USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (RENEGADES)- Battlefield

Started by Ushgarak224 pages

Yup, sorry for the delay. Feel free to blame all these slowcoaches!

Is there any way for us to lure the Federation Fleet into range of the orbital defense guns? Maybe presenting them with a target that will make then want to chae and risk all to get after.

Think Admiral Trigt, and taget Folor 3, the fake Milennium Falcon signal. (Wraith Squadron)

Maybe we can somehow capture and get our Astromechs to reprogramme the Federation Drouids or even better locate to highly dangerous Bv-6 or what ever its called.

I'm going to bet that most of us don't know much about Wraith Squadron. And I don't think we can reprogram battle droids to any effective use.

BV50, btw. Battle Variant 50.

Vera-Kin wants to hear what Vlad thinks. If Vlad would prefer one more period of rest, she will stay with him to perform the Medicine roll. If he feels he is ready to get back into things, she will go with him to Mopet Valley to join the fight.

Originally posted by Jedireaper
Is there any way for us to lure the Federation Fleet into range of the orbital defense guns? Maybe presenting them with a target that will make then want to chae and risk all to get after.

Think Admiral Trigt, and taget Folor 3, the fake Milennium Falcon signal. (Wraith Squadron)

Maybe we can somehow capture and get our Astromechs to reprogramme the Federation Drouids or even better locate to highly dangerous Bv-6 or what ever its called.

Well I'll tell you this, Denz- you are on the right lines in many ways. Observing fleet behaviour is important. But I wouldn't burn your head up too much right now thinking of a cunning plan- await events and bear your stated objective in mind.

I was only referencing Wraith Squadron for peeps so they have a better idea of what kind of plan I'm on about. Or getting at. (Maybe the seleniens could lower the shields like it was an overload or something to lure the feds into range, I take it they arent in weapons range of the planets defenses/feds not in weapons range to hit the planet. Then raise the shields and hit 'em. They'll have one chance of it, thus it will have to be at a vital moment. And they will specifically have to target the control ships, disable it/them somehow. Thats what I came up with, ingenious right? Haha! I suck at plans...

Hmm... that is something we may have to keep in mind. Though I'm not sure how well the Selenian defenses could obliterate the thing, and I think the Fed ships are only impeded by the shield, not by distance from the surface. Still, something to think about.

What do you want to do when you get to the battle at the Valley, Denz? How do you want to help the ground battle? Wentar is taking a skimmer, and I assume Jovan (if he fights) will be taking apart battle droids. How will Denzral contribute?

Not so sure about that. Whats at my disposal, anything in the way of a tank, or something with heavy weapons? Or something like a Death Star laser (yeah right) hahahahaa! Anyway I'm not really sure, any ideas on what Denz could help best? (sorry I've had a headache all day so a lot of my english is screwed) Maybe he could use a pulse (sniper) rifle? or something.

Wentar is going out on a skimmer to clear tanks and droids. Either you can take your own skimmer (which is the lighter Selenian equivalent to the Federation tank) or you can go in on foot, probably more effectively with a lightsaber. Skimmer could be a good idea...

It will give me some protection untill I'm in the thick of it, right? It has weapons of course?

Denzral looks at the Skimmers still remaining and decides to commandeer one.

Depends what you mean by 'more protection'. In many ways, Jedi are better protected when on foot.

I'll give another day for other players and will then move on.

surely blaster rifle fire can't be much hassel, it don't seem to stop the Fed's AAT's.

I'll get back to you on it. It it fast enough to ram it into something, crush a few droids and destroy the AAT it crashed into. Maybe the Jedi (after the battle) who are still able bodied should attemt to infiltrate the Cults landing zone. And see whats going on, (and maybe get a lift to the command ship and threaten the Nemodians or who ever is in charge that they are under arrest by order of the Republic and to stand down, then again we'd be surrounded and won't have much standing ground for such a threat.) or we could get the Selenians to push forward. We should also try and get the shields over their landing zones back up to trap them.

(I'm still not sure what it is we are doing this for. My character has already screwed up the galaxy's future by giving a Republican moon to the Count; Dooku, and unknowingly the Seperatists.)

The skimmer has guns so you could just shoot the tanks rather than ram them... it would probably be the smarter tactic. Focus should be on the ground battle right now, I think, rather than getting into space. If the invasion spreads beyond Selenia things will get much more difficult.

And we're doing this to prevent the illegal invasion! This is the culmination of Xeth's investigation work for the past two campaigns.

As for the moon... it's only one moon, and we don't know about future events so you can't say you've screwed up anything at this point.

Yeah I know I should have put that as OOC. Anyway, I'll take the Skimmer within range, blast a couple of tanks and take the rest of the battle by foot, heading back the the selenian positions. Unless someone more experianced has a better idea; I'm all ears.

I'll go on the ground Ush.

That sounds just fine, Denzral.

Do you want a skimmer, Kiu? Or will you join Jovan in engaging the droids in battle?

The problem is the tanks firing back at you, of course. Is your plan to just charge in and fire at what you see?

I was going to be a little more reserved than that. Not so wrecklessly charge in... as take long ranged shots, be as accurate as possible, and keep moving. Something like that. Though now that I think about it, it sounds stupid.

Well, this is where some kind of combined and co-ordinated battle plan comes in useful, though remember you are arriivng after Wentar.

Perhaps Wentar should coordinate his attack with the other Selenian skimmers and Denzral?

This is where I wish I'd done some leadershippyness when I had the chance...

Tanks should be my top priority, though I'd be interested to know if skimmers can fire on the vulture's and if so what penalties apply. Also I seem to recall, after reading some of the previous Campaigns, that grouping up = bad around tanks most of the time, do the skimmers also suffer from the group up is bad issue around tanks?

A combined attack with Xeth would be nice, but we'd have to clear the skies first...