Alpha Centauri
Restricted
Originally posted by General Kaliero
Wait, AC, you report people just because... they annoy you? If that was valid grounds for reporting, I don't think anyone would be posting.I do congratulate you though, for so perfectly missing the point. The game is easy, and the main reason is the Vita-Chambers. You can't say that's dependent on a style of play, because the game was built expecting the player to use them. Otherwise, they wouldn't be there. Sure, you can set limitations for yourself or play well enough to not die, but your preference does not change the fact that the Vita-Chambers were designed to be used.
As for the first part, I congratulate you for so perfectly missing the point, and to explain it would ruin the desired effect I achieved, so I'll move on.
The game isn't the hardest I've played, but I don't consider it an easy, all around game. I'm waiting on proof as to why, because many agree, it's somehow being accepted that it's a factually easy game. That's not the case, you realise. I find Resident Evil's easy, many do not.
I'm not denying that they were designed to be used, and people suggesting it took away the tension for them personally; that's fine by me. I take issue with people like H.S.6 who put forth the remarkably odd argument that the Big Daddies were not IMPOSSIBLY (Key word) hard to kill, yet...they were a challenge, but somehow...they were too easy. I think what most people are trying to get across is, if you have it in mind subconsciously that you can just respawn, it may affect tension. Whilst I can see why that would happen, I didn't experience such, that's personal preference, and I appreciate that it dampened the experience for most.
Let's just remember that this has been only applied to fighting the Big Daddies, to suggest the game is without tension is a ludicrous idea, in my opinion.
-AC