Ok, let's sort this out.
We have five turns before Heph makes it up there. In his first turn, he is fighting five spiders.
Berserker is slowing the fkow of psiders to where Heph is. Hie is also facing five spiders.
Melkor is currently facing no spiders, anc can frie to reduce the flow of spiders onto Berserker.
So, Sirin and Klez, just need one or both of you to choose to block the path of spiders coming onto the roof, and one or none of you to stand back and reduce the number of spiders coming onto the one doing the blocking.
Here's the sitch!
Five turns to do three things:
1. Survive
2. Heph needs to get out
3. Must not be so many spiders on the ealls that a pick-up is impossible.
Let's hear moves
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Stairway Door
Klez (4/9/0) KW HL BB CC EE LR BT
Goncz GA-9 x2 (6/10)
Sirin (6/5/8) CF DM ST LA HL HT DiM VG BB CC EE
Sloping Corridor
Heph (7/27) PW CF ST SE AL WW SC NO HL DiM VG HT 2
Sloping Corridor Door
Berserker (9/19) ST SS BS IB HT 1 CF SE WW NO DiM LA
Knives
Melkor (5/6/0) DM ST SS HT DiM HL CC LR BT EE
H&K (1/1)
Spiders in sloping corridor (by Heph): 5
Spiders by sloping corridor (by door): 5
Spiders by stairway door: 5
Spiders atop relevant part of walls: 0
I dunno, Melkor, should you? Whilst we are on the subject, though- Naturals can refresh one power.
Heph go smash! Good rolls, two kills, but another two spiders quickly fill the gap! 13 still around... and you being saurrounded you are promptly being bitten to death.
Berserker hits at a spider to no great effect. They bite at him for more of one. May want to twiddle your loadout, Berserker?
Melkor blasts away with a well-chsoen swap to Eagle Eye, downing a spider and preventing an extra spider from assailing Berserker next turn. Still looking harsh!
Sirin cocks up one attack roll but kills the spider with her HT tap. Klez then blasts for a double kill that means four spiders dead at that segment- not at all bad. Four more fill the gap quickly but this is certainly keeping more from flowing onto the walls.
That part going ok, but Heph may need more results on his side.
Turn 2!
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Stairway Door
Klez (4/9/0) KW HL BB CC EE LR BT
Goncz GA-9 x2 (4/10)
Sirin (6/5/20) CF DM ST LA HL HT 1 DiM VG BB CC EE
Sloping Corridor
Heph (7/37) PW CF ST SE AL WW SC NO HL DiM VG HT
Sloping Corridor Door
Berserker (9/29) ST SS BS IB HT 1 CF SE WW NO DiM LA
Knives
Melkor (5/6/0) DM ST SS HT DiM HL CC LR BT EE
H&K (5/0)
Spiders in sloping corridor (by Heph): 5 (eight in reserve)
Spiders by sloping corridor (by door): 5 (nine in reserve)
Spiders by stairway door: 5 (six in reserve)
Spiders atop relevant part of walls: 0