Drakkon is inside the Guild Hall, protected by his Hunters and, for that matter, a fair few Senatorial Guards, because the Senators are there also.
Getting to see Drakkon will be pretty easy- Melkor could just ask for it and bring all of you. But that doen't really get you much.
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"There's law! Even on this world!" your man protests.
(in case people are edgy about slow play, it's because we are waiting for those silly old Rebels to get their act together. No discipline or organisation, see?)
Actually, he doesn't know any ore there. As I mentioned before, these guys only know about the trade. None of them know about internal Osokan politics.
"I do not think there's anything more we'll be able to learn; all the humans here are fools who don't seem to know anything beyond what will benefit them, and I don't particularly feel like trying to interrogate an Osokan. At the very least, they're not going to give a damn who we are. Hopefully the other two will have been able to find out about city defenses and the shield generator." Rylis says.