Street Fighter IV

Started by Man of...145 pages

Originally posted by JustFrame
Back from my trip from Japan guys 🙂, and it's been fun, and alot of SF:IV Madness over there, lmao...anyhow, here's the current SF:IV Tier List that came out from Japan...

[B]1) Sagat
2) Ryu
3) Zangief
4) M. Bison/Balrog/Akuma
5) Chun Li
6) Blanka/Rufus
7) C. Viper
8) Ken
9) Dhalsim
10) Abel
11) Guile
12) E. Honda
13) El Fuerte
14) Vega

Here's the english translation of the match up chart (I don't take credit for it so yeah)
http://i5.photobucket.com/albums/y160/Fstrike/SF4%20Tier%20List/SF4TierList.png[/B]

Okay, Sagat is NO.1 but there is nothin' broken right cuz I don't want no whinnin when I pick Sagat.

Originally posted by JustFrame

Anyhow, surprise, surprise...or actually, not really, both USA and Japan pretty much agree that Sagat is #1 in this game, the dude is strong in this game, he can do everything Ryu can do, but simply with better reach, has a Tiger Knee in which Ryu doesn't, faster and better fireball recovery so a strong zoning game with it, more stamina, and definitely packs more damage on his combos overall.

I don't have a clue why some people in the US would contend with Ryu being #2, when he is basically a watered down version of Sagat in many ways. He has so many low risk/high reward options that make him so versatile, and he has like 8+ ways to land his Ultra to boot. Then you add the fact that he can do excellent damage even without meter or Ultra, however he becomes more deadly with it. He has one of the BEST FA's in the game period, add to the fact, he has the ShoryukenXXFADC, which is arguably the greatest FADC in the game thus far. Not to mention on block, it leaves Ryu to advance into strings or a throw, so opponents will still have to guess, and if it lands...obviously an Ultra will be coming the opponents way.

He is definitely very good in this game, and worthy of his spot. Gief being where he's at, doesn't surprise me, he's pretty much been a contender, and will continue to be so. Dictator seemingly dropped down the Japan Tier List, since two months ago, he was considered #2, but now Ryu is at that spot.

Lastly, this isn't the "final" tier list, nor will it ever be truly agreed upon by everyone, because here in the US...you have people saying that Ken's better then Ryu...which is a load of BS seriously. However, I feel that Japan is underrating Dhalsim...he's very powerful when played correctly in SF:IV, and imo is Ryu's toughest match up at this point.

Obviously it doesn't have the "console" characters, since this is the arcade version, and when the console characters do come out, there won't be a tier listing for that until at least a month+ or more after.

I'll post up some of my experiences playing in Japan with SF:IV next time, however SF:IV is going to be the fighting game of 2009! This game is better then anything I had hoped for.

Peace All 😛

I don't wanna sound like a fanboi but how is Ryu better than Ken? Has their styles really changed that much? Nearly er SF I played, Ken was always the better of the 2.
Originally posted by Yoshi Paradise

Although I don't understand why you would do that, I guess you plan on getting one of those systems soon.

That's the plan

I seen this and had to post it...

"The arcade version of Street Fighter IV was voted Best Game of 2008 in Japan by the editorial staff of Arcadia magazine in the February 2009 issue of the publication. The game also won in the categories of "Best Graphics", "Best Production", and the "Reader's Choice Award". The character Ryu took the No. 1 spot in the magazine's "Top 20 Characters of 2008" in the same issue."

The damn game aint even on consoles yet. I think SF may make a strong comeback. Wow...

apparently ken was only better than ryu in a few games..(I think JustFrame had even listed those games possibly early in this thread? I dont recall)

the reason ryu is better in SFIV is because of the reasons JustFrame stated above..canceling shoryuken into his focus attack and then dash canceling it to move forward is very powerful.. plus his super / ultra being projectiles

I was hoping sagat would have more interesting strats than the same old stuff though... cuz I thought the FA's would prevent so much projectile spamming

@ JustFrame - thats really interesting (about the Metsu-Shoryuken thing).. so apparently ryu does have quite an evil seed in him if he's willing throw out such wicked energy in order to secure a win.. hmm..

Ya know what the important detail that I completely missed? Are we still gonna be able to beat the shit out of cars for the hell of it? Probably not... Sunnuvab*tch...

Originally posted by SaTsuJiN
@ JustFrame - thats really interesting (about the Metsu-Shoryuken thing).. so apparently ryu does have quite an evil seed in him if he's willing throw out such wicked energy in order to secure a win.. hmm..

Yeah, well, this occured with a younger Ryu, he was around 24 yrs old at the time of the very first Street Fighter tournament. During this time frame, Ryu wanted to win so badly, that for that slight moment, he was consumed by Satsu-No-Hadou, and thus unleashed the Metsu-Shoryuken to defeat Sagat.

However, Ryu has since then been trying to subdue, or else conquer the Satsu-No-Hadou. In Alpha 3, he seems like he has actually conquered it, however in SFIII and SF:IV he does utilize a bit of the Satsu-No-Hadou within the forms of his Ultra as seen in SF:IV and his Denjin-Hadouken in SFIII.

All of these are based with a presence of Satsu-No-Hadou, but more on the lines of a tamed version, not the form in which Gouki uses, which is the purest form.

Originally posted by Man of...
Okay, Sagat is NO.1 but there is nothin' broken right cuz I don't want no whinnin when I pick Sagat.

Sagat is just strong, but not broken, in fact, Sagat is strong along the lines of the likes of Hyper Fighting Ryu. Yes, Sagat does fight either even, or else has the advantage over other characters, however he doesn't have super overpowered tactics.

Actually in comparison, to other Top-Tier versions like CvS2 Sagat, CE. and O. Sagat, he's a puppy in comparison. So no worries, he's strong, but not overpowered.

Originally posted by Man of...
I don't wanna sound like a fanboi but how is Ryu better than Ken? Has their styles really changed that much? Nearly er SF I played, Ken was always the better of the 2. That's the plan

No your not being a fanboy, however, I'll explain it right here again, since the last time I did it was like...4-5 months ago, lmao.

Prepare for a Long explained Post

Within the real SF series (excluding all the vs and what not), Ryu has actually been the better character overall, let me list it, and by the real series I'm talking SFII series, Alpha series and III series.

Street Fighter II : WW : Tie...both Ryu and Ken where really bad in this game, only Blanka was worse in here. Both of them had a poor Hadouken, a Shoryuken that doesn't knock an opponent down when they are standing, and a hurricane kick that was even unsafe on hit...yes, they where that bad.

Street Fighter II: Champion Edition : Ryu>Ken, in here, Ryu was without a doubt, the better character overall, only Guile, Bison, and Sagat where better then Ryu in here. The reason being is that Ryu had a faster Hadouken, and a better recovery on his Hadouken, giving him a much more powerful positioning game along with his powerful shoto footsie game that pushed him above Ken. I would also like to add that Ken was arguably #5 in this game, he was incredibly powerful as well, CE. Ken has the Mother of all Shoryuken's, the FP version of this baby did like nearly 40% damage alone, no joke there. Ken also had crazy glitches with his hurricane kick too.

Street Fighter II: Hyper Fighting : Ryu>Ken, this was Ryu's game without a question, with the nerfing of CE. Bison, Guile's Sonic Boom slightly, and the tone down of Sagat's Tiger Shots. Ryu instantly became the best character in the game, he is basically everything CE. Ryu was, but now he has the aerial hurricane kick, and does far better with the faster speed of pace for the game. He also still has his invincible start up hurricane kick from CE, which when used right can punish all other forms of attacks other then invincible ones. Ken actually is still around #5 or #6 in this game respectively, he's really no different from CE. Ken other then the fact that he now has the aerial hurricane kick which can do some more crazy combos with it.

Super Street Fighter II : Tie...Both of them where ranked together, since Ryu was obviously nerfed from his HF version, and Ken didn't really improve to say the least either (He lost his Mother of all Shoryuken in place of the Flaming Shoryuken). However, they where still solid in this game, Wats was beastly with Ken, and Tomo the Legend Ohira the greatest SF player of all time, won his last tournament using Ryu.

Super Street Fighter II Turbo : Ryu>Ken, again, Ryu is Upper-Tier in here, while Ken is Middle-Tier. Huge differences here is that Ryu still has the better Hadouken spacing game (one of the absolute biggest reasons why he has been better then Ken throughout SFII), Ryu also has one of the Top 5 best Super's, if not the Top 3 best supers in the game with Shinkuu-Hadouken, Dashing FP allows him to move across the stage much faster then Ken, thus allowing for better advantages with positioning.

Ken however had an insanely good throw with his multi-knee bash, and his slower Hadoukens did come in handy sometimes, however his Super wasn't all that great, and worst yet, you couldn't even reversal with it, which was plainly stupid.

Note: ST:HD Remix, Ryu is still considered better then Ken, because Ryu was not toned down at all in HD:Remix while having a Fake Hadouken now, which actually has improved his Hadouken trap games up a notch. Ken has improved a whole lot, however Ryu is still considered Upper-Tier once more.

Street Fighter Alpha 1 : Ken>Ryu, in this, Ken edges out Ryu, for both of them where incredibly powerful, I really forgot why Ken was better, since it's been so long, however all the shoto's in here where Top (besides Dan of course), however...Guy still owned this game.

Street Fighter Alpha 2 : Ken>Ryu... now Ken is supposed to be better, because he has one of the greatest Custom Combos in the game, only Chunli is better, great Hadouken game, and the single best Alpha Counter in the game (when Alpha Counters where super good!). Ryu was still top-tier, however Viscant who is one of the Top Street Fighter players in the US back then, and even today has stated that Alpha 2 Ryu within the right hands is the single best character in the game. I asked him why, since I was confused, because it has always been noted that Ken, Chunli, and Rose where better then Ryu.

However Viscant states that only four people in the world could make Ryu the elite monster that he's capable of. I'm quite confident 2 out of those 4 people are John Choi, and the Alpha 2 Emperor himself, Alex Valle who did infact play a monster Ryu (btw, Alex Valle destroyed all comers in the game of Alpha 2, yes, he even went to Japan and mopped the floor with ALL of Japan's best, in fact, in Alpha 2 it was USA>>>>Japan).

Street Fighter Alpha 3 : Ryu>Ken, without a question, since Ryu was at the lower end of Top, and definitely no worse then Upper-Tier. V-Ism Ryu was wrecking machine, with tons of damage potential, even off of his regular combo sets. Ken on the other hand did not have any of these potential and thus was set to Middle-Tier.

Street Fighter III : New Generation : Tie...both of them where as good as one another, Ken could obtain crazy damage with Shinryuken and more importantly it had 2-stocks, while Ryu was an absolute monster with Shin-Shoryuken, and might I add, this is Shin-Shoryuken was a very small bar in comparison to his Godzilla 3S ShinSho bar, plus I remember Ryu having 100% damage dealing combos at the corner too with it...everyone still got destroyed by Ibuki in here anyhow.

Street Fighter III : 2nd Impact : Ryu>Ken, without a doubt, this was the strongest version of Ryu throughout the III series. Why? Huge combobility off of regulars and ex's. Much faster and more potent Shinkuu-Hadouken Super Art, however the most deadly of all was the 2-Stock Denjin-Hadouken with a bar that was only as big as Yun's Genei-Jin bar...yes, it was that small and 2 stocks at that. This allowed Ryu humongous damage potential, because it allowed him better versatility due to the fact that he could use Ex-Hadouken's and still be capable of launching a Denjin-Hadouken to stun and cause greater damage. Basically a fully two stocked Denjin Ryu usually means a near free round.

Ken on the other hand was actually very, very strong as well, in fact, 2I Ken is exactly that of 3S Ken, except some slight differences. 2I Ken didn't have Kara-Shoryukens, and his s.fk was unsafe on block and hit, however 2I Ken had far more options of landing his SAIII then 3S Ken did actually. However, Ryu was #5 in this game, while Ken settled somewhere in Middle-Tier...still everyone got foot stomped by Ibuki (Ibuki was without a doubt the most powerful SFIII character ever in-game wise...yes, she would mop the floor against 3S Yun, and Chun).

Street Fighter III : 3rd Strike : Ken>Ryu, this shouldn't be debated, Ken basically stayed the same from 2I going into 3S, however now is safe from his s.fk, and can Kara-Shoryuken, but with less combobility into his SAIII. While Ryu got completely shafted going into 3S with the removal of 2-Stock Denjin, the bar made literally 3x as big, his Shinkuu-Hadouken or SAI got shafted as well...and his Shinshoryuken bar was made even bigger.

Ken is without a doubt #3 in this game, while Ryu is like #8 or #9.

So if you look at it all the differential is this...

Ryu - 5 (CE, HF, ST, A3, 2I)

Ken - 3 (A1, A2, and 3S)

While the rest they where equal, so overall, Ryu has been the better overall character. What has always made Ryu better in most games was simply because he could space better then Ken, and he usually had greater versatility over Ken.

Hope this helps...whew, I'm beat 😆

Okay, i just looked on Gouki's bio on the SFGuide and I found this:

about the Shinkai3000 in Gouki's 3S ending, the number besides Shinkai refers
to maximum amount of meters of depth it can dive down to, which is 3,000 meters
or 9,842 feet / 2 miles. it is designed to withstand huge amounts of water
pressure. Shinkai 3000 is refer to as a deep sub /deep submarine.

But I thought there wouldn't be any sunlight if it was 1000 depth or more.

Originally posted by Man of...
I seen this and had to post it...

"The arcade version of Street Fighter IV was voted Best Game of 2008 in Japan by the editorial staff of Arcadia magazine in the February 2009 issue of the publication. The game also won in the categories of "Best Graphics", "Best Production", and the "Reader's Choice Award". The character Ryu took the No. 1 spot in the magazine's "Top 20 Characters of 2008" in the same issue."

The damn game aint even on consoles yet. I think SF may make a strong comeback. Wow...

Yeah, that's pretty amazing.

Originally posted by JustFrame
Yeah, well, this occured with a younger Ryu, he was around 24 yrs old at the time of the very first Street Fighter tournament. During this time frame, Ryu wanted to win so badly, that for that slight moment, he was consumed by Satsu-No-Hadou, and thus unleashed the Metsu-Shoryuken to defeat Sagat.

However, Ryu has since then been trying to subdue, or else conquer the Satsu-No-Hadou. In Alpha 3, he seems like he has actually conquered it, however in SFIII and SF:IV he does utilize a bit of the Satsu-No-Hadou within the forms of his Ultra as seen in SF:IV and his Denjin-Hadouken in SFIII.

All of these are based with a presence of Satsu-No-Hadou, but more on the lines of a tamed version, not the form in which Gouki uses, which is the purest form.

Sagat is just strong, but not broken, in fact, Sagat is strong along the lines of the likes of Hyper Fighting Ryu. Yes, Sagat does fight either even, or else has the advantage over other characters, however he doesn't have super overpowered tactics.

Actually in comparison, to other Top-Tier versions like CvS2 Sagat, CE. and O. Sagat, he's a puppy in comparison. So no worries, he's strong, but not overpowered.

No your not being a fanboy, however, I'll explain it right here again, since the last time I did it was like...4-5 months ago, lmao.

[B]Prepare for a Long explained Post

Within the real SF series (excluding all the vs and what not), Ryu has actually been the better character overall, let me list it, and by the real series I'm talking SFII series, Alpha series and III series.

Street Fighter II : WW : Tie...both Ryu and Ken where really bad in this game, only Blanka was worse in here. Both of them had a poor Hadouken, a Shoryuken that doesn't knock an opponent down when they are standing, and a hurricane kick that was even unsafe on hit...yes, they where that bad.

Street Fighter II: Champion Edition : Ryu>Ken, in here, Ryu was without a doubt, the better character overall, only Guile, Bison, and Sagat where better then Ryu in here. The reason being is that Ryu had a faster Hadouken, and a better recovery on his Hadouken, giving him a much more powerful positioning game along with his powerful shoto footsie game that pushed him above Ken. I would also like to add that Ken was arguably #5 in this game, he was incredibly powerful as well, CE. Ken has the Mother of all Shoryuken's, the FP version of this baby did like nearly 40% damage alone, no joke there. Ken also had crazy glitches with his hurricane kick too.

Street Fighter II: Hyper Fighting : Ryu>Ken, this was Ryu's game without a question, with the nerfing of CE. Bison, Guile's Sonic Boom slightly, and the tone down of Sagat's Tiger Shots. Ryu instantly became the best character in the game, he is basically everything CE. Ryu was, but now he has the aerial hurricane kick, and does far better with the faster speed of pace for the game. He also still has his invincible start up hurricane kick from CE, which when used right can punish all other forms of attacks other then invincible ones. Ken actually is still around #5 or #6 in this game respectively, he's really no different from CE. Ken other then the fact that he now has the aerial hurricane kick which can do some more crazy combos with it.

Super Street Fighter II : Tie...Both of them where ranked together, since Ryu was obviously nerfed from his HF version, and Ken didn't really improve to say the least either (He lost his Mother of all Shoryuken in place of the Flaming Shoryuken). However, they where still solid in this game, Wats was beastly with Ken, and Tomo the Legend Ohira the greatest SF player of all time, won his last tournament using Ryu.

Super Street Fighter II Turbo : Ryu>Ken, again, Ryu is Upper-Tier in here, while Ken is Middle-Tier. Huge differences here is that Ryu still has the better Hadouken spacing game (one of the absolute biggest reasons why he has been better then Ken throughout SFII), Ryu also has one of the Top 5 best Super's, if not the Top 3 best supers in the game with Shinkuu-Hadouken, Dashing FP allows him to move across the stage much faster then Ken, thus allowing for better advantages with positioning.

Ken however had an insanely good throw with his multi-knee bash, and his slower Hadoukens did come in handy sometimes, however his Super wasn't all that great, and worst yet, you couldn't even reversal with it, which was plainly stupid.

Note: ST:HD Remix, Ryu is still considered better then Ken, because Ryu was not toned down at all in HD:Remix while having a Fake Hadouken now, which actually has improved his Hadouken trap games up a notch. Ken has improved a whole lot, however Ryu is still considered Upper-Tier once more.

Street Fighter Alpha 1 : Ken>Ryu, in this, Ken edges out Ryu, for both of them where incredibly powerful, I really forgot why Ken was better, since it's been so long, however all the shoto's in here where Top (besides Dan of course), however...Guy still owned this game.

Street Fighter Alpha 2 : Ken>Ryu... now Ken is supposed to be better, because he has one of the greatest Custom Combos in the game, only Chunli is better, great Hadouken game, and the single best Alpha Counter in the game (when Alpha Counters where super good!). Ryu was still top-tier, however Viscant who is one of the Top Street Fighter players in the US back then, and even today has stated that Alpha 2 Ryu within the right hands is the single best character in the game. I asked him why, since I was confused, because it has always been noted that Ken, Chunli, and Rose where better then Ryu.

However Viscant states that only four people in the world could make Ryu the elite monster that he's capable of. I'm quite confident 2 out of those 4 people are John Choi, and the Alpha 2 Emperor himself, Alex Valle who did infact play a monster Ryu (btw, Alex Valle destroyed all comers in the game of Alpha 2, yes, he even went to Japan and mopped the floor with ALL of Japan's best, in fact, in Alpha 2 it was USA>>>>Japan).

Street Fighter Alpha 3 : Ryu>Ken, without a question, since Ryu was at the lower end of Top, and definitely no worse then Upper-Tier. V-Ism Ryu was wrecking machine, with tons of damage potential, even off of his regular combo sets. Ken on the other hand did not have any of these potential and thus was set to Middle-Tier.

Street Fighter III : New Generation : Tie...both of them where as good as one another, Ken could obtain crazy damage with Shinryuken and more importantly it had 2-stocks, while Ryu was an absolute monster with Shin-Shoryuken, and might I add, this is Shin-Shoryuken was a very small bar in comparison to his Godzilla 3S ShinSho bar, plus I remember Ryu having 100% damage dealing combos at the corner too with it...everyone still got destroyed by Ibuki in here anyhow.

Street Fighter III : 2nd Impact : Ryu>Ken, without a doubt, this was the strongest version of Ryu throughout the III series. Why? Huge combobility off of regulars and ex's. Much faster and more potent Shinkuu-Hadouken Super Art, however the most deadly of all was the 2-Stock Denjin-Hadouken with a bar that was only as big as Yun's Genei-Jin bar...yes, it was that small and 2 stocks at that. This allowed Ryu humongous damage potential, because it allowed him better versatility due to the fact that he could use Ex-Hadouken's and still be capable of launching a Denjin-Hadouken to stun and cause greater damage. Basically a fully two stocked Denjin Ryu usually means a near free round.

Ken on the other hand was actually very, very strong as well, in fact, 2I Ken is exactly that of 3S Ken, except some slight differences. 2I Ken didn't have Kara-Shoryukens, and his s.fk was unsafe on block and hit, however 2I Ken had far more options of landing his SAIII then 3S Ken did actually. However, Ryu was #5 in this game, while Ken settled somewhere in Middle-Tier...still everyone got foot stomped by Ibuki (Ibuki was without a doubt the most powerful SFIII character ever in-game wise...yes, she would mop the floor against 3S Yun, and Chun).

Street Fighter III : 3rd Strike : Ken>Ryu, this shouldn't be debated, Ken basically stayed the same from 2I going into 3S, however now is safe from his s.fk, and can Kara-Shoryuken, but with less combobility into his SAIII. While Ryu got completely shafted going into 3S with the removal of 2-Stock Denjin, the bar made literally 3x as big, his Shinkuu-Hadouken or SAI got shafted as well...and his Shinshoryuken bar was made even bigger.

Ken is without a doubt #3 in this game, while Ryu is like #8 or #9.

So if you look at it all the differential is this...

Ryu - 5 (CE, HF, ST, A3, 2I)

Ken - 3 (A1, A2, and 3S)

While the rest they where equal, so overall, Ryu has been the better overall character. What has always made Ryu better in most games was simply because he could space better then Ken, and he usually had greater versatility over Ken.

Hope this helps...whew, I'm beat 😆 [/B]

I actually read all of this, and it was very informative.

very nice read.. tyvm JustFrame 😄

Nothing will bring back crushin' cars... Aww...

Well, I doubt that minigame will be in Street Fighter IV.

If we're lucky, we might get something better...

Originally posted by Yoshi Paradise
Well, I doubt that minigame will be in Street Fighter IV.

If we're lucky, we might get something better...

I know, but it's so sad!!

Better than destroying a car? I highly doubt that...

hope they do something similar with cammy's ending like in SSF2T

YouTube video

(the "in love" thing was a mis-translation by capcom usa.. she was only ever his best assassin named "Killer Bee"😉

I really like how all the endings were sorta happy or goofy and then this one came along with the really interesting and dramatic music

I wouldn't be surprised if they do something like that.

Originally posted by Scythe
I know, but it's so sad!!

Better than destroying a car? I highly doubt that...

Well, we might get to destroy a bus or something bigger...

Wow...JustFrame really loves SF. I mean going to Japan and all....*Claps* And here I thought I was insane because of my love for Halo.

Originally posted by Yoshi Paradise
I wouldn't be surprised if they do something like that.

Well, we might get to destroy a bus or something bigger...

Have they said anything about a minigame at all?

I don't think so.

I doubt there'll be a bunch of minigames available (similar to what "Tatsunoko vs Capcom" have), but I hope there is at least one bonus round in the arcade mode in which we could beat up a vehicle or some sort of big machine.

Originally posted by Zack Fair
Wow...JustFrame really loves SF. I mean going to Japan and all....*Claps* And here I thought I was insane because of my love for Halo.

Most definitely, arguably my favorite fighting game series of all time, and quite possibly, my most favorite game series of all time as well. It's without a doubt the game that I've spent the most time trying to break down and learn without a doubt.

However, to be truthful, I will never again, and I mean, never again, enter in a tournament to compete. Simply because now a days, I have more important issues at hand, then sitting 4-6+ hrs a day playing a fighting game to gear up for a tournament.

I just don't have that time anymore, nor, do I have the "drive" to do it. However, I do enjoy playing it competitive casually (meaning hard, but and for fun, but not in a tournament), yes, sometimes my old buddies and I will get together and we'll reminisce about past tournaments, about the trash talking, and the all.

Yes, we may even have a "fun" tournie at my place, to where we would throw $$$ down and compete, however after it, the $$$ is usually spent to order pizza anyhow, lmao!!! Playing Street Fighter IV has made me remember why I loved the game so much (something that the SFIII series kind of destroyed for me), so yeah, my love of this game is quite high.

Seriously, I cannot emphasize it enough, SF:IV is that good, and that addictive. Obviously its not everything that I would have hoped SF:IV to be (I actually wanted Fireballs to be more Oldschool strong then just solid, in here, projectiles are like a 7/10, while in games like HF and ST, they where 9 or 8 out of 10).

However, it blended SFII and SFIII almost near flawlessly, taking out all of the stupid things from both games (like ST Rog and Sim throw loops, and for SFIII the ridiculous overpowered Parry) and keeping all of the good things from both. Seeing Sagat being able to position and dominate with Tiger Shots is great to watch, seeing Ryu players rushing in and out, and playing his footsie game brings tears to my eyes.

This game is the real deal, and to be honest, I was one of it's biggest critics...I didn't like it going celshaded, and I didn't like the fact that you could Focus Attack, and the Ultra.

However, after the tweaks that they did, and playing the most up to date one now...SF:IV is incredible. I thought FA would become too ridiculous much like the parry, but with it having recovery times, the fact that it can be punished, and that it's not full proof, and even when it "parried" something like a projectile, the opponent still took damage.

The celshading, I despised, I wanted it to be completely 2-D, lol, however after seeing SF:IV run...I am a believer now. The graphics if you look closely at the high quality stills, you'll notice that it almost looks like as though the characters where hand painted in with the colors on their muscles and clothings. It looks simply incredible, and most importantly, even with it being a 3-D celshaded look, it takes nothing away from the 2-D gameplay.

Yes, I do love the SF series, however it's because it was the first game that I began to play seriously all those years ago.

Lastly, I say this to people who might think about maining Ryu in SF:IV. You have to play an extremely good spacing, footsie and FADCing game, otherwise you'll flat out be in trouble and the solid to high lvl of plays. Ryu is strong in this game, however he is a character who requires a great deal of effort to master correctly.

Much like his HF counterpart, because in Hyper Fighting, Ryu was easily #1, however other characters like Blanka who was #3 and Sagat who was #4 where much easier to win with and become more dominant with, especially Blanka. However Ryu when you've mastered the Hadouken traps, and spacing, and especially his footsie game...Ryu was tough as nails to beat.

I sort of seet his transition in his SF:IV counterpart, he's strong, but he needs a capable player to make him strong. So if your a Ryu player, learn these things, and you'll make Ryu very effective in SF:IV.

Every time I see your name as the last person who posted in a thread, I can almost always expect a very long, but informative post. I wonder if you would've actually said all of that to someone in reality...

So, is Ryu your favorite character in the Street Fighter franchise?

Originally posted by Yoshi Paradise
Every time I see your name as the last person who posted in a thread, I can almost always expect a very long, but informative post. I wonder if you would've actually said all of that to someone in reality...

So, is Ryu your favorite character in the Street Fighter franchise?

Lol, you should hear me preach Street Fighter IRL, lol, I could go on for hours on end, non-stop with my buddies and I.

Yes, Ryu is my main, he has always been my main since almost the beginning from when I first started back in 91. To tell you the truth, the very first time I played SFII, I actually liked Ken more, it was however more so that back then, my favorite color was Red, and Ken wore a red gi, so I liked him more, lol.

During SFII:WW, I almost alway switched between Ryu and Ken is, because well...they both played exactly the same. However when Champion Edition came around, and I started to notice the differences between Ryu and Ken, I switched over to Ryu because his playstyle suited me far more. Ever since then, through out SFII, Alpha Series and the III series, and yes, now IV, it's always been Ryu.

I do also like to play Chunli a heavy amount, and Claw to a high degree, and Guile to a lesser extent. However Ryu is always my go to guy, only within the VS series, like like MvC2, do I chose others instead of Ryu, and in CvS2 I still play as Ryu whenever I choose C-Groove or N-Groove.

Originally posted by Scythe
Ya know what the important detail that I completely missed? Are we still gonna be able to beat the shit out of cars for the hell of it? Probably not... Sunnuvab*tch...
I remember hearing that there will be an "bonus stage" (beat-up cars I think he said) in the home version. I believe Ono, the director of SF4 that said it.