Originally posted by BackFire
The Thor is weak against many little ground units, that's how it's balanced. It's great against other large units, and the splash damage only affects air targets.And you can actually get quite a lot of Thors out on the field, it's not really meant to be a super unit. I've been in some games where the guy got upwards of 10 thors, it was a scary sight.
Balanced thwarts logical realworld logistics in this game.
I agree, and...that must have been a really long game to end up with 10 thor units at a time.
Also, yeah, some things in the game just aren't real world enough but has to be that way to be practical. However, the only small ground unit that should be doing any damage to the Thor are the zealots because of their psi blades being able to cut through a foot of armor, at a time. If blizzard really wanted to make things complicated, they could make rules like that: logical damage will occur against units that would logically be damaged by the attacker: marines will never be able to take out a Battle Cruiser or a Colossus...or tank. But they may do light damage to most smaller units.
Longest game a play was a 41 minute game: 2 on 2. (just a while ago
All of us decided to turtle for he first 15 minutes with only small raiding parties (that got quickly destroyed by the defenses).
Game quickly ended when I sent a fleet of 6 carriers, Void Rays, and 4 Colossi, assigned them to 1 2 and 3 (overwrote all the things I had in place for my buildings and probes), and took out both of the opposing players. My teammate took on the majority of the other dudes forces while I took out the other two players 3 colonies. They couldn't react in time to prevent my from steamrolling over all three colonies (they were close). I lost a few units...but kept most.
Then, I had a mother ship. 🙂
Tried again in 4 minutes, all the same units, and took an offensive dump on both players (wiped out one base and walked/flew over to the next.) Little whiners exited the game once i destroyed most of one base and started on the next.
They could have destroyed all of my "invasion" force, if they had stayed in. Little did they know that I was "all in" in that final assault as I had mined all of the vespene gas in my two bases.
Please, I want to read more stories about this game: I love reading about peoples' adventures in this game.
Originally posted by Smasandian
Why are we discussing the logistics of a competitive RTS and how units get defeated but weaker units.Considering the setting is humans vs aliens vs super aliens, I don't really see a point complaining how a huge mech can be taken down bymarines.
Let's discuss how armies can be built in matter of seconds without any food, toilet and water. Or build mechs without creating steal, and how units have a unlimited supply of bullets. Or the logistics of an army going to a enemy stronghold without any supply line.
It's somewhat pointless to talk about how Starcraft balance issues and units are not realistic.
That's easy: the crystal and vespene are catalysts in a matter to matter conversion process that all three "species" can do.
And the Protoss are more advanced in some areas and weaker in others. That's logical as not all races would advance in the same areas. In fact, it could be argued that the Protoss are less intelligent than the humans because the Protoss have had their tech for centuries and the humans just developed theirs.
The zerg have been a rival to the protoss for thousands of years and are "built" to oppose them in an organic "tech" fashion.
Also, the bulllets do run out on marines in the cut scenes. lulz. In the game, you can just say that they have an "ultraviolet" type of void to store almost unlimited bullets into. (See the movie ultraviolet to get an idea of what I'm talking about.)
However, we should never see a marine shoot through the armor of a thor or tank: that's what I'm complaining about. The armor and attack powers should be adjusted to put the tanks armor just slightly above (only 1 HP lost per attack, from the marine) any significant damage. We could do the same for the thor. To me, that would seem more balanced and fair....as long as something else took a hit or gain from that loss.