The Battle Bar, Our Wretched Hive of Scum and Villainy

Started by Zampanó3,287 pages

He is fantastic. I haven't been a consistent viewer... I've seen maybe 1 out of five episodes, total. However, the delivery of his character had me laughing throughout his appearance, which is a nice turnaround from Steve Carell (who I found to be hit and miss). Ep 01 of this season was a lot of fun.

Originally posted by Lucius
Nothing quite like murdering every single Harvester gangster in a parking garage and then sauntering out the front door and getting wasted by the ten guys chilling in the front that you didn't know were there because you crept in through the back while randomly exploring and didn't even realize it was harvester base in the first place.

Reload 100+ so I can continue to be "Told a Story." Invisible War was easier on the most difficult settings. I mean shit, it's been awhile that gameplay has rendered me unable to speak because I wanted to smash my controller to little bits and pieces. The last time that happened was in the Mass Effect DLC on that stupid asteroid. Random gangsters cause me more trouble than the dumb bosses, which I've managed to kill without issue. I wouldn't have minded this BS if the game had let me run away by going back through the door I came from once I realized I was surrounded by gangsters . . . but noooo no area transition for you while in combat.

I just don't get it, dude. I also have the game for the 360, and started off on Give me Deus Ex. I've gotten ghost and smooth operator on every level so far. 😐

I've never even played a Deuce Ex game before this one... nor a stealth game period besides Crysis. You've gotta be doing something wrong.

Originally posted by RE: Blaxican
I just don't get it, dude. I also have the game for the 360, and started off on Give me Deus Ex. I've gotten ghost and smooth operator on every level so far. 😐

I've never even played a Deuce Ex game before this one... nor a stealth game period besides Crysis. You've gotta be doing something wrong.

IDK, something about the gameplay rubs me the wrong way. Although my reload rate has dropped considerably now that I've stopped attempting to stealth it or pacifist it.

Speaking of that, the devs are pricks. I get 40xp if I knock out a dude cold, but only 10 if I just outright kill him. 20 if I manage a head shot. It's been more an issue if I hadn't managed to get so many praxis kits I'm running out of augments to upgrade.

I find the mass murder route too retarded to continue so I'm back to my stealthy ways.

Originally posted by RE: Blaxican
I just don't get it, dude. I also have the game for the 360, and started off on Give me Deus Ex. I've gotten ghost and smooth operator on every level so far. 😐

I've never even played a Deuce Ex game before this one... nor a stealth game period besides Crysis. You've gotta be doing something wrong.

^ This. I truly mean no offense, but dude... just what are you doing wrong? Did you invest in the expanded radar aug and everything's too damn small to see? Are you playing the game with the sound off on a 16 inch Magnavox travel TV? Are you being thorough and looking for alternate routes before opening every door in your path? I mean, I've never even been through the main entrance to the Harvester's base until I was leaving it, mainly because I found the vent entrance well before I ventured near the main one.

IDK, something about the gameplay rubs me the wrong way. Although my reload rate has dropped considerably now that I've stopped attempting to stealth it or pacifist it.

That's surprising. I restarted using the Rambo-retard method of just duking it out with everyone, and even on the Wuss Mode difficulty it got extremely uncomfortable. The game heavily favors stealth, so I went back to being stealthy, with a murderous bent. If I get discovered, already got Pacifist, so no worries.

Speaking of that, the devs are pricks. I get 40xp if I knock out a dude cold, but only 10 if I just outright kill him. 20 if I manage a head shot. It's been more an issue if I hadn't managed to get so many praxis kits I'm running out of augments to upgrade.

You basically addressed it yourself. The game gives you so many opportunities to buy, find, or XP-gain Praxis kits, even on a lethal difficulty I'm doing rather well with augs. On my non-lethal playthru, I started spending them in augs I had no intention of using, just to get rid of 'em.

Hacking, exploring, and non-lethal takedowns give you great XP (If you feel strongly, just headshot them on the ground), but if you attempt to be a completionist and get max XP doing all of em, it'll stretch the game out considerably and make it boring.

Looks like we are going to see a showdowm between Ventress and Grievous in season 4 of the clone war series.

yup

Old news, my disciple.

Grevious previously handed her and Durge their asses in the old series iirc, but given his nerf and her development it should be a good fight.

Also I like Ventress and want her to win. :3

YouTube video

While this will undoubtedly reduce Janus to tears, I feel this must be posted regardless. This is an interesting spectacle; despite his own prodigious Force-enhanced strength, Dooku's saber lock is broken by Anakin at the 0:28 mark. Even more interesting is that during the second lock that begins at the 0:31 mark, you see Dooku's hands trembling with effort; Anakin doesn't budge. Dooku is forced to telekinetically hurl one of the lamps at Skywalker in order to break free.

Between this and his reliance on the MagnaGuards, it seems as though the series is shaping up to portray Anakin and Dooku as something akin to equals. I may in fact have to retract my views on Anakin vs. Opress in lieu of this.

Although he was also losing to two Magnaguards? Odd.

Originally posted by Nephthys
Although he was also losing to two Magnaguards? Odd.
Familiarity with Dooku's form (from repetitive sparring) but Magnaguards have knowledge of all forms perhaps?

And yet Ahsoka beat 4 of them at once single-handed while backed into a corner.

I wonder why magnaguards are not equipped with lightsabers instead of electrostaffs.

Originally posted by Nephthys
And yet Ahsoka beat 4 of them at once single-handed while backed into a corner.
One word. Bewbs.

Originally posted by SIDIOUS 66
I wonder why magnaguards are not equipped with lightsabers instead of electrostaffs.

Because you can't charge electrical machinery E.g. raise a bridge, with a lightsaber.

Ahsoka has bewbs?!

Huh. Oh yeah! How'd I miss that!?

Maybe I should watch this show. mmm

Originally posted by Stealth Moose
That's surprising. I restarted using the Rambo-retard method of just duking it out with everyone, and even on the Wuss Mode difficulty it got extremely uncomfortable. The game heavily favors stealth, so I went back to being stealthy, with a murderous bent. If I get discovered, already got Pacifist, so no worries.

I need to qualify this. I don't seek out direct confrontation with the enemy. I will happily sneak around and hack their robots and stand and watch while their own bots slaughter them all.

I suppose what I mean about not being stealthy is that I stopped being too concerned if I was spotted. I started out reloading every time I got hostile.

Originally posted by Stealth Moose
Hacking, exploring, and non-lethal takedowns give you great XP (If you feel strongly, just headshot them on the ground), but if you attempt to be a completionist and get max XP doing all of em, it'll stretch the game out considerably and make it boring.

Call me crazy, but I love the hacking minigame; it's so much cooler than "point multitool and click." I maxxed out hacking stealth and capture and so I've literally hacked into every thing I came across, even if I had the code to it.

Neph
Although he was also losing to two Magnaguards? Odd.

In addition to their programming in all styles of combat, understand that there are tiers of MagnaGuards. Not all of them are of the same caliber of Grievous's "elite" (his words, not mine). They were powerful enough to give Anakin and Kenobi moderate difficulty even as late as Revenge of the Sith.

Furthermore, I'm not sure he was "losing." He'd just broken a saber lock with one and was attacked from behind, which he recovered from pretty well.

One of these days, some chump in SW needs to figure out copy/paste.

If you can write a program that's superior, then why use one that's inferior unless you were trying to sell the inferior combat programs at a lower price? All of the MagnaGuards should be equal in terms of ability.

The only thing I can think of, is that the MagnaGuards have a learning algorithm that allows them to improve with experience, except if you have a MagnaGuard that has significantly improved due to combat experience, then why wouldn't you copy/paste that MagnaGuard's code into the others? In turn, why wouldn't you do that for every droid? Just wirelessly upload the newer and more advanced combat routines into every droid.

The space age materials droids should realistically kick in the shins of the flesh and blood clones.

Its probably just not cost-effective to make Super-Magnaguards all the time. Those things don't grow on trees y'know!

Although I remember something about the Retard droids being designed that way on purpose.

Originally posted by Nephthys
Its probably just not cost-effective to make Super-Magnaguards all the time. Those things don't grow on trees y'know!

Assembly lines, basic Industrial Revolution/Mechanized Age concept. We even see it in AOTC. Mass produce and upload code, rinse and repeat.

Since everything is automated and the CIS is basically a laissez faire strawman, production costs should be dirt cheap, especially with such advanced automation technology.

Meanwhile the Republic is relying on flesh and blood clones that take ten years to grow/train. The droids should surpass clones in every possible way. Superior materials, easier production, AI brains free of the problems that come when your processor is really just molecules tumbling around in salt water.