"Yeah, yeah, well, don't work for the Empire, then. While I'm getting certain benefits from this, they're ordering me around like a stormtrooper! And I'm no stormtrooper, even if I'm just wearing their uniform... but hey, it's a decent job and not too difficult."
Makrus smiles.
"I will keep on pressing for info on Snith. Records may not have much, but people... they might."
After several attempts at getting The Last Laugh to start and a few pauses for fixing up a few things in the ship's systems, Snith finally gets the starfreighter to light up its engines and, very slowly, haul its dented frame from its temporary home in the desert sands of the Dune Sea. The charred remains of the Sand People and their mounts roll off the hull as one side dips down when a stabilizer blows, but you get the ship evened out. Then, throwing pressing the lever forward, Snith puts power into the thrusters and the ship jets ahead.
It doesn't take long to reach Mos Eisley; even in this damaged state The Last Laugh is a fast ship. Snith manages to secure a docking bay just three down from his own vessel, four down from yours.
"We're here," Snith says. "And now we wait..."
It is almost like a scene out of a Western when you see three figures approaching down the dusty street that leads to the docking bay. Through the open entrance to the landing site, you spy Kyle and Eerin approaching, side by side, weapons tucked away but within reach. They are accompanied by a man with a well-defined jaw wearing a combat uniform... the man you followed from the bar.
Snith has not yet returned.