JEDI-
A D&D style alignment system can be a pain so your attitude is not tied down by this game. But you are agents of the law, and you are also ambassadors of the Light Side, which comes down to being morally a 'ghood' person (which, in the Star Wars universe, is a concept that can be actually defined thanks to the macguffin that is the Force).
You are here to do what is right. Try and work that out and I will comment if there is some sort of legal or practical objection to your thinking.
The meeting is starting in a couple of minutes. Some of the miners are looking around, wondering where Eckersly has got to.
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RENEGADES
Let's go! Game on, people.
It looks like one walker is heading towards you. These walkers are of an unsuaul construction, being modelled not unlike the large insectoids of this world, with six legs and a tail. Three mem operate them in an open cockpit, and it looks like each limb has variable uses; they can be used to walk, ior climb, or as a cutting tool... the cockpit is also armed with blasters. They sucttle surprisingly fast!
The one coming towards you is backed up by about a dozen men.
Meanwhile, you might be JUST short of getting to the settlement before the main force gets there...
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DARK SIDE
Fine words, Azarl, though lacking Con's exhaustive social set (which, amongst other things, allows him to sense who is listening to/deferring to whom, and also means that people tend to naturally accept him as a leader) means you don't quite have such an insiduous effect, you are nonetheless an effective leader and your definite use of Intimidate there is backed by your skill set.
You've also opened up an interesting avenue, so one of the responses from ma tribal leadr- let's name this one as well, call him Gryuth- wants to know exactly what you mean by 'where we could be'.
(Their imagination is fairly limited, you see, so they have difficulty following your reasoning. Give them a few ideas...)