Illadelph's Multi Genre Team Tournament Confirmation Thread

Started by DarkCrawler153 pages

Originally posted by Charlotte DeBel
Also I'm voting against Shinobi Shaw till I see the limits what he can phase through and what he can't. If he has Shadowcat-type phasing in term of phasing through energy and stuff, then it's OK.

About convinient measures of hurting him- I know that he's suspectible to speedblitz since he has the reaction speed of a regular human, but prep time removes that disadvantage as he just has to turn intagible during prep time.

In what issue was he pwned by Fitzroy?

Uncanny X-Men #282...

And his record of surviving things by phasing is far from being as good as Shadowcat's (who, among other things has phased through electricity, explosions, Gambit's cards, adamantium, and well, nuclear weapons).

And Vision? Don't get me started on HIM.

And he can't actually turn into DIAMOND hard. Hell, I didn't even find a comic of him manipulating his density in to hard direction (not that it matters). I have no idea where bios found that one. Probably one of the many internet myths.

Originally posted by DarkCrawler
And he can't actually turn into DIAMOND hard. Hell, I didn't even find a comic of him doing that. I have no idea where bios found that one.

Really? Because one volume of "Essential Avengers" gives me no less then ten instances of him doing that.

Shinobi Shaw was in essential Avengers? 🤨

OK. Thank you for confirming my theory- if his record of phasing through energy attacks isn't impressive, then he doesn't seem far above the limit.

Originally posted by DarkCrawler
Shinobi Shaw was in essential Avengers? 🤨

What? You talked about Vision right above that statement, so I assumed it was refering to Vision.

Tournament Rules (updated):

1. This will be a Spider-Man/Low Meta Tier Tournament. The characters do not need to be less powerful than Spider-man himself, simply in the same power class. There is no cap on how powerful your amalgamation can be. The limits are simply on the individual members of your roster prior to amalgamation.

2. No magic (spell casting or magical attacks). Magically granted physical abilities (strength, agility, etc., barring senses) are allowed.

3. No offensive telepathy (mind reading, mental bolts, emotion manipulation, psychic illusions, mind wiping, mental location tracking). Short term, limited clairvoyance (akin to a "Spider-sense"😉, and other passive telepathic traits will be allowed.

4. No offensive matter manipulation. Only the elements of the battlefield can be altered. No character that can manipulate their opponent’s molecular structure (organic components), will be allowed. Manipulation of inorganic material is allowed, but direct use on the opposition is banned.

5. No time manipulation powers or technology.

6. No one-shot kill abilities (example, Omega Red's "Death Factor", Rogue's soul/life-force absorption, etc.).

7. No access to the battlefield prior to the beginning of combat. Teams will begin combat .5 kilometers away from each others' position.

8. Prep is allowed. You get 10 (ten) minutes of prep per round at a member of your team's historical base of operations. Characters that are members of teams (X-Men, Avengers, etc) will be able to utilize the team base of operations unless the character is also a solo hero and has their own personal base of operations (i.e. Batman gets the Bat-cave as his base even though as a member of the JLA he has access to the Watchtower). For characters that are members of a team you will not have access to any of their teammate’s equipment or arsenal, only the prep host's resources. The only resource available to you other than the prep host's arsenal will be the computer database present at the base. You get the character's historic primary base of operations and access to the prep host's equipment only. No exceptions and no loopholes.

9. The amalgamation process will take place during prep and will utilize a portion of your prep time as follows:

2 character amalgam: 2 minutes of prep used for amalgamation process.
3 character amalgam: 4 minutes of prep used for amalgamation process.

Amalgamations can take place at any point in time during prep, and all characters do not need to amalgamate at the same time. That is purely at the team’s discretion. Manage your time wisely.

10. Take into consideration that whatever prep area you utilize in a previous match will not be available to you in any subsequent match unless your team were to reach the semifinals, so utilize these options wisely. If, for example, you used the Bat-cave (and all vehicles and tech there within) in Week #1 you won't be able to use it again in any later weeks unless you reached the following round. Also note that drafting multiple members of the same team will not grant you the use of a particular prep area more than once. If you draft Wolverine and Beast you will not be able to use the X-Mansion twice, only once. You only have access to any given prep area one time in the first round. No exceptions. Choose wisely. The default prep area is the Bellagio Hotel & Casino in Las Vegas, NV.

11. Vehicles will be allowed for use and are based solely on availability at chosen prep host's base of operations. For example, if you chose Batman as your prep host (The Bat-cave as your prep area) you'd be able to use either the Bat-mobile, Bat-wing, etc. Each team is limited to 1 vehicle per round. You can only utilize a "midsized" vehicle that can carry 2-6 occupants. No mobile bases. So, for example, if you drafted Nick Fury, no, you can't bring the Helicarrier with you into battle. However, if you drafted an Avenger you could use a Quinjet, or if you drafted an X-Man you could use the Blackbird.

12. Experience is the only thing that carries over from round to round. You can not bring any implement that you acquired during prep or during the battle to the subsequent rounds. All you'll have is your memories/experiences from the previous battle. No exceptions. No loopholes.

13. No loopholes.

14. No loopholes.

15. No neutering of a character's abilities to enable them to compete within the cap limits.

16. During combat no more than 3 independently acting constructs per team (sum of 3 team members + constructs must not exceed 6). If a construct or duplicate ceases to exist in combat it can not be summoned again until the following round.

17. No CIS.

18. [Clarification on Power Copying Characters]: The ability to copy powers is allowed, however, you can only copy the powers of individual characters pre-amalgamation, not amalgamated characters, and only those of the combatants, not of the inhabitants of the battlefield.

19. No BFR, of opponents or self. Teleportation is allowed and will be assumed instantaneous point to point.

Nvr dropped his vote against Jotaro.

I am assuming that Blink cannot do this to anyone right? (basically teleporting a person into different pieces. Think Nightcrawler teleporting your head off, and its the same concept)

http://img84.imageshack.us/my.php?image=blinksohko000qe4.jpg
http://img221.imageshack.us/my.php?image=blinksohko001od2.jpg

note: this is 616 Blink, but Exiles has even better control 😬

And I've looked into Exiles Blink RT. The way she KOed Hyperion is terrifying- teleporting huge amouth of soil directly into his body. That might be a "posterboy case" for OHKO.

Originally posted by Blair Wind
I am assuming that Blink cannot do this to anyone right? (basically teleporting a person into different pieces. Think Nightcrawler teleporting your head off, and its the same concept)

http://img84.imageshack.us/my.php?image=blinksohko000qe4.jpg
http://img221.imageshack.us/my.php?image=blinksohko001od2.jpg

note: this is 616 Blink, but Exiles has even better control 😬

that's exactly the point i made earlier against blink . . . 😬

Originally posted by xmarksthespot
[b]Exiles
Son of Apocalypse

With the Tallus, Blink is able to teleport herself and the Exiles into the M’Kraan Crystal’s Panoptichron. Here she encounters King Hyperion for the second time.

Timebreakers

Hyperion gives chase but Blink teleports the team out of the way just in time. They face him in the desert, but she teleports her team out of harm’s way to face him alone. She tells him “If you could use those eyebeams on me, you already would’ve – but you just know I’ll turn them against you.”

She tries to Blink him to pieces but he hypervibrates to prevent her power from working. However she later uses this to her advantage fooling Hyperion. Overconfident he thinks she’s just going to try to blink him apart again, instead she teleports a half a ton of sand directly inside of him, the volume displacement causing him to blow up like a balloon.
[/B]

umm, yeah. blink needs a gasface . . . 👇

ill?

Originally posted by Charlotte DeBel

That seems like PIS. Hyperion blows up? Spot is just as hard to fight as blink. Both are acceptible. Spiderman would tear blink a new one. She's never get to hit him.

Originally posted by nvrbeenwthagirl
That seems like PIS. Hyperion blows up? Spot is just as hard to fight as blink. Both are acceptible. Spiderman would tear blink a new one. She's never get to hit him.

Spot cant do that though 😬

Though thats the same tactic I used against Scoobs and no one got it....give em both the gasface if need be 👇

Originally posted by xmarksthespot
[b]Exiles
Son of Apocalypse

With the Tallus, Blink is able to teleport herself and the Exiles into the M’Kraan Crystal’s Panoptichron. Here she encounters King Hyperion for the second time.

Timebreakers

Hyperion gives chase but Blink teleports the team out of the way just in time. They face him in the desert, but she teleports her team out of harm’s way to face him alone. She tells him “If you could use those eyebeams on me, you already would’ve – but you just know I’ll turn them against you.”

She tries to Blink him to pieces but he hypervibrates to prevent her power from working. However she later uses this to her advantage fooling Hyperion. Overconfident he thinks she’s just going to try to blink him apart again, instead she teleports a half a ton of sand directly inside of him, the volume displacement causing him to blow up like a balloon.
[/B]

-Blink is banned via OHK rule (ability to dismember opponents via teleportation).

Please select another character.

Originally posted by illadelph12
-Blink is banned via OHK rule (ability to dismember opponents via teleportaion).

Please select another character.


Can't nightcrawler do the same thing? She's not my character, but I mean, lady shiva, a street lvl can OHK spiderman if she wants to.

Originally posted by nvrbeenwthagirl
That seems like PIS. Hyperion blows up? Spot is just as hard to fight as blink. Both are acceptible. Spiderman would tear blink a new one. She's never get to hit him.

It's not the difficulty in fighting, it's the ability to teleport of vital portions of an opponent for an instant kill. Blink can sever her opponents via her teleportation. The Spot can't, he can restrain but not sever, and it can be avoided and escaped.

Originally posted by nvrbeenwthagirl
Can't nightcrawler do the same thing? She's not my character, but I mean, lady shiva, a street lvl can OHK spiderman if she wants to.

A h2h death strike has to be landed and it's not 100% guaranteed to kill. There's no defense for having your head teleported off. There is a distinction.

Can Nightcrawler do that?

Originally posted by illadelph12
A h2h death strike has to be landed and it's not 100% guaranteed to kill. There's no defense for having you head teleported off. There is a distinction.

Can Nightcrawler do that?

Yes Knightcrawler can teleport your head off. He's teleported fingers off and a head off in aoa. But who's to say he wont' get speed blitzed. Quicksilver Beat Iron man down. So I'm sure he can one hit kill too. He killed Scarlet witch once by running into her. And he was perfectly fine.

IMO, you need to ask Captain Spaulding. He knows NC well enough to judge whether he should be allowed in.