USH'S MATRIX GAME 2006 FOURTH ASSIGNMENT (COMBAT)- 'The Real'

Started by Bespin Bart50 pages

Mors attacks the two Sentinels at 12 o'clock Mid, one burst for the damaged one, two bursts for the unhit one.

Melis will cool off again.

I'll cool off then

Mors' gun suddenly springs back to life with great vigour!

Shez Cards: 4S, 10C, KS

Percy Cards: AD, AC

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SENTINEL ASSAULT, Turn 7

Scheherazade

Front Gun (6/0): Burn 7 (8/0)

Upper Gun Left (7/0): Ares 7 (8/0)

Upper Gun Right (3/0): Mors 7 (4/0)

Lower Gun Left (6/0): Hawk 7 (5/0)

Lower Gun Right (3/0): Fire 7 (6/0)

Pilot: Sequel 7 (6/0)

Internal:

Dallas 7 (0)- Cockpit

Ariadne 7 (0)- Broadcast area

Enemies on scope:

12 o'clock: 1 sentinel High (1/2) | Damage sustained to section: 0

3 o'clock: 2 sentinels Low (3/0) | Damage sustained to section: 0

6 o'clock: | Damage sustained to section: 0

9 o'clock: | 1 sentinel Mid (3/0) Damage sustained to section: 0

1 Sentinel Vertical Climb (1/0)

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Persepolis

Front Gun (8/0): Melis 7 (3/0)

Upper Gun (6/0): Barb 7 (6/0)

Lower Gun (7/0): Finn 7 (5/0)

Pilot: Marduk 7 (6/0)

Internal:

Cloud 7 (0)- Cockpit

San 7 (0)- Cockpit

Enemies on scope:

12 o'clock: | Damage sustained to section: 0

3 o'clock: 1 sentinel Low (3/), 1 sentinel Low (1/0) | Damage sustained to section: 0

6 o'clock: 1 sentinel Low (3/0) | Damage sustained to section: 0

9 o'clock: 1 sentinel Low (2/0) | Damage sustained to section: 0

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A sentinel shoots out from a tunnel directly underneath the Shez and makes straight for it! Only lower turrets can hit a Vertical Climb.

I'll fire twice at the sentinel coming from below (the vertical climb one)

"Shit! We got a deep squid!" Hawk yells to his fellow belly gunner, swiveling around quickly to put a shot in the Climbing Sentinel from below.

(Edit: ...brilliant timing. At least what I expected to happen happened.)

Ares flips his gun around and fires twice, once each at the two squiddies at 9 o'clock Mid.

"Burn, keep cooling," Mors says, picking off that damaged Sentinel at 12 o'clock High with one attack.

"Finn, focus on those closest," Melis says, cooling her gun further. "I'm sorry I'm not more help, but this isn't my thing..."

It does indeed take hawk and Fire combined to destroy the climber...

Only got one target for you, Ares!

Mors- miss!

"Don't worry, dear, I'm on them..." says Finn.

Shez Cards: 4C, 8H, 6D

Percy Cards: JD, 6D

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SENTINEL ASSAULT, Turn 8

Scheherazade

Front Gun (5/0): Burn 8 (8/0)

Upper Gun Left (8/0): Ares 8 (8/0)

Upper Gun Right (4/0): Mors 8 (4/0)

Lower Gun Left (7/0): Hawk 8 (5/0)

Lower Gun Right (5/0): Fire 8 (6/0)

Pilot: Sequel 8 (6/0)

Internal:

Dallas 8 (0)- Cockpit

Ariadne 8 (0)- Broadcast area

Enemies on scope:

12 o'clock: 1 sentinel High (3/0), 1 sentinel High (0/2) | Damage sustained to section: 0

3 o'clock: 1 sentinel Mid (3/0), 2 sentinels Low (2/0) | Damage sustained to section: 0

6 o'clock: 1 sentinel Mid (3/0) | Damage sustained to section: 0

9 o'clock: | Damage sustained to section: 0

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Persepolis

Front Gun (7/0): Melis 8 (3/0)

Upper Gun (5/0): Barb 8 (6/0)

Lower Gun (9/0): Finn 8 (5/0)

Pilot: Marduk 8 (6/0)

Internal:

Cloud 8 (0)- Broadcast area

San 8 (0)- Broadcast area

Enemies on scope:

12 o'clock: | Damage sustained to section: 0

3 o'clock: 1 sentinel Low (2/0), | Damage sustained to section: 0

6 o'clock: 1 sentinel Low (2/0) | Damage sustained to section: 0

9 o'clock: 2 sentinels Low (3/0), 1 sentinel Mid (3/0), 1 sentinel Low (1/0) | Damage sustained to section: 0

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"Up and right next turn!" says Dallas.

"Where the hell are we going?" yells Sequel. "That angles us closer towards them!"

EVENT- Sharp turn approaching, difficulty 4 (3 for Percy). Rules as before.

Melis puts out two attacks on the Sentinel at 3 o'clock Low.

3 o'clock low 1 shot

Mors puts off two bursts at the damaged Sentinel at 12 o'clock that he failed to kill, then a third burst at the Sentinel at 3 o'clock Mid.

Hawk will cool off his gun this turn.

Alright Ares, your turn to cool.
One burst at the 12 oclock that Mors isn't going after
and then one at 3 oclock mid.

All bursts must be at the same area.

Let's rethink that then, Burn...

Mors will attack the Sentinel at 3 o'clock Mid with two bursts.

Burn, you should attack both the Sentinels at 12 o'clock. A burst each should do it, with your pool.

Ares will cool off this turn, eyeing the sensors as Sentinels swarm everywhere.

Ush, would Mors know where Dallas wants us heading, since I have the Info: Sewer Systems skill?

Also, in the event that Finn becomes overwhelmed, could Marduk do something like flip the Percy upside down so that Barb deals with all the Low Sentinels? Percy seems to be facing a lot of them.

That might be helpful at this point, as it seems all our sentinels are underneath us...

At any rate, Barb should go for the one at 9 o'clock mid. Since it's the only thing he can hit right now.