Resident Evil 5

Started by Final Blaxican57 pages

You're technically correct, but from a more in general point of view, wrong.

Egypt is on the african continent but Egyptians don't consider themselves to be African and generally dislike it when lumped in with the rest. They consider themselves more akin to middle eastern (dunno why), and the chances of seeing multitudes of them in random heart of Africa places would be very, very low.

As for the game itself:

I've never liked the control scheme of Resident Evil, and I don't like it in this one.

However, it didn't prohibit me from enjoying this demo to the max. I was only hampered by the controls my first play through (I died ten minutes in on the first level), but once I grew accustomed to them as well as how Resident Evil zombie mechanics are in general (I've only played half of the first one and ten minutes of the fourth before), the game became pretty easy. I beat both levels three times in an hour without dying when I played with my buddy (I almost always prefer to use the sniper while he uses everything else because I prefer the challenge), and I can beat both levels without too much difficulty by myself if I play smart. The most important thing for the first level is to constantly keep moving. I only sustained actual damage once when I played solo on the first level because I ran from the roof of one building, down the stairs and to the roof of another building. I repeated this, picking off straggler zombies for ammo and heads hotting the axe guy whenever I had the breathing space, and won the level.

Overall I like the game a lot, am looking forward to playing the real game. I like Sheeva a lot, though perhaps my opinion is biased because I've never played any of the other RE games enough to get used to the characters and because I find Sheeva to be attractive for a video game character. 😛

Overall I don't have any gripes with the game except for the controls, though I understand why they're implicated that way, and the fact that Capcom caved in to the pressure and and made the zombies multiple races. I'm sorry, but it just really irritated me that I Was shooting mexicans and white people in polo shirts even though I'm in the middle of a rustic african village/town in the middle of freakin nowhere. There's no way their should be a hundred mexicans and white people...

I just don't like the inventory system. I only played the demo twice, but it didn't seem to good.

I understand where they are going, but if RE4 was intense game with the menu pop on screen, why can't this game have it also. It's annoying trying to get the grenade selected when you hit it and it asks if you want to equip it. It's stupid.

I hear that the PS3 demo will be released this Thursday. clap

I know you guys are not trying to say RE5 sucks 😠

Originally posted by BackFire
They don't allow you to move and shoot for the same reason they didn't allow you to have your flashlight and a gun out at the same time in Doom 3, it's to increase the tension and make you feel more vulnerable.
Well, it makes sense but still, it would just be nice. Hell, the creators of RE gotta be doin' somthin' right, it's a multimillion dollar franchise and is considered king of it's genre despite the fact it aint really that scary. RE 5 does seem a bit scarier than the others, tho.

I'd disagree, personally.

The fact that much of Resident Evil 1 was spent in a very dark mansion with the lights out and raining and stuff, was a muchscarier atmosphere imo then the broad daylight of RE5.

Originally posted by Smasandian
I just don't like the inventory system. I only played the demo twice, but it didn't seem to good.

I understand where they are going, but if RE4 was intense game with the menu pop on screen, why can't this game have it also. It's annoying trying to get the grenade selected when you hit it and it asks if you want to equip it. It's stupid.

you can bind Items to the D-pad in the inventory screen simply by moving them into the north south east and west quadrants (if you picture the inventory screen as a tic tac toe box)

so if it was :

empty | handgun | empty
Ammo | empty | first aid
empty | shotgun | another ammo

pressing up on dpad auto equips handgun, left would be ammo, right - first aid.. down for shotgun.. etc.. but it doesnt do the angles or the center box for whatever reason

Originally posted by Final Blaxican
I'd disagree, personally.

The fact that much of Resident Evil 1 was spent in a very dark mansion with the lights out and raining and stuff, was a muchscarier atmosphere imo then the broad daylight of RE5.

Well RE 1 was scary but I add that to the fact that when that game 1st came out my age was still in single digits. I like how RE5 looks and i can't really judge the game too much, it aint even came out yet and a demo is just a demo.

I was more scared about how hideously bad they're voice acting was

uhuh

Wait, people actually play the RE games to be scared?

These people are easily scared though

Dun't know if it counts though.

Originally posted by SaTsuJiN
you can bind Items to the D-pad in the inventory screen simply by moving them into the north south east and west quadrants (if you picture the inventory screen as a tic tac toe box)

so if it was :

empty | handgun | empty
Ammo | empty | first aid
empty | shotgun | another ammo

pressing up on dpad auto equips handgun, left would be ammo, right - first aid.. down for shotgun.. etc.. but it doesnt do the angles or the center box for whatever reason

Still not the greatest inventory system out there. I could have a shotgun, handgun, plus herbs and something else, but I want something else on the fly really quickly, having that equip thing is pretty annoying.

Considering the idea behind a quick inventory system is at least 10 years old and perfected, it should of just stolen from those games.

I don't understand, to be honest.

Don't most people, in reality, have to stop fish out items out of their packs or whatever in order to use them?

Originally posted by Kazenji
But egypt is in Africa did'nt you ever do geograpy.

I swear no one can imply sarcasm anymore

Originally posted by Kazenji
But egypt is in Africa did'nt you ever do geograpy.

Ya but their ancestry is overwhelmingly majority Arab, so even though chit was kidding, he was still right.

Originally posted by King-Fingolfin
I was more scared about how hideously bad they're voice acting was

uhuh

I was too young to tell the difference from good voice actin' and bad. It was just scary. I could not watch that game at night.

Originally posted by Final Blaxican

The fact that much of Resident Evil 1 was spent in a very dark mansion with the lights out and raining and stuff, .

I'm guessing thats the remake since you mentioned the rain

Originally posted by chithappens
I swear no one can imply sarcasm anymore

No shit......

sarcasm just does'nt translate well over the internet.

Originally posted by Kazenji

No shit......

sarcasm just does'nt translate well over the internet.

People on KMC usually understand when others are being sarcastic

I was being sarcastic and ironic, just then. Shit, i guess you're right 😂

ppl please, use sarcasm tags

[sarcasm]ironic[/sarcasm]

Originally posted by Final Blaxican
I don't understand, to be honest.

Don't most people, in reality, have to stop fish out items out of their packs or whatever in order to use them?

Yeah. I was kindof taken aback by the quick equip system in this game.. it really takes out alot of the tension and makes you feel slightly halo-esque

"shit I'm out of hangun bulletz! *swap shottie* *KLUH-BOOM!* aww jeah ahahahaha!" *teabag zombie*

having said that.. the quick switch to knife needs to be a whole damn lot faster.. like click the thumbstick in for a knife swing or some shit.. cuz I get assed out trynna knife the slowest damn zombies ever... meanwhile Sheva is just flash kickin and hooligan throwin all over the goddamn place 😠