'Oh, I don't think these five took enough damage, and at least one of them needs to drop! I vote we throw another three Agents in there, maybe Ares will get riddled with bullets. How fun!'
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Ares growls as he sees the three newcomers.
"Fire, I'm sticking with you, lead the way!" Ares says to his companion.
Originally posted by Fire
Ok that means that someone will have to go solo.Trick you feelin' up to it or want me to do it?
I'd say it should be Azrael or Mirage that go solo, as they'd be better at fighting an Agent should one catch up to them than you would be. Problem is is Azrael has no power that will let him escape combat. So it'll probably have to be Mirage that goes by herself, Ares with you, and myself with Azrael.
Or we could go one group of 3 and one group of 2, and go along the edges of the room, putting us as far from the Agents as we can get. Though that could very well cause another situation of 2 Agents fighting 2 people which really isn't a good situation. So nevermind that.
That's what I was thinking earlier, having them go down an aisle closest to the edge of the room and furthest from the Agents.
I'd go solo myself but am just a bit too beat up for it. And I'd prefer that the person who does go by themselves is able to reasonably handle a fight like that by themselves and can escape combat safely, hence me recommending it be Mirage.
But what is most important is getting across a good amount of this room before the other two Agents turn up. If those two catch us...well...there's no chance that all of us will make it out of this room alive, pretty much.
Mors taps Healing Chi.
Can he call Ariadne while he does this? If so, he'll snap out his phone.
"Where to now?"
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Meanwhile, another Plors failure...
I'm not quite sure what to do! Most of our routes are very blocked off; the balcony leads to Agents, trying to follow Mors leads to Agents, trying to follow Ares and San leads to even more Agents.
Balder, the balcony escape is not happening, so I advise getting back up the balcony. At least in a bit, Klez needs to grab Melkor.
But we need to ditch the balcony. That's obviously not going to work...