Snith is being not so subtle about it. You can see him reaching towards his belt for a repeating pistol (a model used during the Clone Wars, modified military firearm) as he snakes through the crowd.
Kyle has obviously noticed and quickens his pace, talking into a comlink as he heads out the door ahead of Snith. Snith intends to follow, whether you're with him or not.
Traversing the walkways takes Kyle closer and closer to the docking bay, but further away from the crowds of Nar Shaddaa's nightlife. His pace does not quicken, nor does he pay you any attention. It doesn't take long for you to figure out that Kyle is heading for his ship, but eventually you are alone with him on those walkways.
It is at this point that Snith draws his repeating pistol and aims for Kyle...
Too late. Reacting to Snith's gesture with the practice of an outlaw, Kyle spins on the spot and whips his pistol out of his holster.
Either Snith was painfully obvious or Kyle is very observant, for Kyle actually gets the drop on Snith. The single red bolt from his snapped shot comes very close to ending it right there and then, but Snith moves just in time for it to merely skim him. 9 damage.
Snith doesn't like that one bit.
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FIGHT ON NAR SHADDAA
Walkways
Kyle: 0/6
Snith: 9/5
Rylis: 0/3
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One-handed, Snith means to fire a volley at Kyle, reaching into his jacket with his free hand.
Snith is nine frames from Kyle, while you are twelve frames distant, Rylis.
You would, wouldn't you?
Drawing your pistol (though not nearly as impressively), you open fire with an impressive 17. Matching Kyle's shot on Snith, you skim him for 11 damage as he steps to one side.
As you move up alongside Snith, he lets off a rapid burst of shots. The first bursts on the railing by Kyle (8 damage!), but the rest stray from the target as Snith pulls out his disruptor pistol in his other hand.
"You picked the wrong guy to get into a gunfight with, pal!" Kyle shouts. He puts out a double shot, dealing 8 damage to Snith, returning the favor.
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FIGHT ON NAR SHADDAA
Walkways
Kyle: 19/10
Snith: 17/10
Rylis: 0/8
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Rylis, you're up first. Snith charges his disruptor pistol for a lethal shot, taking him to frame 11.
Your jetpack roars to life as you streak towards Kyle. Firing adds an extra frame to your movement, and you roll an 11 that Kyle dodges. Miss.
Kyle takes his turn, going for a more accurate approach on Snith this time. His shot gets Snith for 7 damage.
Snith then unleashes a charged beam from his disruptor pistol. The deadly pistol as a base damage of 15 when charged, with an extra MKP. Rolling a 12, Snith burns Kyle's arm for 8 damage.
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FIGHT ON NAR SHADDAA
Walkways
Kyle: 27/15
Snith: 24/11
Rylis: 0/12
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Kyle seems to be holding his ground, even as your zipping towards him. Three frames away, Rylis. Snith doesn't budge, resorting to his repeating pistol again.
Snith attempts another barrage with his repeating pistol, but a 2 is atrocious and he hits nothing. A dodge wasted by Kyle, however.
Your shot is much better, a 19! 11 damage to Kyle as he throws himself to the opposite side of the walkway, against the railing as you descend on him...
Snith this time fires both guns, not bothering to charge the disruptor. Fortunately, while he is less impressive with Both Guns Blazing than his normal skill, he rolls well. Unfortunately, he has penalties for Rylis being in the way and firing both guns. A double-shot from the repeating pistol gives you 4 damage, while the disruptor deals you 8. 12 damage total.
Woosh! The spikegun fires as you extend your arm. Being in such close proximity and using such an effective weapon, you scoff as you bring his defense down to 11. His shoulder is split open by one of the spikes, for 9 damage and a point of impairment.
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FIGHT ON NAR SHADDAA
Walkways
Kyle: 63/18
Snith: 24/17
Rylis: 0/17
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Suddenly, Rylis, you notice that there is a loud roaring noise that is increasing in volume...