No. Control panels have been ripped out of place by the sudden plant growth of man-eating vines that seem to enjoy ruining everything around them. Passenger seats have been torn up. Storage containers broken into.
Climbing back out through a broken window onto the top of the ruined cockpit... you feel like you are being watched.
Rianna is hopping from tree to tree. The paddle-shaped leaves are strong enough that you can put your full weight on them without worry of them ripping or falling.
You would swing on the plentiful vines that are hanging about, but you have already had some bad experiences with them.
The entire time, the feeling that you are being watched (and now followed) does not go away.
You come to the edge of the larger clearing, peering down from the heights of the tall trees... and see buildings! Civilization!
You can sense something, but not what or where it is. Nor can you see anything out of the ordinary.
Moving into the town, you find that it is quiet. Most of the buildings are low and seemingly simplistic, with little evidence of technology other than blast shields that are drawn over the windows and doors.
The village itself is arranged in a straight line, like strip malls on both sides of a single street. The street widens towards the center of the village and there is a larger building with antennae and scanners on its roof. The windows there are also covered with blast shields, as are the side doors.
There is a single grand door that is not covered, made of wood.
Inside, you are able to concentrate your senses on a much smaller surrounding than the vast jungle beyond. You still feel you are being watched and you can sense someone in the building.
On the way out of the room you notice what can only be a scorch mark from blaster fire on the backside of the door.
The upstairs consists of offices, several rooms branching off from hallways. Someone is up here.