Initiative roll is a draw, so play switches back to you guys! So, let's see how everyone does.
Highlights... well... a nice solid blow from Fire sends the guy flying across the roadside into poarked cars on the far side.
The untap did indeed come at a good time for Berserker. He meses up the second of his three Knife attacks, but gets a bonus on the first. Seven, one and four successes is fifteen damage.
Cloud manages to hack his vamp down again.
Melis, Hands of Light was not an option.
Ares jumps over the car to use the other door as cover but that's a really bad idea because he lands right next to the Vamp who just got up there, who then surprises him, scothing Ares' attack that turn.
Heph still being a bit of a girl up top; I am sure Azrael has no sympathy.
Sirin charges down the Hunter! He taps ST against that attack though.
Mirage- didn't roll great again, and it took both your turns to kill a target. You impale one at pointblank range, face to face.. and... well, either those eyeholes are surprisingly well shaded, or the wearers have no eyes.
Ok, bad guys. Well... you guys are still completely overwhelmed in and just out of the Museum. Mirage and Helios and Klez are now taking all the weight of Mook fire.
The Hunter whirls to confront his new targets, and crosses his arms as his machetes fly out at you both. He REALLY gets a good one on Balder; more glances Sirin.
"Man, stop DOING that!" says your opponent, Berserker. He gets you for another eight damage.
And... something is very much wrong with this fight, Berserker, because you are pretty sure you just stabbed him in the chest and he doesn't care one bit.
Dallas crashes to the ground next to you.
"This guy is cheating!!" he exclaims.
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CURRENT SITUATION: TURN 11
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Museum
Extinction Exhibit
Azrael 11 (9/7/49) CF KW LA BS HL HT DiM HC AL WW BB StS
Glock 17s (5/6/6)
Hephaestus 11, Balcony (7/43) PW CF ST SE AL WW SC NO HL DiM VG DF
Nunchaku
Sirin 11 (6/5/16) CF DM ST LA BS HL HT PC BB CC EE
Katar
H&K PDWs x2 (1/1)
Mirage 11 (9/7/43) PW CF ST SS HC HL HT JE SP PM CC LR
Sais
Sword
Balder 11 (6/6/28) DM CF SS LA ST DF BB LR EE StS
Nunchuk
2 CZ-Scorpions x2 (5/3) (5/3)
Berserker 11 (9/44) ST SS BS AL IB PM CF SE WW NO DiM LA
Knives
Helios 11 (6/5/34) ST KW BS HC VG SP LR BT 10B StS
Sword*
Desert Eagle (3/3)
Klez 11 (4/9/48) KW HL BB ]EE LR BT StS
PP9s x2 (3/5) (3/5)
Italian Suits x10: 0
Maintenance Men x11: 0
SWAT x10: 0
SWAT x1: 1
Werewolf A: 0
Werewolf B: 0
The Hunter: 39
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Streets
Outside Museum
Fire 11, By cars (7/6/38) DM ST LA BS HC AL HL SS JE HT PW SE StS
Silver Katana*
Machine Pistol (3/4)
Firewall 10, Front (6/6/34) ST KW LA AL HL HT DiM CF SS HC StS LR
Desert Eagle (2/7)
MP9 (3/4)
Vampire (behind car door): 1
Vampire (behind car door): 0
Vampire: 23
Vampire: 0
Maintenance Men x10 (front): 0
SWAT x 14 (front)
Back Streets
Mors 11, Alleyway (8/4/21) CF KW DM ST LA SS BS HC HT JE SP PM
Katana*
Sais
Hookswords
Hawk 11, Alleyway, (6/5/0) CF ST BS SE HC JE SP PM BB CC LR
Sword*
Twinned Swords
Glocks 19s x2 (3/4) (3/3)
Burn 11 (10/21) HL KW CC EE LR 10B StS
Ingrams (5/11)
Vampire, Rooftop: 49
Road
Cloud 11 (8/33) CF ST LA SS HL HT VG JE SP PM PW HC
Sword
Twinned Swords*
Barbarossa 11 (10/6/23) DM CF SP JE PM ST BS HL HC IB EE BT
Sword
Knives
Desert Eagle (3/4)
Vampire: 52 (downed)
Vampire: 51 (downed)
Apartment Exit
Melis 11 (11/0) CF DM ST LA SS BS SE HC HL HT VG LB
Staff
Vampire: 52 (downed)
Plaza Exit
San 11 (11/27) PW CF ST BS HC AL NO SC WW HL VG IB 1
Knives
Ares 11 (5/10/46) PW HL CC EE LR BT 10B
Machine Pistol (3/18)
Vampire (behind car door): 0
Vampire (behind car door): 35
Vampire: 46
Vampire: 47
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