Alpha Centauri
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Originally posted by Ushgarak
Sometimes, AC, what you call a bandwagon is simply a line up of reasonable people making reasonable comment. The vita chambers do effectively remove any challenge from the game unless you deliberately limit yourself to not using them, which is fine but you have to rate the game as it presented itself- with them there to be used. They did indeed affect the tension.
Do you want to tell me where your credentials are that entitle you do deciding what gaming experience does or does to carry tension, affected or otherwise? The last time I checked, you were a KMC global mod. Not global moderator of other people's gaming experiences. Maybe the power's gone to your head, maybe you really do believe you have that ability, ring ring. You don't. Sorry.
Originally posted by Ushgarak
I do think it is rather much for you to call it a bandwagon like that. it is simply the genuine experiences of people having played the game. You don't like that they feel that way, but tough, they do, and that is something you will have to live with, and no nonsensical bandwagon talk will change that. These things have been refuted in your mind- and pretty much only there.
Genuine experiences that seem to be declared with increased fury and will soon amount to how sub-par they make the game when it becomes acceptable to do so, and after the idea has been exaggerated multiple times. It's how bandwagons often go, they gather speed and sometimes, without even carrying a sensible idea, they are on their way.
Nonsensical? If only I learn how to be as nonsensical as you in this lifetime and I can make my debates pointlessly vague also. However, I never said they couldn't feel a certain way, I posted my opinion. Could be coincidence, could be bandwagon, neither you nor I know that.
Originally posted by Ushgarak
Big Daddies were piss easy to kill. About six grenade hits is all. Stand at a distance, fire and heal. Job done in about 15 seconds.
I find it an odd coincidence that you sounded like a Ronseal salesman there. Ronseal, of course, being great proprietors of wooden board varnish. Making things such as tired, decrepit, old wood, seem glossy.
Anyway, that's probably just a coincidence too and bearing to similarity to any point you've ever made, so I'll press on.
If you found them that easy to kill, rock and roll to you. I didn't, personally. It makes nobody a better or worse gamer than anybody else, and no, I'm not suggesting you said that, either. I do know for sure, unless you played on easy, that the "15 seconds" thing is quite a blatant and gross exaggeration. If anyone here can kill a Big Daddy in 15 seconds, assuming we're not talking about the really later parts, and the parts where you're just honing skills, I request proof.
Originally posted by H. S. 6
It's not as if I ran out swinging the wrench, as someone said earlier. However, you didn't have to be over cautious taking cover, using the environment for your advantage, strategizing, etc. when, perhaps even subconsciously, you knew that if you were killed, you'd be respawned anyway. This took away from the environment and tension the developers obviously took time to build up.
In your personal opinion. The tension was fine with me.
It's not as if I ran out swinging the wrench, as someone said earlier. However, you didn't have to be over cautious taking cover, using the environment for your advantage, strategizing, etc. when, perhaps even subconsciously, you knew that if you were killed, you'd be respawned anyway. This took away from the environment and tension the developers obviously took time to build up.
Originally posted by H. S. 6
I think you misunderstand what I meant in my edit. I was saying that the Big Daddies were a challenge to kill without dying, but it wasn't altogether impossible. In other words, the removal of the Vita-Chambers would force players to fight strategically, penalize them if they lost, and help to strengthen the sense of intimidation Big Daddies were supposed to inspire.
Wait, of course it wasn't impossible. You would prefer them to be impossible to kill enemies? I'm getting that implication from you. Considering girls couldn't be harvested or rescued UNTIL they were deal, immortal BDs would be a bit of a gaming flaw. An actual one, not a flaw in you playing the game.
Originally posted by ESB -1138
Oh and I managed to kill a Big Daddy (and my brother) when I first encountered one. You make them sound like these uber powerful gods but they're really not that difficult to take down.
And some of you are, for the sake of counter balance, making them seem like the grunts from Doom.
-AC