternoon is impossible, so other options are either dawn or late morning/noon. How long exactly we expect our forces to march?"

"One day minimum."

"And 6 hours to take the city? Would our army be able to fight after a day of forced marching? And if you say "minimum", how long delay margin do you consider?"

"The Imperial Army is always ready to fight, Commissar," Coll replies. "And it will not take more than two days maximum."

Originally posted by Ushgarak
They deal with representatives; they don't care for the politics of the situation at all.

Can I identify those representatives?

"By day, you mean around 12 hour period? We need to be precise in such matters?"

Lyle- no.

"There would probably be some night marching, but most likely we would camp down," General Coll says.

Well, I am going to move things on there; it seems the Imperials are reaching no firm conclusion.

Vader has a summons. He wishes to see General Coll and the Squadron Leader in charge of the blockade immediately.

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As for team sneaky- the weapons plot is over, and remember, don't keep trying to do Melkor's plot. Drakkon has the 'rivals' situation locked down. Everyone is either ignorant or silent, and yes, he is doing that via extreme threats of violence, but you aren't going to prove it because the threat is working rather well. Being unable to speak Osokan, you are never going to pick the info off from the streets and the traders in the bar don't care, they just want the money.

Well, Melkor is pushing at starting the ground march at later morning, can Nidar agree to it?

Originally posted by Ushgarak
As for team sneaky- the weapons plot is over, and remember, don't keep trying to do Melkor's plot. Drakkon has the 'rivals' situation locked down. Everyone is either ignorant or silent, and yes, he is doing that via extreme threats of violence, but you aren't going to prove it because the threat is working rather well. Being unable to speak Osokan, you are never going to pick the info off from the streets and the traders in the bar don't care, they just want the money.

So I understand that the only thing left for sneaky team is to help the military? From Melkor`s point of view, he wants to take Drakkon alive.

Errr, no, Team, Sneaky is tasked on justifying the blockade!

So do Atar, Jerek and Nidar agree with starting at later morning?( let`s say 11 PM earth equivalent). It will give me several hours I can spend on Lanzar, and I have a suspicion Drakkon may take me hostage as the invasion starts.

Well, I'll want player input.

Guess Lyle'll try a different tack, then.

Something along the lines of this:
"Bastard Imperials. I want to get off this backward swamp. I heard about some guys making a run for it - you know if they made it?"

No, they heard the runners got toasted. Damn scary that; this place is clearly becoming a deathtrap.

Ulrand obeys Vader's summon and makes his way to him as quickly as possible.

Is it common knowledge that ground troops have landed? If so, Lyle will say:
"And now they've landed? I need a way off of here if they choose to invade. There's no way these hunters'll hold them."

Ush, but wouldn`t justifying the invasion also justify the blockade?