Apologies again- having corrected myself about the starboard section being the one unde rassualt, I then erroneously swapped damages. Damages were actually accurate, I just got my nomenclature mixed up.
It would mean firing through a hole in the turret, Fire, by which point you are probably in rather more trouble.
Good firing, Cloud! Clean kill.
Burn takes... a LOT of hits from the two sentinels he dashes past, in time to arrive at the equally dangerous cockpit, where Ariadne is fighting. Dallas arrives at this point also.
Err, Hawk, it's outside. That's no good.
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SENTINEL ASSAULT, Turn 26
Scheherazade
Upper Gun Left (12/2): Ares 26 (8/0)
Upper Gun Right (9XXX/6): Mors 26 (4/12)
Lower Gun Left (11XXX/1): Hawk 26 (5/0)
Pilot: Sequel 26 (6/0)
Internal:
Fire 26 (6/0)- Lower Section
Burn 26 (27)- Cockpit
Dallas 26 (0)- Cockpit
Ariadne 26 (12)- Cockpit
Sentinels x5 (0)- Cockpit
Enemies on scope:
12 o'clock: 1 sentinel Mid (3/0), 1 sentinel Mid (2/0) 1 sentinel Mid (1/0), 1 sentinel High (0/0) | Damage sustained to section: 21
3 o'clock: 1 sentinel Mid (3/0), 1 sentinel Mid (2/0), 1 sentinel Low (0/0), 1 sentinel High (-/0), 1 sentinel Low (LGR/0), 1 sentinel Low (LGR/2) | Damage sustained to section: 16
6 o'clock: 1 sentinel High (3/0), 1 sentinel High (2/0), 1 sentinel High (0/0), 2 sentinels Low (-/0) | Damage sustained to section: 13
9 o'clock: 1 sentinel Mid (3/0), 1 sentinel Mid (2/0), 1 sentinel High (1/0), 1 sentinel Low (0/0), 1 sentinel High (-/0), 4 sentinels Low (H/0), 1 sentinel Low (H/0) | Damage sustained to section: 17
1 sentinel Vertical Dive (LGL/0)
1 sentinel Vertical Climb (-/0)
UNACCOUNTED FOR: 1 sentinel (0) last seen on rear section, 2 sentimnels (2) last seen on rear section, 1 sentinel (0) last seen on starboard section, 2 sentinels (0) last seen on front section
2 incoming missiles!
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Persepolis
Upper Gun (7/0): Barb 26 (6/0)
Lower Gun (9/0): Finn 26 (5/0)
Pilot: Marduk 26 (6/0)
Internal:
Melis 26 (7)- Front section
Sentinel (2)- Front section
Cloud 26 (25)- Port section
San 26 (18)- Rear section
Sentinel (0)- Rear section
Sentimnel (0)- Upper turret
Enemies on scope:
12 o'clock: 1 sentinel Mid (3/0), 1 sentinel Mid (-/0), 2 sentinels Low (LT/0) | Damage sustained to section: 6
3 o'clock: 1 sentinel Mid (2/0), 1 sentinel Mid (1/0), 1 sentinel Mid (0/0), | Damage sustained to section: 26
6 o'clock: 1 sentinel Mid (3/0), 1 sentinel Mid (1/0) | Damage sustained to section: 15
9 o'clock: 1 sentinel Mid (2/0), 1 sentinel Low (-/0), 1 sentinel Low (-/2), 1 sentinel High (UT/0) | Damage sustained to section: 15
UNACCOUNTED FOR: 3 sentinels (0), last seen on starboard section
Incoming missle!
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You are taking fire! Each section takes d6 damage from hard ammo. Missiles incoming! They are seeking and cannot reasonably be avoided, though they can possibly be shot out.
Ariadne kills a sentinel but is under combined attack as Burn (with 'friends) and Dallas arrive.
"Bring us straight in, Sequel!" yells Dallas. "They won't fire at us near the towers!"
"These bastards will still eat us though!" responds Sequel, as Dallas takes aim.
Going to be quite a fight there.
Meanwhile, Cloud, you are clear, but you will be bleeding out without a medicine roll.
San, climbing out the Engine room, there is a lovely big hole in the rear section, through which another sentinel just crawled in.
Sentinels on the outside are going for barb and Finn... and one sentinel just got into your turret from behind, Barb. Surprise! Takes a turn to pick up your gun.
Starboard section on the Percy will reach critical damage at 30. At 40 it will no longer exist, which effectively dooms the ship.
Okay, if we can't get that starboard section cleared out within the next few turns, we're going to have to have Marduk ram the ship...if that's even still an option at that point, as we're outside.
So I vote that Cloud heads to help Melis right now, and San will get over there as quickly as possible...assuming she can kill this one and move quickly enough to help. Yeah, the three of us suck with guns, but at least teaming up will greatly increase our chances.
If that section hits...32-ish, though, before any of us can effectively get in there and kill anything, I'd say we'll have to call it a loss and have Marduk take care of it and just hope we get out of it okay.
At this moment, though, San will be firing at the sentinel that just appeared.