Super DragonBall Z

Started by Emperor Ashtar5 pages

Super DragonBall Z

I'm pretty sure I'm like the only indivdual in KMC that gives a damn about this game ๐Ÿ˜† It's an arcade fighter developed by a company called "Craft & Meister". A small newley founded company which is headed by Noritaka Funiizu (Former producer of Street Fighter, Vampire Savior, Rival Schools, and many other famous capcom fighters) and some developers who worked on Street Fighter 2. Unlike most Dragonball Z fighters, Chou focuses on gameplay rather than thatrics and is similar to a traditonal fighting game. It features: Destructable enviorments, Classic gameplay, and a well balanced cast. The game has a poor console adatation, but since there are not much arcades of this game in the states. It simply cannot be helped, I just hope Super Dragonball Z becomes popular enough to form a tourney scene.

YouTube video
Piccolo Jr. Vs Frieza

YouTube video
Son Goku Vs Vegeta

I showed it to my friends and said "would you play with me if I got it"

all I got were a few blank stares and some "hell no"s ๐Ÿ˜ฌ

Originally posted by SaTsuJiN
I showed it to my friends and said "would you play with me if I got it"

all I got were a few blank stares and some "hell no"s ๐Ÿ˜ฌ

Did you show them the arcade or console adaptation?

I have the game but it's meh.It's nowhere near budokai 3 or tenkaichi there are only few characters the effects and explosions are pretty "lame" and the fighting system is pretty bad.

Originally posted by juggernaut66666
fighting system is pretty bad.

How exactly is the fighting system "Bad"?

Originally posted by Emperor Ashtar
Did you show them the arcade or console adaptation?

well theres no arcade around here unless I go to NYC (one used to be in our shopping area, but it went under cuz they never kept the games updated).. so I could only show them the tourney videos on youtube.. our only cool local video game shop (imports and everything) went bankrupt or something of that sort... now we're just stuck with an EBgames and GameStop..../shudder

Originally posted by Emperor Ashtar
How exactly is the fighting system "Bad"?

Combos,transformation,blasts.........

Originally posted by SaTsuJiN
well theres no arcade around here unless I go to NYC (one used to be in our shopping area, but it went under cuz they never kept the games updated).. so I could only show them the tourney videos on youtube.. our only cool local video game shop (imports and everything) went bankrupt or something of that sort... now we're just stuck with an EBgames and GameStop..../shudder

Gamestop is really good, EBgames on the otherhand. . .
Anyway, the arcade version is way better than it's console counter part (What else is new in fighting games).

Originally posted by juggernaut66666
Combos,transformation,blasts.........

Please be more specific, because the combo system is balanced since you can't whore moves to do uber damage due to damafe scaling. I don't get what you mean by transformations, since Super Dragonball Z actually makes transformations useful and balanced. Compared to Budokai 3 and tenkaiichi 2, where only the final transformations are useful. and, blast, huh?

well the problem with most dragonball games I've seen is that the game goes one way or the other...

-all out on the melee and have crappy energy
-all out on the energy and have crappy melee

tenkaichi2 I'd say has almost the best of both worlds, save for balance of course

I just really really dont like dial-a-combos... ala tekken 10-hits.. that just annoys the crap out of me.. its why I never bothered with mortal kombat... to me a combo system should be free-form

Originally posted by SaTsuJiN
well the problem with most dragonball games I've seen is that the game goes one way or the other...

-all out on the melee and have crappy energy
-all out on the energy and have crappy melee

tenkaichi2 I'd say has almost the best of both worlds, save for balance of course

-Super DragonBall Z balances them as well, since sidestepping trumps projectiles with ease.

-Melee attacks on the other hand have solid tracking, so, no sidestep whoring.

-And this game has the 8 way run system like soul calibur.

Originally posted by SaTsuJiN

I just really really dont like dial-a-combos... ala tekken 10-hits.. that just annoys the crap out of me.. its why I never bothered with mortal kombat... to me a combo system should be free-form

No, dial-a-combo in this game ๐Ÿ™‚

YouTube video

Console Version ๐Ÿ™‚

Why the hell do they keep making these games?

Does anyone actually buy them?

Well this game is actually shite compared to the tenkaichi and budokai games. Except for budokai 1 and 2 which are also in the shit pile with this one.

Originally posted by Kazenji
Well this game is actually shite compared to the tenkaichi and budokai games. Except for budokai 1 and 2 which are also in the shit pile with this one.

Budokai 1 was great ! It had the best story mode ( actual cut-scenes not fuggin images) and pretty good visuals (gameplay was a little slow but you can't have everything)

I'll acknowledge that Super DBZ has done a FEW things right though.

1.More costumes : Kai Warrior Gohan and Alien outfit Goku ๐Ÿ‘†

2. Characters with swords actually using them ! Trunks is primarily a sword fighter , then a h2h warrior , the severe lack of sword usage in earlier games got me pissed.

3. King Piccolo being more then a pallete swap ๐Ÿ‘†

4. Attacks followed by Katanka ( Japanese writing), just makes it feel a little more manga-ish which (IMO) is a good thing.

5. Acknowledging Friezas TP , mental powers seem underused on DBZ , even though a large portion of the cast appear to have them.

6. ChiChi , finally getting her into a game she brings back everything good from the original Dragonball (Niyobo , Bonsho Fan and Flying Cloud)

Originally posted by grey fox
Budokai 1 was great ! It had the best story mode ( actual cut-scenes not fuggin images) and pretty good visuals (gameplay was a little slow but you can't have everything)

oh come on the load times were pathetic compared to the second and third.

Originally posted by grey fox
4. Attacks followed by Katanka ( Japanese writing), just makes it feel a little more manga-ish which (IMO) is a good thing.

katakana... (hiragana and kanji are also used).. and they were also used in the tenkaichi games as well. Though I believe its converted to english, and you do not have the option to view the japanese text.. but hey at least they have the japanese voices... the american dub is sooo horrible

Originally posted by SaTsuJiN
katakana... (hiragana and kanji are also used).. and they were also used in the tenkaichi games as well. Though I believe its converted to english, and you do not have the option to view the japanese text.. but hey at least they have the japanese voices... the american dub is sooo horrible

No I meant in the attacks. Ie a beam fires across the landscape and it's followed by Kanji/katanka that basically mean 'whoosh'.

Originally posted by Kazenji
oh come on the load times were pathetic compared to the second and third.

10-15 seconds. Are you THAT impatient.

ah you mean the onomatopoeias... yeah those are cool

but it looks like I'll have to wait til ChoDBZ hits the bargain bin -,- since noone I know would play it.... I think only my one nephew would (he's like the 'only' one that doesnt whine when he loses at fighting games.. so I try to train him every now and then... he's sorta decent but still makes stupid decisions).

I'll say it. DBZ games don't make good 'traditional' fighting games. It just doesn't fit with what the show/ manga is. DBZ IS flashy and IS about super speed and insane attacks and transformations. While Super DBZ might well be the best traditional DBZ fighter, it lacks half of what makes DBZ DBZ and compared to Budokai 3 and especially BT2 the game is boring to play and boring to look at and much slower then the other DBZ installments. BT2 is the best DBZ game as it is the game that is most true to what DBZ is, and it does it with style and polish.