Super DragonBall Z

Started by Emperor Ashtar5 pages
Originally posted by ((The_Anomaly))
I'll say it. DBZ games don't make good 'traditional' fighting games.

This one definetly does especially compared to the new crappy fighters out there now a days.

Originally posted by ((The_Anomaly))

It just doesn't fit with what the show/ manga is. DBZ IS flashy and IS about super speed and insane attacks and transformations.

None of those things really make a good game, let alone a good fighting game. Besides we have buttloads of DBZ games with flashy attacks, Mad Transformations, and Super Speed. While we have no serious DBZ fighters what so ever.

[Originally posted by ((The_Anomaly))

While Super DBZ might well be the best traditional DBZ fighter

It is the Best ๐Ÿ™‚

[Originally posted by ((The_Anomaly))

it lacks half of what makes DBZ DBZ and compared to Budokai 3 and especially BT2 the game is boring to play and boring to look at and much slower then the other DBZ installments. BT2 is the best DBZ game as it is the game that is most true to what DBZ is, and it does it with style and polish.

-Super DBZ is not slow at all, it just doesn't have random teleports like Budokai 3.

-Super DBZ plays like a traditional fighitng game, BT2 is not a really a fighting game. It's more of a DBZ sim/action game so, to compare it to Super DBZ would create an apple and oranges argument.

-True Super DBZ isn't as flashy as the other DBZ games, but great gameplay, actually balanced cast (Which is much more than I can say for tenkaiichi 2), A great fighting engine, and rock solid gameplay make up for that fact. Besides this is Craft & Meisters first game can you blame them if it doesn't look too crisp.

- The only thing BT2 has going for it is the fact that it's chalked full of DBZ/GT characters.

Yes, but BT2 is TRUE to what DBZ is. As I said DBZ cant and doesn't make a good traditional fighting game simply because it isn't what DBZ is about. While Super DBZ may be the best traditional DBZ fighter, it is far from being true to what the fights in the series are. Super DBZ is a normal fighter with DBZ characters slapped into it and moves that sorta mimic something thats done in DBZ. The thing is though, playing it almost in no way creates the feel of DBZ, it lacks all that makes DBZ DBZ. BT2 IS what DBZ is about, it is the closest any game has come to actually being true to what the fights in the show/ manga depict, it has all the things that make DBZ DBZ, Super DBZ lacks almost all of this and therefore makes it a BAD DBZ game. (Not necessarily a bad game, but a bad DBZ game)

Super DBZ is simply a mediocre traditional fighter with DBZ characters in it, BT2 IS DBZ through and through.

Originally posted by ((The_Anomaly))
Yes, but BT2 is TRUE to what DBZ is. As I said DBZ cant and doesn't make a good traditional fighting game simply because it isn't what DBZ is about.

What exactlyly is keeping DBZ from making a great tradtional fighter when:

-It relvoves around fighting
-Super DBZ rocks

Originally posted by ((The_Anomaly))

While Super DBZ may be the best traditional DBZ fighter, it is far from being true to what the fights in the series are.

There already so many Dragonball games that try to capture the feel of the anime. So, why would we need another one?

Oh, and FYI, Super DBZ is the only DBZ game that Akira Toriyama approves of. Since it captures the feel of the manga rather than the anime.

Originally posted by ((The_Anomaly))

Super DBZ is a normal fighter with DBZ characters slapped into it and moves that sorta mimic something thats done in DBZ. The thing is though, playing it almost in no way creates the feel of DBZ, it lacks all that makes DBZ DBZ. BT2 IS what DBZ is about, it is the closest any game has come to actually being true to what the fights in the show/ manga depict, it has all the things that make DBZ DBZ, Super DBZ lacks almost all of this and therefore makes it a BAD DBZ game. (Not necessarily a bad game, but a bad DBZ game)

Neither Budokai or Tenkaiichi touch the feel of the manga. Since they feature:

-Characters that do not appear in the manga
-Color schemes that are closer to the anime and not the manga
-None of them are approved by Toriyama, since he Re-designed Mecha Frieza for SDBZ and was at a SDBZ tournament signing autographs for the winner.


Super DBZ is simply a mediocre traditional fighter with DBZ characters in it, BT2 IS DBZ through and through.

How is it a mediocore traditional fighter, please name a current fighter that's better.

Originally posted by grey fox

10-15 seconds. Are you THAT impatient.

No. But seriously were talking about a fighting game here something like that is'nt ment to take that friggan long to load.

Originally posted by Emperor Ashtar
What exactlyly is keeping DBZ from making a great tradtional fighter when:

-It relvoves around fighting
-Super DBZ rocks

There already so many Dragonball games that try to capture the feel of the anime. So, why would we need another one?

Oh, and FYI, Super DBZ is the [B]only DBZ game that Akira Toriyama approves of. Since it captures the feel of the manga rather than the anime.

Neither Budokai or Tenkaiichi touch the feel of the manga. Since they feature:

-Characters that do not appear in the manga
-Color schemes that are closer to the anime and not the manga
-None of them are approved by Toriyama, since he Re-designed Mecha Frieza for SDBZ and was at a SDBZ tournament signing autographs for the winner.

How is it a mediocore traditional fighter, please name a current fighter that's better.

I'll answer it with: no game capturers the feel of what it would be like to fight in the DBZ universe more then BT2. Super DBZ isn't even remotely close to capturing it.

Plus, who cares if its got characters that don't appear in the manga, the manga isn't the be all and end all of DBZ, the universe is much bigger and more varied then that. Plus the characters look like the anime, which is the most prominent between the anime and the manga, naturally they're going to make the game look like the more popular and well known of the two. Plus it doesn't capture the "feel" of the manga at all, the fights looking and feel nothing like the fights in the manga.

And as for naming fighters that are better...are you kidding me? Soul Caliber, Tekken, DOA, Super Smash Bros, even the last few Mortal Kombat's are better then Super DBZ.

Originally posted by ((The_Anomaly))
I'll answer it with: no game capturers the feel of what it would be like to fight in the DBZ universe more then BT2. Super DBZ isn't even remotely close to capturing it.

Despite the fact it was apporved by the creator of the series? BT2 only appeal is the buttload of content, the gameplay isn't anything that hasn't been done before. Comparing Super DragonBall Z to Budokai:Tenkaiichi 2 is an apples and orange argument.

Originally posted by ((The_Anomaly))

Plus, who cares if its got characters that don't appear in the manga, the manga isn't the be all and end all of DBZ, the universe is much bigger and more varied then that.

Doesn't matter since all those additions are non-canon additions created by toei and not by toriyama. So, how does BT2 stay true to Dragon Ball when it doesn't even stay true to the source or is approved by the creator?

It features characters from GT, a series that Toriyama didn't even like.

Originally posted by ((The_Anomaly))

Plus the characters look like the anime, which is the most prominent between the anime and the manga, naturally they're going to make the game look like the more popular and well known of the two. Plus it doesn't capture the "feel" of the manga at all, the fights looking and feel nothing like the fights in the manga.

-What relevance does the anime have when it's not the source material?
-The fights looks exactly like the manga, hell they even render the sound effects of the manga in the game
-Toriyama approves of it
-FYI, the anime doesn't look like the manga

Originally posted by ((The_Anomaly))

And as for naming fighters that are better...are you kidding me? Soul Caliber, Tekken, DOA, Super Smash Bros, even the last few Mortal Kombat's are better then Super DBZ.

There are 2 only fighters on that list that are good: Tekken and Smash Bros.

I'm sure he's approving of the visuals more so than the actual pace of the fights taking place.. we all know that dragonball universe is the staple of fast crazy fighting, and many anime and manga have copied it... so I cant come to believe that ChoDBZ replicates the manga fighting-wise..

was it a good gameplay decision?.. absolutely.. if they had made the energy any faster, noone would bother to melee.. and vice versa for the melee... if one were to truely replicate dbz.. noone would have the reaction speed to play it lol

GT is definitely a stupid series.... saiyan 3 was bad enough.. but they crossed the line with 4.. the extended lineage was interesting though

Also, I feel that soul calibur series is leagues above tekken (except soul calibur 3... ew)... the air maneuverability to prevent juggles, 8-way run, parry / push systems, and tight controls always keep the game on edge

Originally posted by SaTsuJiN
I'm sure he's approving of the visuals more so than the actual pace of the fights taking place.. we all know that dragonball universe is the staple of fast crazy fighting, and many anime and manga have copied it... so I cant come to believe that ChoDBZ replicates the manga fighting-wise..

Visuals and Gameplay โœ…

Originally posted by SaTsuJiN

GT is definitely a stupid series.... saiyan 3 was bad enough.. but they crossed the line with 4.. the extended lineage was interesting though

Supa Saiya-jin 3 was not bad to be honest, It was more distinctive than Suap Saiya-jin 2 and it was not compleley overpowered as well.

Originally posted by SaTsuJiN
I'm sure he's approving of the visuals more so than the actual pace of the fights taking place.. we all know that dragonball universe is the staple of fast crazy fighting, and many anime and manga have copied it... so I cant come to believe that ChoDBZ replicates the manga fighting-wise..

was it a good gameplay decision?.. absolutely.. if they had made the energy any faster, noone would bother to melee.. and vice versa for the melee... if one were to truely replicate dbz.. noone would have the reaction speed to play it lol

GT is definitely a stupid series.... saiyan 3 was bad enough.. but they crossed the line with 4.. the extended lineage was interesting though

Also, I feel that soul calibur series is leagues above tekken (except soul calibur 3... ew)... the air maneuverability to prevent juggles, 8-way run, parry / push systems, and tight controls always keep the game on edge

Whats wrong with SC 3 ?

Originally posted by grey fox
Whats wrong with SC 3 ?

Variable Cancel ๐Ÿ™

not to mention namco refuses to have an official tournament for it (thats what I heard anyways)... way too many new moves that weren't balanced properly.

Originally posted by SaTsuJiN
not to mention namco refuses to have an official tournament for it (thats what I heard anyways)... way too many new moves that weren't balanced properly.

The reason why there are no tourney's is mostly because variable cancel.

lol I had never heard of variable cancel til now and then saw this video
http://www.swga-fr.com/video/rddk_yoshi.wmv
(at least I think thats VC)

I was also surprised to learn of "Soul Calibur 3 : Arcade Edition"
http://www.bandainamcogames.co.jp/aa/am/vg/soulcalibur3/
though of course we'll probably never see it on consoles

this looks like a fun fight.. dunno how good these people are though
YouTube video

what are the differences between the arcade and ps2 version?

Console version ruins the skill system since you can only inherit one special & one super. Arcade version allows you to inherit up to 7-8 skills at once.

YouTube video

This is a good fight from the arcade version

Originally posted by Emperor Ashtar
Despite the fact it was apporved by the creator of the series? BT2 only appeal is the buttload of content, the gameplay isn't anything that hasn't been done before. Comparing Super DragonBall Z to Budokai:Tenkaiichi 2 is an apples and orange argument.

Doesn't matter since all those additions are non-canon additions created by toei and not by toriyama. So, how does BT2 stay true to Dragon Ball when it doesn't even stay true to the source or is approved by the creator?

It features characters from GT, a series that Toriyama didn't even like.

-What relevance does the anime have when it's not the source material?
-The fights looks exactly like the manga, hell they even render the sound effects of the manga in the game
-Toriyama approves of it
-FYI, the anime doesn't look like the manga

There are 2 only fighters on that list that are good: Tekken and Smash Bros.

Your making no rational sense. How does staying true to the manga in terms of things that DON'T matter all that much like art style and character number make the game better? (though the art style is so close to the anime DBZ its amazing) The fact is that Super DBZ feels like a normal fighting game only with DBZ characters in it. BT2 feels like a DBZ fight, thats why its the best, it FEELS like the show/ manga in terms of what you can and cant so in the fights, Super DBZ does not. BT2 is the only DBZ game to (almost) fully capture how fights are in the DBZ manga, anime or otherwise. I dont know if you've seen/read the manga or not, but how they fight in Super DBZ isnt how they fight in the show. Hence, the MOST important aspect of the series, the fighting, isnt true to the series in Super DBZ, not even in the slightest.

Again I think your misunderstanding me. I'm not saying that Super DBZ is a horrible game, its a decent fighter, however its a lacking DBZ game, why? Because the fighting in it does not feel like DBZ, it feels like a regular fighter and unfortunately regular fighters are not in any way close to the fights in DBZ and thats where Super DBZ fails.

I dont play DBZ games to have them be a regular fighting game, I play them to have fights like they do in DBZ and theres a huge difference between the two. If i want a traditional fighter I'll play better traditional fighters like Tekken and Soul Caliber. But when I buy a DBZ game I buy it for DBZ fights, and Super DBZ feels nothing like them.

Originally posted by ((The_Anomaly))
Your making no rational sense. How does staying true to the manga in terms of things that DON'T matter all that much like art style and character number make the game better?

When did I say it makes it better, your the one who keeps talking about games staying true to the DBZ spirit not me. The fact that DBZ follows the manga makes it more true to DBZ than the other games, that is what I said.

Originally posted by ((The_Anomaly))

(though the art style is so close to the anime DBZ its amazing) The fact is that Super DBZ feels like a normal fighting game only with DBZ characters in it. BT2 feels like a DBZ fight, thats why its the best, it FEELS like the show/ manga in terms of what you can and cant so in the fights, Super DBZ does not.

Who cares if SDBZ doesn't capture all the content present in the DBZ anime?

It has:

-A better combat system than Tenkaichi
-Less buggy
-Balanced cast

And, is a fighting game while BT2 is not.

Originally posted by ((The_Anomaly))

BT2 is the only DBZ game to (almost) fully capture how fights are in the DBZ manga, anime or otherwise. I dont know if you've seen/read the manga or not, but how they fight in Super DBZ isnt how they fight in the show. Hence, the MOST important aspect of the series, the fighting, isnt true to the series in Super DBZ, not even in the slightest.

How can it feel like the manga when it doesn't even strictly follow it's : look and content

Originally posted by ((The_Anomaly))

Again I think your misunderstanding me. I'm not saying that Super DBZ is a horrible game, its a decent fighter, however its a lacking DBZ game, why? Because the fighting in it does not feel like DBZ, it feels like a regular fighter and unfortunately regular fighters are not in any way close to the fights in DBZ and thats where Super DBZ fails.

Who cares, there are so many DBZ games that try to capture how DBZ "Feels" ( Whatever the hell that means). So, why would we need one more?

Originally posted by ((The_Anomaly))

I dont play DBZ games to have them be a regular fighting game, I play them to have fights like they do in DBZ and theres a huge difference between the two. If i want a traditional fighter I'll play better traditional fighters like Tekken and Soul Caliber. But when I buy a DBZ game I buy it for DBZ fights, and Super DBZ feels nothing like them.

I think it's kinda of close minded to not play a DBZ game because it's a traditional fighter, but whatever.

My god man, you hear and understand nothing I say. Go read like every review of Super DBZ ever done. Coincidently they say the exact same as I do.

Originally posted by grey fox
Whats wrong with SC 3 ?

Yea Soul Caliber 3 kicksass

Originally Posted by Satsujin
not to mention namco refuses to have an official tournament for it (thats what I heard anyways)... way too many new moves that weren't balanced properly.

Does it really matter if or if not the moves are balanced.......since its a good game.

[i]Originally Posted by Satsujin[i]
not to mention namco refuses to have an official tournament for it

Don't know what your on about Soul Caliber not having a tournament they all don't have one including soul Blade.

Originally posted by ((The_Anomaly))
My god man, you hear and understand nothing I say. Go read like every review of Super DBZ ever done. Coincidently they say the exact same as I do.
The reviews are generally good, and they say the same thing I've been on about since I responded to you. If your a DBZ enthusiast then this game my not be for you, but if you like Traditional 2-d fighters pick this one up.