Star Wars: The Old Republic [KOTOR MMO]

Started by Nephthys64 pages

Originally posted by Nephthys
ANOTHER REVIEW

Lovely Screenshots. Daym! Beefy wasn't kidding when he said the game was gorgeous.

That review was not kind.

Those screenshots were pretty.

Well, the environments look nice, at least!

Its very pretty. I really like the mountain shots and the huge citadel thing.

Smuggler Abilities.

Originally posted by ares834
Some reviewer on IGN seems to like the game.

'It gives the moral choices more impact too. At one point I found a missing girl being brutally interrogated by Republic officers. Instead of killing the officers and freeing her, I accepted a bribe and maintained my silence. I lied to the father, told him his daughter is dead, and went so far as to offer her ring as proof. It was outright evil behavior, and as the father expressed his genuine gratitude for at least bringing him a sense of closure, I actually felt a sense of guilt. I saw his body language, heard his relief, and my deceit felt all the more substantial. The knowledge that the ring doubles as a listening device for the officers to use for surveillance intensified the feeling. I love how the game supports this kind of decision making. '

Jesus Christ, that actually is seriously evil. 😆

Originally posted by Nephthys
High-Level Jedi Shadow PvP Footage.

That's an amusing story. I'm sure they'll litter that kind of thing throughout the game.

The problem is the nature of it. That's an awesome story element. But it's a story element. Eventually that has to fade somewhat in an MMO and the content and combat itself has to shine. That's where it will keep people, and where I don't know if it's shining or not.

Originally posted by Nephthys
Crafting Guide. Everyone interested should go down a pick out what skills they're going for. I'mgoing for an Imperial Agent so I gravitated towards Slicing, Cybertech and Investigation.

And I'm sure the rest of the site will be informative as well. I'm going to read the Agent section next.

Spoiler:
Well for those of you calling foul on a light-sider fighting for the Empire, I've heard that you can become something of a double agent with certain classes if you want.

The game's light/dark options are just so completely off base, arbitrary, and utterly nonsensical at times, though, so unless you go the "raaar kill everything in sight" path, chances are likely you're going to wind up with a lot of light side points. And even that's not definite.

Played it over the weekend. I tried playing a Jedi with a dark bent, but wound up just remaining neutral the entire time. Kept getting light side points on accident, as well as with my Sith Inquisitor. My bounty hunter also wound up with far more light side points, because a lot of the truly neutral/mercenary options ("well, this person is paying me to kill you, but you're paying me more to let you go, so you can live", that sort of thing) are light side for some reason.

Weird.

Originally posted by Nephthys
Spoiler:
Well for those of you calling foul on a light-sider fighting for the Empire, I've heard that you can become something of a double agent with certain classes if you want.

That might be further on, but the beginning parts I played, where I earned 650 Light Side points entirely by accident - while making choices that should have been logically evil/for the Empire, no less - it was simply your Sith being inexplicably kind, selfless, or merciful, and maybe another Sith pointing out what a very odd individual you are.

Having played, I can see the morality system playing out well enough for Sith Agents and Bounty Hunters, who don't gain power through selfish and angry acts, but for the proper Sith there's still no excuse.

So what happens if your Sith gains too many light side points? You switch factions or something?

No, I don't think so.

So!

Looks like I get a shot at this one.

Though I am not leaving my computer on all night so I guess I'll leave it downloading whilst at work tomorrow.

I should like to see your take on it.

Originally posted by Ushgarak
So!

Looks like I get a shot at this one.

Though I am not leaving my computer on all night so I guess I'll leave it downloading whilst at work tomorrow.

It's a huge download. And definitely get it done before Friday because then everyone will be downloading last minute.

http://www.shamusyoung.com/twentysidedtale/?p=14239

This sums up most of my issues with the game pretty damn well.

He doesn't strike me as a committed hater, and he is putting forward a coherent argument and even says lower down that people should not be wedded to his lone opinion, which is not even that he thinks it is a bad game.

So that seems a poor response.

🙁

And that is, frankly, my opinion as well.

It's not a bad game. But it's not a good game, and it could have been great if not for specific design choices.

I didn't like the instanced dungeons in WoW, and never participated in raids, but as he says, the Flashpoint I played was a blast. The action was tight and fairly well-balanced (though the boss was ridiculously overpowered), the combat had plot meaning, and the story for it was interesting and, amazingly, urgent and engaging.

I wish the two days I'd played before that had given me the same rush, though. And his revelation that there are only eight Flashpoints is saddening.