USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Imperial Thread

Started by Newjak372 pages

I'll have to agree with Lana having them up there will accomplish nothing in terms of help.

In fact they may make things worse by getting in the way.

Accomplish nothing? 3 Rebel Pilots can cause havoc to our artillery and army, if not worst! I find it just as dangerous to try to take out the rebel pilots then taking out Drakkon, and like Melkor, I think they should go with Ulrand and his pilots.

Jaiden will ask Coll for any other orders before he leaves teh AT-AT to join Janthis.

Good thing you have no say. Yes, taking out Drakkon is something that will be very dangerous as well, but it's at least something we have the skills for. We don't, however, have the skills for a space fight. We would not be able to accomplish anything.

And pay attention - they're heading for orbit and the Star Destroyers right now.

Well, Coll has Plan B if the artillery is destroyed, but I have suspicion that Stormtroopers trying to scale the walls and take shield generator would result in horrible losses- still better this than nothing. Though with Jaiden and Janthis at the lead and providing above average quality and organization we may have a chance.

Lana- pilot 11 is good for space fight. And why you have those tricks?

Originally posted by Lana
Good thing you have no say. Yes, taking out Drakkon is something that will be very dangerous as well, but it's at least something we have the skills for. We don't, however, have the skills for a space fight. We would not be able to accomplish anything.

And pay attention - they're heading for orbit and the Star Destroyers right now.

I have a say in this seeing as the Artillery could be destroyed. For all we know, those ships can be trying to pull the tie fighters away from the artillery, and then they would attack the artillery or something.
And Ush, are they really heading for the SD? That would be stupid, won't it? Can they really do some damage to the SD?

11's not good enough in this situation, and Arvus only has a score of 10 and no pilot tricks at all.

And the tricks I have aren't really great for a fight with other PCs. They could possibly give me a tiny bit of an edge in getting past the Rebel ships and down to the planet, but I doubt they'd help much in an actual fight.

As I said; if we had another skilled pilot (ie squadron leader), or the other squadrons, then it'd be different. But not a chance as it stands. No way.

And no, Spidervlad, you really DON'T have a say in what Rylis and Arvus do.

What do you know?

Our Star Destroyers cannot be threatened by several ragtag tiny ships! Next time you would tell me that a space station the size of moon can be destroyed by starfighter in one shot.....

By the way, didn`t it take last time no more than Ulrand and two squadrons to take Last Laugh and force another Rebel to run? How is situation that much more difficult now?

Well, the situation right now at this very moment? The lack of Ulrand and one of those two squadrons, for a start.

But there were more fighters than that that went in earlier.

Well, in Return of the Jedi, the Imperial flagship had its shield generators destroyed and was then taken down by a strike at the bridge...

...

But the Rebels seem to be engaging the TIE Fighters right now.

-

Coll will watch events unfold on the sensors of his AT-AT, arms crossed behind his back.

"Half hour to the City," Coll alerts everyone.

I am talking about the situation with the aircover, regarding Rylis being so sceptical of our chances.

(By the way Ush, do two ships pilotted by people with skills of 11 and 10 really have so little chance against single ship that is pilotted by someone with skill of 14? I don`t really know space battle rules well).

Arvus agrees that he and Rylis should think about landing.

"We don't want to be targets on the ground," Arvus relays to Rylis, "so let's land a little aways from the Army; we can make it over on foot. Then, probably just a little behind the cover of the Jungle's trees, so we're not obvious. The Needle is sleek and white, after all..."

-

Think of it this way, Melkor. Could Gallador beat Galder in a lightsaber duel?

Originally posted by Lord Melkor
I am talking about the situation with the aircover, regarding Rylis being so sceptical of our chances.

(By the way Ush, do two ships pilotted by people with skills of 11 and 10 really have so little chance against single ship that is pilotted by someone with skill of 14? I don`t really know space battle rules well).

It's the same as with disparity of combat skills.

Arvus- you are either in the clearing in full view of the city, in which case you are a target, or you are landing in the jungle.

Originally posted by Lord Melkor
I am talking about the situation with the aircover, regarding Rylis being so sceptical of our chances.

(By the way Ush, do two ships pilotted by people with skills of 11 and 10 really have so little chance against single ship that is pilotted by someone with skill of 14? I don`t really know space battle rules well).

There are THREE rebel ships heading out. Not just one. And 3-4 points on a skill can make a pretty damn huge difference.

"We should have landed earlier, and just waited down there." Rylis replies to Arvus.

Are we actually on our way down to the surface now?

Personally, I'm right now for landing in the jungle and locking up the ships tight. We can move to the clearing later once we don't have to worry about being blown up.

Our SD is now completely undefensless without Tie Fighters around it. Seriously, an SD is completely vulnarable without support Tie Fighters.
Or is it? I seriously don't know.

Can we land in the jungle, but within reasonable walking distance of the Army?

EDIT- Rylis's idea sounds better. We don't have to join up with the Army yet. Set down in the Jungle and set up the defenses and we should be fine.

Okay, I understand as a player, but Commisar may not understand why feared Assasin and Bounty Hunter are scared of simple smugglers. Especially that he should know that Rylis is actually considered a very good pilot. But as long as he has Drakkon to present to Emperor in nice cage he may forgive you.

We're feared as Assasins and Bounty Hunters, not Pilots...

Arvus puts his life before his paycheck, which is already considerable. The Emperor hired him, not Esgabath.

Yeah, and we didn't become a feared Assassin and Bounty Hunter by purposely doing things we knew would end badly...

It's simple as to why Rylis would think it's a bad idea - as I said before, to her someone trying what the Rebels are trying has to be either very good and looking for luck, or very stupid and suicidal, and she's banking on the first. That and she's not suicidal, and her ship's not even really built for fighting anyway. She wants to live to spend her money.

That, and we'll have a hard time capturing Drakkon for you if we get shot down.

(And I spoke about one Rebel ship in my analysis Rylis, because you know, I assumed that our Tie-Fighters can deal with some of them....)

"Why are you landing?! I told you to aid Squadron Leader Ulrand!"- Commisar rants through communications.