How come Finn's gun still say zero, then?
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Melis, I'd say finish off your target. It's on two damage, so kill it.
Barb, the two sentinels at 9 o'clock high are going to be a bit of a nuisance if not killed soon. If Ares kills them, though, then get the one at 3 o'clock mid.
I'm assuming top/bottom turrets can hit things in the middle?
Question.
If I had to, could I shoot Percy's sentinals?
Also, sorry, I was a Coachella seeing Rage Against the Machine all day yesterday.
Umm,
Turn 0, two shots at the one at 12 o'clock,
Turn 1, I'll take a shot at one of the Percy's 9'o clock one if I can, If not oh well,
and 2 shots at the low 3 o'clock one on the Shez
Already fielded the question about firing at the sentinels attacking other ships- no. Hence, Ares' attack iorders are illegal.
And just to remind people... there is no such thing as you acting on turn zero. Obviously.
Meanwhile, you cannot wait to see the results of others firing before firing. I will take your first stated attack orders in each case.
You assume correcty, San.
Cloud, Marduk already gave you a suggestion at the start. He's a bit busy to micro-manage now.
I don't have precise firing instructions from Barb so I will assume one burst on each.
Burn is firing like crazy. He's downed his target sbut his gun is running pretty warm already.
Moving on with as much speed as possible now. If your gun has any temperature to it, then if you don't post you don't fire.
"Hey lads and lasses, how about leaving things in my target zone for me..." says Finn, over the comms (you all have head comms a la Star Wars).
Shez card: QS
Percy card: 3D
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SENTINEL ASSAULT, Turn 2
Scheherazade
Front Gun (6/0): Burn 2 (8/0)
Upper Gun Left (0/0): Ares 2 (8/0)
Upper Gun Right (3/0): Mors 2 (4/0)
Lower Gun Left (1/0): Hawk 2 (5/0)
Lower Gun Right (2/0): Fire 2 (6/0)
Pilot: Sequel 2 (6/0)
Internal:
Dallas 2 (0)- Cockpit
Ariadne 2 (0)- Broadcast area
Enemies on scope:
12 o'clock: | Damage sustained to section: 0
3 o'clock: | Damage sustained to section: 0
6 o'clock: | Damage sustained to section: 0
9 o'clock: 2 sentinels High (3/0) | Damage sustained to section: 0
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Persepolis
Front Gun (5/0): Melis 2 (3/0)
Upper Gun (4/0): Barb 2 (6/0)
Lower Gun (0/0): Finn 2 (5/0)
Pilot: Marduk 2 (6/0)
Internal:
Cloud 2 (0)- Cockpit
San 2 (0)- Cockpit
Enemies on scope:
12 o'clock: | Damage sustained to section: 0
3 o'clock: 1 sentinel High (2/0) | Damage sustained to section: 0
6 o'clock: 1 sentinel Low (3/0) | Damage sustained to section: 0
9 o'clock: 1 sentinel High (1/1), 1 sentinel High (1/2) | Damage sustained to section: 0
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"Next left!" says Dallas.
"We're on our right side!" says Sequel. "Left is up! Left is up!"
EVENT: First Sentinel group recovers from initial charge. Cards drawn each turn for lead ship increase by one