USH'S MATRIX GAME 2006 FIRST ASSIGNMENT- 'The Museum'

Started by Ushgarak52 pages

New Assignment will begin soon.

FINAL CHANGES TO CHARACTERS MUST NOW BE MADE

The characters that walk into the next Assignment will be permanent.

THE GAME WILL BECOME CLOSED DURING THE NEXT ASSIGNMENT

Everyone will be deployed for the next mission, and as noted you are going out deep. There will be no return to Zion, and no spares.

As a further note, no-one could die during that gae, but from now on, those abandoned on the field will be killed, those who go down wll have to bear in mind how far they went down by, and Medicine rolls may be needed to svae their lives.

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The following quick-fix changes to Paths are being made:

Iron Butterfly now has a base damage of zero

Bullet Time now works against Named characters by default. Tapping it avoids all gunfire that turn.

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This mission was not meant to be one to find out much about Agents. Do not take the fight with Melis as representative of how they work. It was improvised, though contained some touches older players might remember.

Some basic details regarding Agents will be added to the Help thread soon.

(is thrilled about Bullet Time change)

(is less than thrilled about the Iron Butterfly change)

Originally posted by Lana
(is less than thrilled about the Iron Butterfly change)
(I know Berserker lives off IB)

As does San...

I'm just curious, though - how much do you have to go down on for it to be fatal?

Judgment call at the time but if it is more than 10 there is trouble.

Okay.

...I had kind of half assumed you were going to say something like "you'll have to find out".