Star Wars: The Old Republic [KOTOR MMO]

Started by Ushgarak64 pages

Other than obvious things like level or content limits, which obviously make a mockery of 'free to play', I dislike lower server access priority to free to play customers, as that is a very significant disadvantage to gameplay enjoyment.

Yeah, that's ridiculous.

As opposed to GW/GW2 where it's pay once and be done with it, and while there is an in-game store, the stuff in it doesn't give you any actual gameplay advantages...yeah. Sure, I may have bought costumes and extra character slots, but they didn't make playing the game any easier 😛

Originally posted by Peach
I'd like to point out that LOTRO, while advertising itself as a free-to-play game, is only to a certain extent. Free customers are pretty limited in what they can do and what content they can access - even in how much they can level up. If you want to get anywhere in the game, you have to pay.

Being free to a certain extent is pretty much the definition of F2P. It is cheap trick, yes, but it's true. You can play the game without paying a single cent. Nothing says that the people paying for it are as strong as those who don't. In my opinion it's ridiculous to say that it should be otherwise. What's so much worse about it than fees?

YouTube video

This games either going to be ungodly awful or simply epic. I hope its the latter. Bioware needs monies to make Baldurs Gate 3.

No, it has zero chance of being epic. It's either going to be complete shit or mediocre. The gameplay is already outdated as far as MMO's go and it isn't even out yet.

Plus, am I the only one who who's irritated to hell and back by the kiddy art design with? God damn it.

Originally posted by RE: Blaxican
No, it has zero chance of being epic. It's either going to be complete shit or mediocre. The gameplay is already outdated as far as MMO's go and it isn't even out yet.

Plus, am I the only one who who's irritated to hell and back by the kiddy art design with? God damn it.


This, pretty much.

Even the art. We have more than a couple games now showing that you don't have to have mediocre graphics just because it's an MMO.

In game footage looks different though, the characters don't look as blocky and the lightsabers aren't as big. Looks nicer.
YouTube video

Just skip to around 5min, its goes on for a while..

Still highly unimpressed. It looks better (though it's hard to tell because of the small size), but it still doesn't look good at all.

The graphics style bugs me, the conversation system randomly selecting one answer from all players is stupid, the Smuggler being the dedicated healer is nonsensical, and the GUI and combat mechanics are just copying WoW. There's little originality here, and what is original is just badly thought out and designed.

Also, the... things coming out of the ground when players attack bug me incredibly. Where are they coming from?!

Final Fantasy 14: Star Wars edition. Well It can't get that bad...

Yeah, I don't think anyone sees it being THAT bad. FFXIV must be setting some sort of record- is the PS3 version ever coming?

It still just bores me though, and with a subscription fee attached that is fatal.

Originally posted by General Kaliero
The graphics style bugs me, the conversation system randomly selecting one answer from all players is stupid, the Smuggler being the dedicated healer is nonsensical, and the GUI and combat mechanics are just copying WoW. There's little originality here, and what is original is just badly thought out and designed.

Also, the... things coming out of the ground when players attack bug me incredibly. Where are they coming from?!

Those are all pretty much my complaints...even the "ground replicator".

It looks like they've taken a small...small piece of the KOTOR series and put in two very large heeping scoops of WoW.

I know this is lame, but if I wanted to play WoW, I would have played a long time ago. Even re-imagining WoW into a Star Wars universe is not enough to get me to play it.

What I want to see in a Star Wars MMO is a more "Star Wars" like system. If you slice a person with a lightsaber, they get chopped to pieces. If you shoot a "storm-trooper" with a DL-44, they usually die with one shot. None of this slice a smallish Rancor type character about 500 times.

I wish is weren't an MMO. But, KOTOR could have easily been an MMO and not changed much, at all. So I understand the need to make as much money as possible from the Star Wars fans.

Originally posted by Ushgarak
Yeah, I don't think anyone sees it being THAT bad. FFXIV must be setting some sort of record- is the PS3 version ever coming?

At this point, I don't think anyone even knows - it keeps getting pushed back repeatedly.

And yes, "WoW with Star Wars" isn't enough to get me to want to play it - in fact that pretty much just puts me off. I don't like WoW, so why would I want to play a clone of it? No thanks.

Originally posted by Peach
I'd like to point out that LOTRO, while advertising itself as a free-to-play game, is only to a certain extent. Free customers are pretty limited in what they can do and what content they can access - even in how much they can level up. If you want to get anywhere in the game, you have to pay.

The vast majority of f2p MMOs are really "sure, it's free for a bit, but you're going to have to pay for stuff if you want to play everything or actually have a level playing field", and the free content is inferior to the paid content.

^ This was very true. After playing the ten day trial, being knocked back to F2P was really brutal. I stopped playing altogether, mainly because I had gotten further during the trial than I was allowed to go via F2P. And not having Monster Play available really sucked.

Well.

http://massively.joystiq.com/2011/05/04/the-old-republic-expected-launch-window-confirmed/

EA is standing by a Q2 or Q3 of this year release. There's no way it'll be a Q2 release, because there'd be beta details and a proper release date by now. Even Q3 seems iffy to me, honestly. I'd bet a release spring next year.

However, a more important tidbit is below that, EA confirming that TOR will be a pay-to-play subscription model. As that is the case, I hope they enjoy not making money, because no P2P MMO can compete with WoW anymore.

So, my question is, how is it that a giant corporation like EA, with money out the ass to hire as many consultants and advisers as they want, can not see that this is a huge ****ing train wreck in the making, yet a bunch of dudes on a forum can all unanimously agree that the writing on the wall is saying this going to be complete shit? You would think that someone, SOMEONE, would speak up at a board meeting and say, "hey, guys, maybe we should rethink some of this."

Are they really counting on the rampant Bioware/Star Wars fanboys to turn enough profit on their own to make this endeavored worth it? You'd think they'd learned their lesson from SW:G.

Are they really counting on the rampant Bioware/Star Wars fanboys to turn enough profit on their own to make this endeavored worth it?

I think they are.

Also, if they are indeed trying to push for a Q2/Q3 release, though I don't think either are that likely, it feels almost as though they're trying to shove it out before GW2, which has an immense amount of positive hype about it...

They'll probably aim for September, then decide there's too many other AAA games coming up and delay it for January.

Originally posted by RE: Blaxican
So, my question is, how is it that a giant corporation like EA, with money out the ass to hire as many consultants and advisers as they want, can not see that this is a huge ****ing train wreck in the making, yet a bunch of dudes on a forum can all unanimously agree that the writing on the wall is saying this going to be complete shit? You would think that someone, SOMEONE, would speak up at a board meeting and say, "hey, guys, maybe we should rethink some of this."

Are they really counting on the rampant Bioware/Star Wars fanboys to turn enough profit on their own to make this endeavored worth it? You'd think they'd learned their lesson from SW:G.


Well, because the corporate bosses are both disconnected from the player base, and extremely reluctant to put the initial investment a game requires into any game that is not a "sure success." And how do you know what a sure success is? Why, you look at what game in the same genre has made the most money! And then, you take everything that game did, and you do it too. This fear of doing anything untested is the cause behind the massive piles of bland copycat games today.

So here, EA's heads saw that WoW has made the most money in the lucrative MMO genre, and most likely in their contract with BioWare required that they use WoW as a basis, because that would ensure a hit.

Even though, here in reality, people will simply keep playing the original game, not the copycat, and the copycat will bomb hard for precisely the reasons the big bosses thought it would succeed.