USH'S MATRIX GAME 2006 SECOND ASSIGNMENT- 'The Monastery'

Started by Tptmanno1105 pages

"Really? I thought I was a bit early... Anyway, I don't believe we've met. My name is Burn. And this is my shotgun, His name is Charles... I think you guys are going to be fast friends..."
Shoot at the agent.
Is the room narrow, or kind of open?

Helios will move on into the clock room and fire at the agent.

Originally posted by Lana
...what cover? Just head for the south-east door.

I'm going to cover our asses for now.

I still want you heading for the s-e door though, so that you can get out without trouble. We have enough problems as it is, we don't need any more.

And yeah, that one IS an order.

Originally posted by Lana
I still want you heading for the s-e door though, so that you can get out without trouble. We have enough problems as it is, we don't need any more.

And yeah, that one IS an order.

Okay then.

Balder will run through the SE door, shooting at Agent F.

Don't go through the door yet - just stay at it so you can easily get out. We're going to need you to blast the shit out of the Agents.

Melkor, why on earth are you not tapping any of your powers? You're a natural all-rounder, and your ability to tap like crazy is what makes that template a decent fighter.

And I'm just praying the refresh comes up next because damnit do I need VG right now...

And since the refresh may come up next...Naturals who have nothing tapped, go to town if you can. You'll get it all back shortly...

Ares will fire away at Agent F, holding the trigger down and expending a great deal of bullets on his attacker as he tries to move away from him.

That's two attacks with 10B, plus Balder's cover fire, so hopefully that will allow Ares to sneak towards the door but not out it.

Melis is feeling incredibly spiteful towards this Agent, and so will leap into the air and perform the perfect Trinity Special, punting him down the hallway or into the wall.

Swap VG for HL; next turn, Melis is moving through the door.

Klez turns on Agent C and, tossing both guns up into the air, unleashes a series of punches to drive the Agent back

(tap HL, oh please get vulnerable...)

Okay, heroics time!

If Klez does not temporarily stun Agent C, Sirin will charge Agent C down with a might kick, tapping VG and kicking him as far away from Klez as possible.

If Klez does stun him, Sirin will keep on the move to the next step.

In any case, swap LA for CF.

To the outside situation, specifically Cloud's situation...somebody shoot Agent D, it'd probably help Cloud a great deal. Maybe Melkor? Klez is a bit busy, as is Barb...and we can't really boss Marduk around. Melkor, if you can, take the shot.

Meanwhile, Heph continues through the door while Melis smashes away that Agent, with Helios in tow.

"Oh, now they're making puns!" Mors says. "They really are our worst enemies..."

Mors will trade his sais for his katana this turn. Swap PM for JE.

Originally posted by General Zink
To the outside situation, specifically Cloud's situation...somebody shoot Agent D, it'd probably help Cloud a great deal. Maybe Melkor? Klez is a bit busy, as is Barb...and we can't really boss Marduk around. Melkor, if you can, take the shot.

Meanwhile, Heph continues through the door while Melis smashes away that Agent, with Helios in tow.

...that's a good idea.

Melkor, try and focus on shooting Agent D. Tap some of your powers, we'll have a refresh very soon, so just go all out. Else Cloud's dead.

Probably tap EE, I think.

...wait, Zink came up with a good idea?

I know, I'm surprised too.

😛

I was just as surprised as you were.

...okay, not really.

Ah whatever.

Barb sheaths his KABARS, Whilst drawing his Tachis. Heading towards the next step.

"Azrael where the **** do we have to go?"

Clock room- is square, quite open, though the Agent is in the doorway west.

I want to edit my swap, actually...

Swap ST for HL if the refresh doesn't come up this turn.

Swap ST for VG if the refresh does come up this turn.

(I can do that, right?)