Originally posted by Emperor Ashtar
The reviews are generally good, and they say the same thing I've been on about since I responded to you. If your a DBZ enthusiast then this game my not be for you, but if you like Traditional 2-d fighters pick this one up.
Really? Cause it sounds like they said the exact same thing that I said, almost literally. Oddly enough I didn't actually read any of these reviews before I first posted in this thread.
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Gamespot:
- "The standing question about Super Dragon Ball Z is who, exactly, is it meant for? Though it conforms to a lot of traditional fighting game conventions, it's simply not deep or varied enough to really satisfy those that consider themselves hardcore fighting game fans. By conforming to these conventions, Super Dragon Ball Z loses a lot of the enthusiastic, over-the-top energy that has made the Budokai series such a fan favorite"
IGN.com:
- "Where Super Dragon Ball Z does make its mistake, however, is with its failure to "go all the way." Fast and tactical as the game may be, it doesn't feel as polished or as deep as other close-quarters fighters in the genre (frankly, there just aren't anywhere near the number of moves here compared to most in its category)."
- "Visually, the game is a bit of a disappointment as well. Because Super DBZ is based on the manga rather than the anime, its colors and animations are more subdued than what has been established in the typical Dragon Ball Z game. Also, since Craft & Meister's focus is close-up combat instead of theatrics, the over-the-top super moves are almost completely non-existent. Yes, there are elaborate ultra attacks to watch and exploit, but compared to the Budokai series, they're rather tame"
Gamespy:
- "The latest in the DBZ franchise feels like it's missing something that made its predecessors so likeable."
- "The biggest issue that I can find with the game so far is that it doesn't really feel like a DBZ game. Rather than having kinetic, epic battles where you can have your character perform fantastic combos that devastate both your opponent as well as the various environments, you're placed in limited maps with stale movesets that don't really capture the absurd grandeur from the series. Rather than having Vegeta's "Galick Gun" attack that pummels enemies with a barrage of energy blasts, what you wind up getting is a glorified fireball. Other titles have Goku's Super Kamehameha send opponents flying, while here, it only inflicts a bit of damage while looking like a fizzle rather than the WMD it's known to be. It's disappointing to see characters who have literally destroyed planets be so impotent and weak."
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So what are they saying? They are saying that Super DBZ tries to be a traditional fighter, but its no where near the quality of other traditional fighters. And that because of that it does not feel like a DBZ game, as its missing all of the things that makes DBZ DBZ. So its a mediocre fighter and a less then mediocre DBZ game.
Wait...didnt someone already say something along those lines around here?